
Take control of tyrants in this party strategy game. Plan, flank and witness the fun chaos that is simultaneous turn based combat!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Norwegian, Polish, Portuguese - Portugal, Russian
Reviews
Great game! It's a lot of fun, a great game to have when friends come over and you want to play something competitive. Definetly most fun together with friends, but it also has a good one player mode, trust me, the AI will kill you if you think you have time to look at your phone.
[h1]YEARN Tyrant's Conquest - казуальная пошаговая стратегия с одновременными ходами[/h1] Полный обзор: http://blast-games.ru/obzori/yearn-tyrants-conquest-obzor-2018/ YEARN Tyrant’s Conquest – это, к сожалению, игра, наслаждаться которой лучше издалека – разглядывая страницу в Steam или чье-то геймплейное видео на YouTube, как вариант. Помимо того, что она не способна подкинуть челлендж и в принципе развлечь в силу примитивного геймплея и в целом неработающей как надо механики одновременных ходов, она еще и вылетает с ошибками каждые 10 минут. Кроме того, здесь нет кампании и сюжета, а играть с AI просто скучно – я выиграл все три игры после того, как впервые попал в игру. Есть подозрение, что это никак не связано с тем, что я гений. Одновременные ходы не работают, потому что вы можете видеть, как ходит ваш противник и даже изменить свой ход после этого. Графика и звук в порядке и именно поэтому YEARN Tyrant’s Conquest так хороша издалека. У игры есть потенциал, но чтобы его раскрыть разработчикам придется добавить онлайн-мультиплеер и убрать возможность видеть ходы противника. Если этого не произойдет, а я почти уверен, что не произойдет, то YEARN Tyrant’s Conquest, как бы жестоко это не звучало, останется прекрасно выглядящей несуразицей, коей она сейчас и является.
Just not a complete game. Mostly what the game tries to execute it does well but there is absolutely nothing ambitous about the game. No theme, no campaign, barely asymettric, insignificant terrain (and a limited number of maps). Could have been great.
This is a 4-player local arena battle. Pick players, pick map and battle it out. The game UI assumes you are using gamepads (but it's very playable with mouse/keyboard as well, and it has a very good "pass the controller" scheme as well, so up to 4 players on 1-4 controllers). For me the most lacking points are: No cooperative play. No campaign or story. No progression. I bought into this after skimming through the description, images and keywords: strategy, splitscreen, simultaneous turn based combat. Somehow I created an image in my head that involves cooperative play, even though there is nothing that even hints of such. Needless to say: this game was not at all what I was looking for. I could see how this game might be fun with a bunch of competitive friends or as a party/drinking game. Obviously I didn't do my research here and that's on me, which makes me feel bad about the thumbs down, but I still think the game is lacking in features. if there were to be any changes in any of the mentioned points then I would be happy to reconsider!
I had fun! The AI makes playing with few people even better!
It's a game. It's very simple. It has the potential to be fun. It is not worth $10 though. Sorry.
Interesting idea, but it's never really explained what exactly this game is or what it's intending to be. It just kind of throws you in without any sort of guidance and you're left to your own devices to try and figure it out. The tutorial is really just a commands list without much context, forcing you to memorize a huge menu of abstract concepts that you're somehow supposed to know what to do with. Maybe I just have no idea how the game mechanics are supposed to work, but playing matches don't seem to make it any clearer. Move, attack, summon guys, try to flank... it makes some intuitive sense, but then again... not really. I'm on macOS and I haven't finished a single match yet due to crashes. After the first crash I was so overwhelmed by the experience I was kind of relieved that it was over. Like that "what.... just happened to me?" feeling. The art is pretty cool, but it seems more like a demo than a finished product. Or maybe this game just isn't for me.
Нет мультиплеера, только если за одним компом играть
2 player local seems to be the main focus - you take turns moving your main boss unit and spawning little armies; it then turns into a swarming / attrition game like the many on Steam already where you're tryiing to send as many fleets, as fast as you can, to your enemie's planet to take it over while they're doing the same. Yearn however is doing this turn-based (which I will say makes the game more intellectually sophiisticated than the others where the person with the faster mouse hand wins) HOWEVER I would completely avoid if you don't already own two Microsoft specific brand gamepads as the develooper probably got paid a little extra by M$ to recoginze those pads only - any other pads like Logitech, Sony, etc won't register at all...there's also no option to turn off gamepad support so if you use a mapping program your mapping will most likely conflict with the M$ brand gamepad maps being forced. Fanboyism / 10
I found hardly any depth in this game. I can't recommend it in it's current state. There is very little game in this game. I'm sure you can find something better.
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