
XCOM: Chimera Squad delivers an all-new story and turn-based tactical combat experience in the XCOM universe.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 14 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 23.5Kreviews | 71% | — | $6M |
| $9.99 | 240ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
lukewarm gameplay it has bugs but the breach function is not that bad tbh i liked it
A ièch !! Jeu déséquilibré , inégal et surtout tellement scripté... Quant à la sauvegarde, c'est un véritable miroir aux alouettes. Hormis la save de début de partie, le reste ne correspond qu 'aux 3 derniers mouvements ...écrasés par les 3 derniers mouvements , ainsi de suite jusqu'à la fin de la partie ...un peu léger !! Un gameplay plombé avec un stuff épique inutile car équivalent à un stuff amélioré. Aucun niveau de difficulté constaté ( à part p-e les toutes dernières missions) car il réside seulement dans la capacité de toucher (90 à 100%) des mobs et leur capacités à endommager ( 70 à 100% ) qu'importe votre stuff.... Et je ne parle même pas du mode Vigilance, tellement réputé sur X-com....
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a nice spin on the story
Bon ... que dire ... le pire de XCOM, les persos sont a chier, les portrait sont laids et vide de sens et aucune personnalisation, on veut raconter une histoire mais on s'en donne pas les moyens je regrette de pas jouer immédiatement après l'achat d'un jeu j'aurai demander un remboursement direct.
What Xcom i envisioned
Removes the pod System. Feels much better.
Not bad, not super great. Its more of a spin-off than a continuation of the story of the first two games. If you loved the previous two then get this and try it, but it definitively isnt as good as the originals.
Easier more light hearted and slightly "less" version of XCOM. The "unique characters" thing had potential but they failed to develop them and give them depth, too bad, I would have loved to see more of them. The mixed turns are a good change instead of the usual "all your squad at once, then all enemies at once" battle order. I would recommend this to people who want a taste of XCOM without the more difficult rules and oppressive atmosphere of the other games. It's a nice game, not super good, tho.
it is a lite version of any xcom i obviously recomend xcom 2 before this but this game has some diferences with the other 2 xcom of the franchise like the turns system of the soldier customization as i said this is bassically a lite version of xcom so its pretty good if you're looking for something more casual
long stretches of "hey this is pretty fun" interrupted by bursts of ♥♥♥♥ and ball torture
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.6K | 58 | 59% | $24.99 | |
| $351.4K | 426 | 74% | $29.99 | |
| $73.4K | 984 | 93% | $2.99 | |
| $7.7K | 36 | 64% | $13.99 | |
| $21.8M | 58.7K | 93% | $14.99 | |
| $6.2M | 7.8K | 75% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 10K | 80% | $14.99 | |
| $6M | 7.5K | 95% | $24.99 | |
| $6M | 15.1K | 93% | $11.99 | |
| $6M | 16.3K | 91% | $14.99 | |
| $6M | 9.7K | 94% | $29.99 | |
| $6M | 11.5K | 88% | $19.99 |