
Yeomna is a Metrovania 2D action platform game. Take on the role of the Half-Demon exorcist Dongbaek, and complete the cases requested by Yeomna though combat and adventure in this dream-like, mysterious Underworld.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=twitter.com/hhfcurator]Twitter[/url]![/b][/quote] [Kawaii/Metroidvania] 1 of you action gamers should check. Can change style cute girl and cat. Great old Korean atmosphere. Was buggy, but IS mostly stable currently. [カワイイ] 女の子と猫のスタイルを切り替えて進む探索型2DACT。韓国古絵画的なアートワークは素晴らしい雰囲気を醸し出している。主人公の剣はかなり当たり判定が大きく、見た目当たらなくとも(特に上方)当たることがままある一方、主人公自身の当たり判定もそこそこ大きいイメージなので、そこは慣れだろうと思う。飛び道具と剣を駆使してガンガン敵を倒していけるのは爽快であった。 現在でも稀に進行不能になったりするが、発売当初のバグだらけの状態からは開発の頻繁なアップデートもあり、かなりの改善をみせている。ほぼ普通に遊べる状態と言っても良いのではないか。日本語ははじめから存在し、当初には存在しなかったイージーモードも実装され、より遊びやすくなっている。次回作以降も期待したいデベロッパーである。
Yeomna : The Legend of Dongbaek - это тот случай, когда прекрасные визуальные решения, хорошая история, интересные персонажи и все другие старания перечёркиваются техническими моментами. Игру нужно полировать и полировать. Музыка режет уши и нуждается в сведении. Большое количество багов постоянно мешает в прохождении, то персонажи начинают атаковать в диалогах, то ты проходишь в места, куда ещё не нужно попадать. Самое страшное - сломанные сохранения. Я убил первого босса, записал свой прогресс, а потом загрузился из меню. В итоге меня перенесло в другой уровень. Попробовал снова и оказался перед незнакомым боссом из поздней части игры. Не хочется, чтобы проект погряз в отрицательных отзывах, поэтому заочно ставлю положительную оценку. Надеюсь, что catnipstudio доведут игру до ума. [i] Больше рекомендаций на необычные игры можно найти в [url=store.steampowered.com/curator/7506748-MapcukCynepCmap] кураторской братства пингвинов! [/url] [/i]
I know what you're thinking, you saw the thicc anime girl and the admittedly gorgeous Vanillaware-esque art style, maybe it happens to be on sale at the moment, maybe you saw the release date and the old reviews and thought "surely they fixed everything wrong by now!". Don't do it, it's not worth it. It's pretty hard to convey just how janky it actually plays, gameplay footage doesn't do it justice. I thought about it and although obscure the best two examples I can think of are these : A) You ever play a sidescroller in an engine that is clearly not ideal for it (like say, Flash, MUGEN, or old school RPG Maker), but somebody forced their way through with their programming skills and the result is playable but you can still tell the engine is clearly not meant for something like that from the game struggling all the way through with everything from basic collision detection to jumping physics ? or B)Your average licensed hastily programmed western game in the 16-bit era Either way, that's this game. Updates have long stopped and I don't blame the dev to be honest, feels like at this point nothing short of remaking the entire engine from scratch could fix the issues. Even if somehow all the technical issues were solved, from the short time I played, I didn't really get the impression that things like level or boss design were any better. If you really have to, grab it as a curiosity for the art or if you purposely seek out janky games, just don't expect any reasonable gameplay.
Can't switch the resolution, for irregular screen/widescreen, the screen is not fully displayed. Can only run the game in full screen "ESC" is completely useless. --------------- Within 48 hours, all problems were solved. Great attitude
i can't leave the first town 💀
クリア済レビュー [hr][/hr] 『閻魔 : ツバキ伝(Yeomna : The Legend of Dongbaek)』は半妖の少女を操作するメトロイドヴァニアです。 [h1]ゲームプレイ[/h1] 半妖の主人公「ツバキ」が閻魔大王の勅命を受けて、妖怪からの村の復興、さらにはいなくなってしまった子どもたちを探しにいくお話です。 2Dの幻想的にも受け取れるアートワークスタイルに、探索要素、そしてボスとなる妖怪を退治するまでは、普通に面白かったです。 韓国の絵画をモチーフにしているということで、既出作品の「GetsuFumaDen: Undying Moon」っぽさのハクスラ感も多少なりとも感じとられました。 ツバキが進んでいく内にスキルを覚えてのアクション動作、そして「刀」「鉄砲」の鍛冶での能力アップ、メモ(ブヨン)の回収要素はやりごたえ十分。 ボイスはありませんが、日本語翻訳は、ほぼ完ぺきに近いでの理解はしやすかったです。 [code] クリア時間は通常エンドで[spoiler]8時間程[/spoiler] [/code] [h1]YouTube[/h1] https://youtu.be/EZ5oVjHwkY0 ※こちらで紹介もさせていただいております。 [h1]総評[/h1] 見た目の雰囲気で面白そうだなと思ったらプレイしてみてください。また、他の方のご意見通りにバグがちらちらありますが、随時開発者様が更新されておりますので、もう少し待ってからでも良いかもしれません。個人的にはケモミミ最高でした。
This game is sooo underrated. The early reviews made it seem so bad. Dev has been putting patches here and there. Some bugs remain, but did not hinder that much. I enjoyed the game thoroughly. Music is ok, art was very good, game is easy even on normal settings. Hopefully sales pick up and dev continue to make good games.
솔직히 실제로 게임을 해보고 내놓은 건지 의문입니다. 초반부터 체력 강한 몹들이 슈퍼아머 상태로 일단 한대 때리고 보니 전투에서 크게 손해를 보게 되고, 드랍아이템도 쓸데없이 종류는 많은데 실제 쓸모는 뭐 그리 많은 것도 아니고 물리판정도 이상하고... 가장 어이없던 게 초반 하수구에서 독연기(녹색)랑 증기(하얀색) 나오는 발판이 연속으로 나올 때 하얀 연기 때문에 끼여버려서 독연기 다단히트로 한방에 죽어버리는 버그가 진짜 어이없더라고요. 아니 뭐 체력을 넉넉히 준 것도 아니고 이딴 식으로 할 거면 왜 데이터베이스 채운 건 죽으면 다 날려놓게 설정한 거임? 드랍템 자료는 언제 나오나 쓸데없이 초반부부터 노가다 강요하려고요?(어려운 난이도에서 한 것도 아니고 기본 난이도로도 이 모양이니) 메뉴 인터페이스 조작도 좀 쓸데없이 복잡한데 단순히 방향키랑 좌우전환 1개 정도로만으로도 구현 가능한 걸 왜 인터페이스 좌우 전환만 2개 이렇게 만들었는지도 이해가 안 되고... 주인공 예쁘게 생긴 건 좋은데, 이런 것만 신경쓰느라 게임으로 기본적으로 해야 할 부분들이 다 엉망인데 필드전 레벨디자인도 그냥 평범하게 구리지만 딱 하나 보스전은 그래도 멀쩡히 잘 만든 것 같네요. 그나마 할인할 때 구매해서 망정이지 제 값 줬으면 큰일날 뻔 했네요. 솔직히 메트로바니아 게임들 적당한 것만 베껴도 게임성이 이 모양은 아닌데, 환불은 안 받을테니 이걸로 게임 개발 접을 거 아니라면 다음에는 좀 더 발전된 모습을 보였으면 좋겠습니다. 유료 DLC라도 좋으니 뭐라도 좀 이 게임에서 직접 개선된 게 있었으면 더 좋겠지만. 그런데 솔직히 제가 해도 구린 걸 남들보고 돈 주고 사라고는 말하기 힘듦.
2体目のボスまでやってセーブデータが壊れてたので断念しました。 雑魚が無駄に硬かったり、罠のリトライがめんどうだったり色々ストレスが溜まるゲームです。 まず操作性が悪い。ギリジャンプしようとすると落下する、足場の小さな凹凸に引っかかって登れない、降りようとしたら落下モーションで引っかかる等。足場が2重に重なってる様な地形は変身しないと直ぐ頭をぶつけて登りづらい。 戦闘面は防御が無くバックステップだけなので初期ドラキュラみたいな戦闘。変身は硬直が有り、低火力なので移動用。 戦闘前会話はスキップ不可、ボス前は毎回出る。ボスは強いが理不尽さとパターン構築だけで面白みが無い
it's as beautiful graphically as it is buggy and unpolished gameplay-wise, the contrast is rather shocking, honestly saw the most recent reviews claiming that devs fixed a lot of stuff. if it's true, it's terrifying to even imagine what the game used to be like before
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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