
This is one (or more) story of reality, a story of youth, dreams, chains, and rebellion. Step into different lives of 7 ordinary teens through the "Doors", and to rewrite their fate tightly locked with your choices.
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About
"Summer and Score Through the Doors" is a realistic story AVG+ war chess RPG game
The game depicts a variety of real-life high school and college lives of the 7 protagonists, narrating stories about chasing dreams and finding identities. Confronted with shackles from reality, can their dreams finally come true? And when endings of the stories are directed to the same singularity, can you break the seemingly unsolvable fate?
In order to better show the plot, the game has added micro-innovative war chess gameplay. Feel the emotions you feel in the plot, whether it's sadness, joy, or anger, turn them into heavy punches against your enemies.
Gameplay has a variety of difficulties to choose from. Low difficulty makes it easy to get through the story, while higher difficulty is for players who love to challenge themselves!

Realistic plot background
Those doors are the only supernatural element – it's a realistic tale in a realistic style.
The game is set in the real world, and emotions conveyed throughout the plot are naturally all derived from reality, so there are always a few that can resonate with you.
Unique battle experience
Here, you'll experience a whole new way of fighting: your book is shield, your pen is sword--use skills of various subjects to get a high score!
Each subject has unique mechanics. For example, Physics class can store energy to enhance status; Chemistry class can trigger "chemical reactions" with enemies' debuffs; Biology class can summon creatures to assist in battle. If you are fond of a subject, its skill effects may make you smile.
Of course, not every battle is set in the background of an exam, maybe it's a confrontation with the will of others, maybe it's a clash of inner emotions, maybe even a weird dream...... Even so, get as high a score as possible!
Score is important, keep your determination
For students, the importance of score is self-evident, as the saying goes, "one more point, kill a thousand".
Thus, in battle, you and your enemy will constantly compete for each other's scores. Meanwhile, you'll constantly confront a tough trial – the score target. Rewards for an A, and penalties for an F.
Even when situation is tough, keep your determination. By gaining score and performing skills, you can accumulate determination points, and enter Determined state, to gain buffs, and use powerful Awakening Skills in the later stages of the game to turn the situation around!


"Why did I mess it up again...what have I done wrong..."
An ordinary 'test taker' girl, who works tirelessly to meet the expectations of her parents and teachers.
she will use the power of mathematics in battle, employing rigorous reasoning logic to enhance her status level.
"Don't worry, teacher. Trust me, there are no difficulties that I can't overcome."
The 'trophy child' who has repeatedly been ranked first in their grade since childhood is preparing to showcase their skills in physics competitions for their ambitious research dreams.
he will use the power of physics in battle, storing and releasing various energies to create explosive effects.
More characters will be unlocked when the official version is released.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Reviews
剧情无法共情 UI过于简陋 战旗机制也不好玩
The Gaokao — China's most important, and arguably most equitable, examination — also serves as the narrative foundation for this game. Unlike conventional story-driven titles, what truly distinguishes this experience is its deeply tactical, chess-like gameplay. The very subjects that define the Chinese youth experience are woven into the mechanics with remarkable ingenuity, transforming each encounter into what genuinely feels like sitting down for a real exam. (Note: China's high school seniors just wrapped up the 2026 Gaokao.)
这是一把直指卷王教育的手术刀,把卷过高考的学生死去的记忆血淋淋地剖开,在一片沉默与泪水中,留下了如何正确应对未来生活的光。 剧情满分,战斗也很有意思,每一个主角都有自己对应学科的技能,想看剧情的玩轻松,想挑战的玩绝境(绝境我到现在没赢过一场TAT) 考完的,毕业的,都可以来看看,或许对你未来有那么一点帮助,至少能放宽心态
一改,之前写太长被误认为鉴赏家了 宝藏游戏,故事讲的是青春成长,而不是高考文青 你不一定会喜欢数学篇,但后面几个篇章都很精彩 而且音乐部分很优秀,值这个票价
重剧情的战旗游戏。游戏性尚可,简单易懂的升级学技能,然后针对各种BOSS带不同队友和技能。但是操作很不便捷,战斗界面也经常无法看到己方人物状态,最终战BUG很多经常会莫名其妙卡死再加上游戏并无手动存档也没有加速,重来就特别折磨。剧情方面蛮写实的,故事讲的也不错,甚至可以勾起我上学时候的回忆。配乐很出色,和剧情契合度很高。但是断章太多了,有点影响阅读了。总体来说,是个符合价码的游戏。
[h1] 不错的游戏,但不适合所有人 [/h1] [h2] 个人评分7.5/10 [/h2] 游戏玩法是视觉小说加战旗结合,讲述中国教育环境下不同青年追求梦想、遭遇挫折,最后摆脱迷茫的故事。 [b] 优点: [/b] 1、七个角色七个故事,尽可能地去描述各种出身成长环境下的中国学生面对高考、人生梦想时的心情与选择,有稍有天赋的小镇做题家,衡中模式下高压的考生,被一知半解的父母逼着学编程等新鲜玩意的普通人等等。 2、故事角度更加宽广,比起中国视觉小说作品讲述青春时对高中时期、恋爱要素的聚焦,本作各个章节上篇描写高中部分,下篇讲述大学生活(很写实,涵盖抢课、绩点、进实验室等元素),有写对恋爱思考的章节,但更多篇章放在了追寻自我、是否坚持、未来规划等困扰中国青年的问题上。 3、战旗部分与视觉小说相互衬托,在传统行动点的机制上添加了攻击敌人获取分数,被人攻击失去分数的独特机制,每回合还有分数要求影响角色buff和debuff,同时分数关乎技能使用进而影响杀敌效率,“多得一分干掉千人”,得分和杀人确实一体两面。 [b] 缺点: [/b] 1、故事立意好,但并不符合市场。如果只是想下个游戏开心一下,并不推荐该游戏。游戏结局并不会告诉你“天坑专业”会抵达什么好结局,也不会告诉你什么选择是好的绝对正确的,这仅仅是一群跌倒了又站起来的追梦青年的故事,结尾更多是他们的释怀与坚持。倘若建议请酌情选择购买。 2、对只想看故事的玩家稍显不友好,游戏有一键跳过所有剧情的设置,但是战旗部分还是优点难度,选倒数第二难度依旧需要刷级才能通关,注重剧情玩家最好上来选最低难度。同时由于除了数学篇外的章节自由安排游玩顺序,又需要把所有人的高中部分看完才能看大学篇,喜欢一口气看完一个人的故事的玩家体验不算好容易断心流(例如我)。 3、独立游戏制作加上像素画风,美术可能不会吸引很多人。视角小说部分尚可,背景也有不少经历过高考和学生生活的中国人看了会心一笑的要素,但是到了战斗关卡就会显得比较粗糙,有点像模糊色块的堆积。 [spoiler] 作者说其实本作没有魔法,但是带入女主夏夜,体会到被紧抓十多年后被父亲一言“放弃”如坠深渊的迷茫与极度自卑,能走出来何尝不是奇迹与魔法呢? [/spoiler]
[h1] 「♥夏夜的魔法门:追光者♥」 [/h1] [h2] 「♥游戏介绍♥」 [/h2] 别让分数来证明你的存在,实现自己的梦想吧 夏夜的魔法门:追光者是一款拥有大量剧情的类战棋游戏,游戏中玩家将操控主角们,和各种抽象敌人战斗,并不是采用传统的血条制。剧情上则是热血的校园生活,每个人在高中时代都会面临学业与梦想的抉择,少年少女们在梦想面前,将分数化作一切,战胜各种分数怪物,抢夺他们的分数。游戏的剧情还是比较长的,数十小时的长度内容量满满。一起见证这场有关青春,友情的故事吧。 [h2] 「♥游戏内容♥」 [/h2] 游戏的剧情比较贴合实际,主线剧情发生在即将迎来高考的少年少女们身上,高考一直以来都是一个热议的话题,在这个以分数决定一切的战场上,每个人都为了往前多考一名而努力着,这款游戏,则是让你走向你曾经上课时的幻想,让自己所学的知识成为自己的力量,与各个学科进行战斗。 游戏的玩法是有点偏向于战旗玩法的,每个角色都有自己的技能和属性,每回合通过移动,走位,攻击,释放技能来对敌人造成伤害,不过没有传统的血条,分数取代了血条,角色的攻击对敌人造成伤害,会将他的分数掠夺过来加入到自己的脚下,是不是有点考试的那味了。 而游戏的剧情长度也是毫不客气,大量的剧情中加入了一部分战斗元素,见证每一个角色的成长,对高考产生的感悟,对人生产生的感悟,以及他们即将做出的抉择。 [h2] 「♥总结♥」 [/h2] 夏夜的魔法门:追光者整体上还是偏叙事的,但是战旗部分的设计也非常不错,毕竟每个人的能力都不同(战旗游戏还是要一点研究的),正好高考也结束了,不如看看在另一个世界的少年们,在高考这条岔路上会做出怎么样的选择。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
非常好游戏,我将立刻通关本游戏并制作评测视频!
[h1] 夏夜的魔法门:追光者 游戏简评 [/h1] [h2] 游玩体验 [/h2] 像素画面质量挺不错的,视觉小说部分的画面很舒服,场景里有着不少看着会会心一笑的学生生活细节,配乐也很出色,和剧情贴合得很好。 游戏是视觉小说加战棋的组合,七个角色七段故事,讲的是不同出身背景下的中国学生面对高考大学梦想时的那些迷茫和挣扎,剧情写得挺写实的,玩的时候不少地方都能勾起自己上学时候的记忆。 但是就是剧情太写实了,玩的我有点压抑,偏偏又因为太能感同身受,玩起来就更难受了。然后我直接重开去玩跳过剧情的版本了,结果你也是原神?一堆剧情不能跳过,我chovry,要跳就给我跳好了啊。后来才发现书本里可以设置开启跳过剧情,这个设置藏得,天塌了。 游戏战棋部分做得还可以,机制上有点意思,攻击敌人获取分数、被人攻击失去分数,每回合还有分数目标影响buff和debuff,多得一分干掉千人这句话在这里是真的一体两面。各个学科有自己的专属机制,整体不算无聊。不过战斗界面有时候看不到己方角色状态,操作也不算方便,没有手动存档也没有加速,打不过重来反复打也挺折磨的,建议刚玩直接最低难度。 还有就是游戏有对话记录功能,不知道的还以为你是旮旯给木呢。 [h2] 总结 [/h2] 像素美术在线,配乐出色,剧情写实有分量,战棋机制也有自己的想法,整体是一款用心在做的游戏。但剧情前期偏压抑,喘不过气的那种,战斗部分还是有些粗糙和,也不是所有人都适合玩。喜欢有点分量的剧情,对这种教育背景有共鸣,或者非常喜欢战棋的高手硬核玩家可以试试,不想被现实压着喘不过气的就酌情考虑吧。 [quote]关注&加入[url=https://store.steampowered.com/curator/32969453/]✨大众点评鉴赏家✨[/url],了解并体验更多好玩游戏[/quote]
剧情真实而立意优秀,战棋内容虽然在地图设计上比较简单但是敌我机制设计上比较有活,整体是两开花的游戏。推荐喜欢有分量而并不寒心的剧情以及喜欢机制比较丰富的战旗玩家游玩。
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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