
Worldless is a stylised 2D platformer with a unique combat system and a mind-bending interpretative narrative. Players embark on a journey of self-growth and understanding, pushing the limits of their nature in a newly born and abstract universe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 1 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Worldless unfolds in a newborn universe where entities are locked in an eternal conflict fueled by the polarizing nature of their attractions. These encounters can trigger an unstable exchange of polarities with transformations that are unpredictable and full of mysterious consequences.
In this stylized 2D platformer, you will explore intricate and interconnected realms brimming with secrets and mysteries. Master a rich set of abilities such as dashing and wall jumping to traverse these abstract landscapes.
Along your journey, you will face beings determined to stop you as you search for your place within this universe. Battles blend classic turn based strategy with real time action elements, demanding deep knowledge of mechanics for a thrilling and strategic combat.
Uncover unimaginable possibilities by dashing, jumping, and weaving through surreal environments on a quest for transcendence.

Customize your growth through a deep and rewarding talent tree designed to fit your playstyle.

Engage in fast-paced battles where mastering your attacks and defenses is key to overcoming your enemies.

Lose yourself in haunting yet beautiful melodies that connect you deeply to every corner of the world of Worldless.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.7Kreviews | 95% | — | $850.8K |
| $19.99 | 253ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The green platforming can go ♥♥♥♥ it self 100% hate the game now. The swap system is to ♥♥♥♥♥♥♥ stupid for this kind of platforming. Also having a "parry" shield dont ♥♥♥♥♥♥♥ work feeling great. /s Love to explore and the combat (for the most part) feels good, until to need to perfect dodge all attack the game becomes pure frustration REAL quick. Also the dodge veel tight for this game. I would have liked to see an option for more perfect i frames or something. This game can be great for some people with good timing and patience for this game bs. But for most it a cool lovely explore game with to hard combat. the game cant make up it mind if it want to be a max hard combat game with some fun explore that ramps in total bs platforming, or a cool "rhythm" combat game with fun exploring. The balance of enemys is all over the place is the point i'm try to make. And for all the comment for like "get good" ( a ♥♥♥♥♥♥♥ toxic comment that need to die) I have play hard game like hollew knight and silk song with all achievement and path of pain. So i'm no stranger to hard games. This game feels off in combat and the green platforming.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Simplified Chinese, Japanese, Italian, Polish, Russian, Thai, Traditional Chinese +2 more
| $19.99 |
| 107ratings |
| 96% |
| — |
| not modelled |
| $19.99 | 14ratings | 78% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 108 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
예술 영화와 상업 영화를 섞은 듯한 느낌의 게임이였습니다. 플랫포밍과 수집요소, 전투 모두 재미가 있었고 아트또한 엄청나게 아름다웠습니다. 하지만 스토리는 하나도 이해가 안되는게.. 예술영화와 같네요 근데 다른 사람들 평처럼 미니맵 디자인 한사람은 좀 패고싶음 ㅇㅇ
[h1]好玩!!![/h1] 美术和音乐都非常优秀,当然缺点也是有的,由于地图做得非常简约这导致有的时候找不着路,不过,多转一会一般都能找到,地图还挺大的,但是没有什么传送点,就只能纯跑了,整个游戏流程很短,几乎一半的时间都要花在跑图上,如果是全程奔着结局去的话大概四个小时左右就能很轻松的结束。最终boss至极的难度还挺大的,和平常打的boss完全都不是同一个等级,不过可以看网上教程,熟练运用各种技能的话几遍就过了,打最终boss之前还有一段只能一次过的跑酷,只要不手残的话一般练个十几遍就过了,我觉得难度还行,适应了之后就轻松多了。这个游戏的主题也有深度,我觉得挺契合当下互联网背景的。 总的来讲这个游戏除了很无聊麻烦的跑图和这么短的流程之外,其他地方都挺好的。 所以.......官方什么时候出二代!!![spoiler]游戏结尾那个大爆炸不是又炸出了很多颜色吗[/spoiler],我觉得可以承接这一代剧情出二代,要更多的武器,更多的角色,更多的技能,更长的流程,出了二代我必买啊!
나름 재밌었는데 적 실드 부수고 융합 게이지 채우는 게 좀 노가다같이 느껴져서 그건 별로였네요
Beautiful in every sense of the word, one of my favorite combat systems of all time. You can pick the least effecctive option every time and still look awesome doing it, untill you learn that never doing the same attack string in a turn (beyond breaking blocks) is the best and turn your moves into art Exploration also is pretty cool, with the geometrical surroundings and all I honestly kinda regret buying this on sale.
Une excellente découverte, qui rejoint clairement mes metroidvania préférés ! Le système de combat au tour par tour est vraiment très prenant, avec une grande profondeur. L'exploration est très agréable, surtout après avoir débloqué les capacités d'exploration qui rendent le moveset vraiment intéressant. Les interfaces sont aussi étonnamment bien intégrées et participent à fluidifier l'expérience de jeu. Les combats étant assez exigeants, il n'est pas rare de rester bloqué sur un combat, mais comprendre les mécaniques et apprendre à bien maîtriser les capacités rendent la progression vraiment grisante.
Captivating!!
i'm never beating the secret boss
Ост кайфовый, графика кайфовая, боёвка кайфовая (хоть и объяснение механик такое себе и их понимание даётся тяжело, а наваливают новые механики каждую секунду. Придётся всё время адаптироваться, но в этом тоже есть некий плюс - динамичность геймплея), платформинг мегакайфовый, строение мира кайфовое. Лор и сюжет вроде есть, но ничего абсолютно не понятно, кроме того что мы крутые и всех ебём. Очень советую брать, даже по фулпрайсу
Simply spectacular. Seemingly everything that this game tries to do, it does near flawlessly. Combat, music, visuals, responsiveness, platforming, it all coalesces so perfectly by the conclusion. Highly recommend The best part probably is the unique turn-based system. I haven't played anything quite like it, and the best explanation I can offer is DMC5 (specifically when playing Dante) but as a turn-based game, with an extreme emphasis on defense as opposed to offense. The reward at the end is an extremely difficult fight that depends on near-perfect use of almost your entire toolkit. Then taking that fight and putting it at the end of a hefty boss rush is just the cherry on top. Main gripe I had was the map and how it was utilized, nothing a second screen with the community made MS paint map can't fix lol Runs great on Steam Deck too and looks even better on the OLED.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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