
Yao-Guai Hunter is a Wuxia roguelike deck-building game. In a world where Yao-Guai roam free, player battles with various evil beings, collecting cards and learn inner skills. Encountering various adventures in the martial world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
When spirits roam and legends come alive, only a true cultivator can restore balance.
As a lone Yao Hunter, wield blade and spell to cleanse a world where ancient demons awaken and forgotten myths take shape.
Step into a hand-painted realm inspired by Chinese folklore — a living scroll of monsters, miracles, and martial arts.
Every choice writes a legend. Every battle bends fate.
Mo San – A warrior from the Yao-Slaying Bureau, carrying a cursed blade thirsts blood.
He channels his rage into raw power — but with every cut, the blade hungers more.
How long before it devours him whole?
Chuan – A Taoist with a bamboo-fire sword and a pouch full of dangerous inventions.
He may look frail, but his bullets are blessed with talismanic magic.
His homemade weapons "Bamboo Bombard" — turn spiritual alchemy into explosive justice.
A-Zi – A prodigy witch from the southern Miao tribes, bonded with the poisons of the wild.
She commands a legion of venomous insects and conjures ancient hexes passed down through bloodlines. To fight her is to fight the jungle itself.
Ao Yu – A young dragon-descendant learning to command the storm.
With mastery over wind, fire, thunder, and rain, she dances on the edge of control.
But when her human form shatters... the dragon within awakens.
400+ Handcrafted Cards
172 Inner Skills
54 Mystical Elixirs
100+ Random Events
100+ Unique Enemies
20 Ascending Difficulty Levels
Yao Hunt Tournament – Team up with friends and race to cleanse the land
Yao-Hunter’s Edict – Daily global challenges with ranked leaderboards
Custom Mode – Tailor your adventure with custom seeds and rules
Explore the [Experimental Features → Workshop] menu to install community mods and create your own martial myths.
Official Discord:
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty fun game with a good amount of variety. Only thing I didn't enjoy is the energy system as recovering 2 out of 5 feels too limiting.
相当卡手,过完一次牌重新洗牌还得一费,然而一回合只回两费,这什么设计,初始体验就相当憋屈,打牌打牌,牌都没得打那还打什么牌?这足以直接让人没有兴趣往下游玩,因此给上一个不推荐。 ---- 另外角色主动技的cd居然是跨关卡的,个人不喜欢这样的设计,供同样不喜欢的参考。 ---- 前面还是喷轻了 啥比游戏 啥比机制 建议别买别玩 基本无删牌、升级牌纯看是否能碰到对应的事件、回血也要看脸碰事件且最多回25%、强度主要来源于是否够胡抽到了好心法好丹药、洗牌一费是沙之弊中的沙之弊设计、发牌也非常高血压 总之玩了只会高血压
버그 없다고 보면 될 수준이고 그럭저럭 할만한 겜
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese*, Traditional Chinese*, Korean*, Russian**languages with full audio support
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ужасный клон slay the spire
关卡里有一群狼一直摇狼没狼就一直叠buff无限循环咬死我一条命没有AOE·只能吃亏·我只看到了满满的恶意真恶心不像尖塔里的复制怪这种怪应该放后期有AOE·在刷我前期新手村都没·过给我设置一群狼我2条命才耗死我给到差评满满的恶意刚接触就给我整红温了·
무협풍 씹덕 슬더슬. 슬더슬보다 좀 더 가벼운 느낌. 나름 재밌음.
재밌긴했는데 오래는 못하겠다
这个游戏本体没什么问题,行动力的限制以及战斗回复行动力的机制匮乏是一个痛点,而且卡片的平衡性其实不是做的很好,在没有不稳定删牌机制下真的很难组出理想牌组,还有一个问题就是赋予角色的定位过于贪心,一个角色的牌库有超过三种流派,又没有做好卡牌偏向性的系统导致玩家的卡牌到后期还是一直抽到很杂的牌(例如抽了特定卡/心法就减少一些卡片/心法的出现),也没有做锁牌系统真的让玩家在高难度下是地狱开局(初始可以锁定哪些牌不出现) 有几个恶心人的怪要提名,熊妖王(逼你只能出攻击卡),老渔翁(一直隐匿一直打),蝎子王(弱锁血两回合没有防御卡会被打很惨,除非攻击频率高到可以直接-3到死),魔剑修罗(强行锁血演都不演,锁血就算了还要吸血),犀牛王(没有特别op但是如果单次攻击不能突破防御就可以准备回家) 另外心法这些有点鸡肋 : 莫三(威慑,裂骨,奋力一击,欺凌,充沛) 小川(这玩意强的没边,全部心法都很强) 阿紫 (顶多就扭曲没必要选,都很强) 敖雨(两级化,玩真龙时出法术心法,反之,不是不强,只是强的有限,祖先牌狗都不玩) 沙儿(除了顽固想不到其他的,看三个里面玩哪个)
Great game but wished two things would change; 1. better energy management. It's tidious to find cards that help you with that 2. more options to remove cards, too many runs where I couldn't find a merchant or events to remove cards which resulted in having too many effing cards. Other than that, I would recommend!
越更新越差。。无法结束回合 不停卡死
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
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| — | 0 | — | — | |
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| $1.4M | 3.6K | 92% | $14.99 |
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