
Discover the decadence and danger of 1980's Japan as you fight like hell through its neon-lit entertainment districts in the definitive edition of the action-adventure crime drama that created yakuza legends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Yakuza 0 Director's Cut is the definitive edition of the critically acclaimed prequel to the Yakuza series.
Fight like hell through Tokyo and Osaka entertainment districts as yakuza Kazuma Kiryu and cabaret club manager Goro Majima in an epic crime drama of intertwined fates that created legends.
■ CREATIVELY CRUSH ENEMIES
Kiryu and Majima each have three unique fighting styles to dynamically switch between to creatively crack skulls with your fists, makeshift weapons and more. Anyone can enjoy exhilarating brawler action with easy-to-pick-up controls and a high skill ceiling.
■ DISCOVER THE DECADENCE OF 1988 JAPAN
Fighting isn't the only way to kill time in 1988 Japan: from discos and darts to classic SEGA arcades and cabaret clubs, there's endless distractions to pursue in the immersive, neon-lit city.
■ DIVE DEEPER WITH DIRECTOR'S CUT CONTENT
Director's Cut content gives deeper insight into key incidents and character backstories with never-before-seen cutscenes. Plus, the Red Light Raid online multiplayer mode lets you join forces with friends and choose from 60 playable characters to take down hordes of enemies.
*If you have the digital download version of Yakuza 0, you can get the digital download version of Yakuza 0 Director's Cut at a discounted price.
*Yakuza 0 and Yakuza 0 Director's Cut have differing specifications and cannot carryover save data.
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 1.6Kreviews | 81% | — | $1.9M |
| $49.99 | 1.9Kratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 400 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
if you're a casual gamer that only wants to finish the game without the 100% achievement, i would give 10000000/10. previously, i've played Yakuza game in old consoles, Yakuza 1, Yakuza 3, Yakuza 5, Yakuza 6, Yakuza Dead Souls, and The Man Who Erased His Name in PS5. So far, Yakuza 0 is the best out of all the Yakuza games. in terms of story, character building, fighting mechanism, skill progression, money making, gameplay, QoL, everything is perfect. I highly recommend Yakuza 0 for those whose new to the franchise and for those who loves Yakuza franchise but havent played the game. But after i reached my 100% achievement completion under 150 hrs (i didnt believe it myself either, thought its gonna be longer), MY GOD THIS GAME IS IRRITATING. why? here's some of my tips, and struggles that i found. 1. Since 100% completion list needs to be finished, you need to play minigames and reach the goal. AND SOME OF THE MINIGAMES ARE RNG (i.e. mahjong, shogi, casino games, casino in west park, AND JCC CATFIGHT), thankfully i know how to play mahjong irl, its a bit different rules from what i know and its FULLY RNG but at least im enjoying it, for shogi, theres a way to cheese it, casino games, you can chip in everytime you win some, so theres a strategy to win it. and for the rest, GOOD LUCK. ESPECIALLY JCC CATFIGHT MY GOD. 2. A LOT OF POINTLESS CHALLENGES. for example, CLIMAX BATTLE. its pointless, cos it doesnt have any significance to the story and to the progress in the story mode, and most of the challenges are frustrating, you can call me skill issue and idgaf the challenges are still pointless. 3. LEGEND DIFFICULTY, i only encountered 2 problems, escort mission, dude the npc that youre escorting can only take 2-3 hits max. and if they dead, you'd have to restart the mission. some of the escort mission is also on the end of the whole mission (i.e. the car chase mission) so, PAY EXTRA ATTENTION to the one you escort. make a perimeter and dont commit to one enemy. Second problem is the FINALE, the lack of checkpoints makes me wanna vomit, times I spent on legend difficulty is 9 hrs. but i think i spent more than 5 hrs alone on the finale (disclaimer: i only had several 50 million skills, and 1-2 100 million yen skills) im very underleveled. once you reached the point of no return, make sure you have max inventory of Staminan Royale. cos there's literally no checkpoint. All in all, its a great game. thanks to the developer for creatinga checklist of all the telephone cards, ufo catcher prizes, fishes, etc. it helps a lot. Subquest is king, i actually finished the majority of the subquests accidentally cos its very enjoyable and funny. the Casino Club Czar, and Real Estate Royale is fun but repetitive, however, its very rewarding so i dont really mind. Some of the challenges honestly can be removed, like the climax battle. or at least remove it from the achivement list. Great game RGG, ya'll did it. Its a MUST PLAY.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 403 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've never encountered such levels of peak before
Un juegazo en mi opinión una gran historia sobre todo la parte de Majima
cuando yamanoi este limpiando la oficina (capitulo 5) espera un poco y luego mira el busca para avanzar en la historia (el juego no te avisa de eso)
very good boi
神中神
Idk anything about yakuza but this game is AWESOME!!!!!!!!!!!!!!!!!!!!!!11111111111111111!
好玩啊
LENDARIO
The story is absolutely fantastic. Though I do prefer majima's side of the story as I find his character and what he goes through more compelling, I really love what they do here. The combat while simple is extremely satisfying to master, especially in bossfights which I think are a highlight. Absolute perfection.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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