
Coffee-break rogue-like themed after Japanese folklore tales.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Japanese
Engagement
Reviews
A very basic rouge-like game, but still enjoyable.
i hate this game so much, oh my GOD (proceeds to start another run anyway)
Don't be put off by my 14 hours. I bought this a while ago on my android and obsessively played it and SOMEHOW abstained from giving my phone a flight lesson after the 50 bajillionth OHK after entering a floor. Yet, here we are, I've decided to subject my rig to the equivalent of a nuclear stress test. Not to be confused with it getting a hardware stress test like games that have GPU melting graphics.... RAGE. It runs deep. It's all consuming, it's turning ME into a Yokai's older grumpier brother and so far, my Lenovo Legion has actually endured... the RAGE. What's this game? A roguelike that forgot that it's a roguelike and acts like it's a roguelite as there's meta progression... not that I've ever unlocked any of the other yokai... Here's the thing, the gameplay seems simple, but it is actually kinda deep and DEFINITELY challenging. I tried hour after hour, day after day, week after week year after year on regular difficulty to get more than one scroll... Finally had to bite the bullet and pick Picnic difficulty "Oh, you're playing on easy, you won't get as many points"... IDGAF... take those points and shove it. BTW's Picnic really doesn't do too much... you will die, and then you'll die again, then you'll die on the second floor as soon as you move off the steps. It is a sadistic game, it is a painful game, it will change your outlook on the world... you'll hate it... the world I mean... like, this world. It will happen if you put more than an hour into it.... Thankfully, that's also the time it'll take for you to know if it sunk its hooks into your soul, eternally bound... *shudders* it's dark down here :-( .... Get this game if: - You're a masochist. - You hate yourself. - You hate the world. - You think you're a "hardcore" gamer... you'll probably be refunding after 5 minutes, but, you tying up your money on a game that'll take you down a peg is well worth the price of admission of free (for me) Popping the corn and sitting on the sidelines in the discussions section when the inevitable deluge of previous "hardcore" gamers whining lifts my mood and soothes my soul. - You like the OG Rogue, but want modernized controls and a Japanese lore spin - If you're a fan of roguelikes. Don't buy if: - You have any faith in the world at all. - You are put off by the idea of playing as a Japanese equivalent to the wee folk of Celtic lore. - You don't want to buy it. - You aren't ready to strip away the illusion that is our cushy little comfort illusion bubble. - You are wanting yet another Kemco game that has IAP's. Seriously, this is one of the few I know of that they've released that doesn't have IAP's... and happens to be a game where I'd be most tempted to click a button to infuse the game with money powered cheating just to stop the pain. 10 out of 10 WILL suffer again.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 37 reviews with recorded playtime.
直接上总结,这是一款相当不错的精品游戏,但是他还是有比较可惜的不足之处。游戏时长9.8h通关了一次正常难度,以供参考。 这个游戏有教程!这个游戏有教程!这个游戏有教程!选择游戏模式右下角那个御符就是了。我直接进入游戏,没有玩教程绕了很大的弯路,所幸是用steamdeck玩的,操作没有任何问题才能正常游戏。 游戏优点: 1、 yokai hunt模式(后面统称正常模式)一局的时长挺短的,没有具体统计,但是我觉得我这10个小时,开了50把是有的,这样算下来不科学统计平均12分钟一局?因为有些局死的飞快。 2、 游戏非常耐玩,收集各式各样的“宝可梦“(对不起,真的好像小时候玩的不可思议迷宫)。一般模式打过了还有无尽模式。还有各种有趣的突发事件,比如,我刚一上楼三个敌人在你前面开party,吓得我马上退回去,重另一个楼梯上去,结果另一个楼梯出口在他们旁边。。。 游戏缺点: 1、 他的BGM非常单调!!虽然很有特色,但是10个小时都听同一个BGM(虽然第10层会换BGM),真的很痛苦。重点是我还觉得他很吵,然后不知道是不是刻意而为之,音质有时候会突降,这个是lofi吗? 2、 玩家不能查看的信息太多了,比如敌我的状态、敌人的血量。敌方资讯就算了,连我自己中了陷阱,连我要流血几个回合都不知道是不是有点不合理? 3、 运气成分有点高,由于伤害计算好像是D&D那种1d2要roll点。前期血量就低,一点点伤害就差很多了。如果你只剩下2hp,你的敌人是1d2的伤害,你有一瓶血药回复10hp,此时你的血量上限大概是7hp,50%的概率死亡,吃了血亏,死了快速重开一点不亏,你吃不吃?后期4级技能说会与角色等级挂钩,不知道是不是直接乘法那么粗暴,正常模式点到4级游戏差不多就结束了。 教程没有教的游戏小技巧(没有剧透): 1、 正常模式中看到卷轴1、卷轴2,请把它捡起来,最后在第10层会需要把它们摆放到正确的位置来打boss。卷轴3并非像其他人的评论一定出现在第10层,有概率出现在第9层。 2、 怪物的尸体放久了会变成骨头导致营养下降,就算放在背包里面也会变成骨头。唯一的保鲜方法是放在其他楼层。 3、 小心狸猫,狸猫的模仿技能我还没有确认过,但是又出现过狸猫在第10层放出了boss的技能直接拉小弟,我原本1打2,结果变成1打4,根本打不过。 4、 灯笼怪和雨伞怪是可以拟态成场景的灯笼和雨伞(他们的技能),但是这个技能有一个bug,我在游戏讨论区发了bug的报告,不知道作者会不会看到。灯笼怪在拟态的时候是不可以移动的,但是可以回血且不会拉仇恨(变身的时候不能被看到)。但是在踩中陷阱或者蜘蛛网的时候开拟态技能,在不能移动的debuff结束后,灯笼怪可以在拟态状态下移动。表面上看是良性的bug,但是之后有机会导致地图上地方走不过去的恶性bug。现在时间是2023/1/26,游戏是1.02版本,bug是没有修复的。
A nice, simple rogue-like themed on Japanese folklore monsters. Not terribly complex, but can be brutally difficult.
There's like a billion of these. I wish I knew what they were all based off of.
I originally bought this game because I bought it from the Nintendo Eshop and wanted to buy another copy of the game. The game itself is similar to the Mystery Dungeon franchise and I liked the Yōkai that I saw in the game.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Logicats | $3.7K | 67 | 99% | $1.99 |
| Galactic Landing | $3.7K | 55 | 58% | $1.99 |
| WIN THE GAME! | $3.7K | 377 | 71% | $0.49 |
| 3D Lover | $3.7K | 81 | 59% | $3.29 |
| Jessika | $3.7K | 238 | 68% | $1.24 |
| Defense: Abominations | $3.7K | 53 | 74% | $2.99 |
Related
| DAVE THE DIVER | $67.1M | 158.8K | 97% | $19.99 |
| Castle Crashers® | $41.4M | 139.7K | 96% | $14.99 |
| Creativerse | $24.3M | 30.7K | 78% | $24.99 |
| Forager | $23.8M | 43.8K | 90% | $19.99 |
| Hello Kitty Island Adventure | $15.1M | 12.1K | 94% | $39.99 |
| Starbound | $8.9M | 123.1K | 90% | $4.49 |