
Yao-Guai Hunter is a Wuxia roguelike deck-building game. In a world where Yao-Guai roam free, player battles with various evil beings, collecting cards and learn inner skills. Encountering various adventures in the martial world.
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About
When spirits roam and legends come alive, only a true cultivator can restore balance.
As a lone Yao Hunter, wield blade and spell to cleanse a world where ancient demons awaken and forgotten myths take shape.
Step into a hand-painted realm inspired by Chinese folklore — a living scroll of monsters, miracles, and martial arts.
Every choice writes a legend. Every battle bends fate.
Mo San – A warrior from the Yao-Slaying Bureau, carrying a cursed blade thirsts blood.
He channels his rage into raw power — but with every cut, the blade hungers more.
How long before it devours him whole?

Chuan – A Taoist with a bamboo-fire sword and a pouch full of dangerous inventions.
He may look frail, but his bullets are blessed with talismanic magic.
His homemade weapons "Bamboo Bombard" — turn spiritual alchemy into explosive justice.

A-Zi – A prodigy witch from the southern Miao tribes, bonded with the poisons of the wild.
She commands a legion of venomous insects and conjures ancient hexes passed down through bloodlines. To fight her is to fight the jungle itself.

Ao Yu – A young dragon-descendant learning to command the storm.
With mastery over wind, fire, thunder, and rain, she dances on the edge of control.
But when her human form shatters... the dragon within awakens.
A Martial Fantasy Roguelike Rooted in Eastern Lore400+ Handcrafted Cards
172 Inner Skills
54 Mystical Elixirs
100+ Random Events
100+ Unique Enemies
20 Ascending Difficulty Levels
Yao Hunt Tournament – Team up with friends and race to cleanse the land
Yao-Hunter’s Edict – Daily global challenges with ranked leaderboards
Custom Mode – Tailor your adventure with custom seeds and rules
Explore the [Experimental Features → Workshop] menu to install community mods and create your own martial myths.
Official Discord:
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese*, Traditional Chinese*, Korean*, Russian**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
it will give you good times for a while hope they update and and more content soon
关卡里有一群狼一直摇狼没狼就一直叠buff无限循环咬死我一条命没有AOE·只能吃亏·我只看到了满满的恶意真恶心不像尖塔里的复制怪这种怪应该放后期有AOE·在刷我前期新手村都没·过给我设置一群狼我2条命才耗死我给到差评满满的恶意刚接触就给我整红温了·
敖雨真的做不好,機制設計不良,甚麼都要,甚麼都半吊子
孩子们,玩了塔二感觉这个简直随便打,同人女什么时候发现这游戏给我做点嬷莫三的饭(端碗)
最无语的是删牌机制,杀戮尖塔砍小卡组无限都被喷,这个游戏大胆地直接把删牌机制去掉了,只能靠随机的遗物来删牌和事件删牌,我到现在只遇到了2次,每把都是带着20+的卡组打boss,要是没有基础的纯新手,带着30+的超级大卡组打boss,完全可能碰到最后鬼抽被一波带走的情况。好消息是boss都不难,只要别乱拿牌很容易数值膨胀一路秒,策略性不如杀戮尖塔。
还行吧,玩法上缺少一些些特色,路径选择缺少大局观。另外单车变摩托赌珍珠事件到底怎么触发啊???就差这一个成就刷了很多遍了,愣是没碰到一个
隐藏boss剑魔是机制怪,基本照搬杀廖尖塔1的boss心脏,打还专门对无线流玩法进行了制裁
每回合是回2费,洗牌要1费,洗完牌就剩1费能干嘛,牌库少要频繁洗牌就没法玩,逼的你牌库多拿牌,商店没有删牌,删牌的手段又少,不拿牌少拿牌洗牌卡你,牌多了又臃肿,说白了就是不想让你爽,我不爽我就给差评
J'ai jamais joué à Slay the spire, mais le truc est un peu moche, du coup je joue à ça Un vrai plaisir à prendre en main, c'est mon nouveau ludiciel de confort
相當優秀的遊戲,雖然看起來是尖塔LIKE 但我建議新手或者還在觀望以後可能會入手的人 "不要把這遊戲當成尖塔來玩" 每一個角色都有自己獨特的系統,你在抓牌、抓心法的時候,要考慮到角色特性 前期低難你當成尖塔玩還沒問題,但你不去理解角色系統,妖氣越高問題就會愈明顯 比如莫三,他的特點是5怒可以免費用一張終結技,而他不管是打人還是被打都有怒氣 所以頭槌是前期莫三最強過渡牌,一張牌2怒氣,心法如果來咬緊牙關、老繭、堅毅 這1費頭槌就是18傷、2怒氣、5甲,這個牌效非常恐怖,遠超隔壁尖塔 這又會牽扯到另一個問題,這遊戲行動力遠比尖塔少 第一回合有5費(妖氣20只有4費),之後每回合只會給你2費 要洗牌還要花1費,牌效就非常重要 心法、卡牌、丹藥一定要發揮出1+1+1>3的效果才行 如果對各角色系統不理解,隨便亂抓是不可能的 還是以莫三為例,相信很多人看到掃堂腿跟不痛不癢會忍不住去抓 畢竟有誰能拒絕劍聳呢,但這2張牌對莫三而言純純陷阱,牌效太低了 玩了就能理解為什麼了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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