
Worldless is a stylised 2D platformer with a unique combat system and a mind-bending interpretative narrative. Players embark on a journey of self-growth and understanding, pushing the limits of their nature in a newly born and abstract universe.
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About
Worldless unfolds in a newborn universe where entities are locked in an eternal conflict fueled by the polarizing nature of their attractions. These encounters can trigger an unstable exchange of polarities with transformations that are unpredictable and full of mysterious consequences.
In this stylized 2D platformer, you will explore intricate and interconnected realms brimming with secrets and mysteries. Master a rich set of abilities such as dashing and wall jumping to traverse these abstract landscapes.
Along your journey, you will face beings determined to stop you as you search for your place within this universe. Battles blend classic turn based strategy with real time action elements, demanding deep knowledge of mechanics for a thrilling and strategic combat.
Uncover unimaginable possibilities by dashing, jumping, and weaving through surreal environments on a quest for transcendence.

Customize your growth through a deep and rewarding talent tree designed to fit your playstyle.

Engage in fast-paced battles where mastering your attacks and defenses is key to overcoming your enemies.

Lose yourself in haunting yet beautiful melodies that connect you deeply to every corner of the world of Worldless.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Questo gioco è semplicemente incredibile, dal gameplay, al design, al combat system. Specialmente quest'ultimo mi ha fatto davvero impazzire, bellissimo. I superboss sono anche tosti ed interessanti, non si poteva chiedere di meglio. La storia la si conclude in 6-7 ore, ma il bello di questo gioco sta anche nell'andarsi a cercare ogni cosa che si è persa nella prima Run (siccome il postgame è generoso e ti segna anche sulla mappa tutto ciò che ti sei perso) Sicuro lo platinerò, consigliatissimo.
Some aspects of the game are good, some are awful. The horned dude spews out pretentious nonsense, the world is sure beautiful but the biomes don't intertwine (they exist separately from each other) and also are stylistically strange (man-made structures in cosmogonic setting), the amount and slowness of backtracking is absurd (too few portals), the map is nonexistent for sake of style (the levels layout is not that unique, a standart metroidvania map would do just fine), which makes collecting stuff tiring, the requirements to win a fight by absorbing are too high (you need to parry the same attacks over and over and over again and take care not to kill the enemy). Also I couldn't shake off that the protagonist is basically the dude from Grime but it could be my problem, not the game's. The visuals are great but that's about it.
Ост кайфовый, графика кайфовая, боёвка кайфовая (хоть и объяснение механик такое себе и их понимание даётся тяжело, а наваливают новые механики каждую секунду. Придётся всё время адаптироваться, но в этом тоже есть некий плюс - динамичность геймплея), платформинг мегакайфовый, строение мира кайфовое. Лор и сюжет вроде есть, но ничего абсолютно не понятно, кроме того что мы крутые и всех ебём. Очень советую брать, даже по фулпрайсу
y
喜欢打铁和美术风格的玩家可以入,推荐打折买。游戏流程比较短。 剧情比较虚无,这里选择抛开不做解读。地图引导个人觉得不错,能根据路上的对手和收集物品学习新的机制。 中文翻译不是很给力,有些地方机翻生硬,包括一些技能名称显得有点中二[spoiler](暗主角重灾区)[/spoiler],好在总体影响不大。 战斗手感卡点很爽,有几场演出效果爆炸,交互的动作表现能让人一秒沦陷。本人手有点残,游玩方式是键盘,目前除了联合技都可以搓出来,游玩流程除了隐藏基本无卡关。[spoiler](谁能教我联合技我也想要看双主角帅帅的混合双打)[/spoiler] [spoiler]决心之路比较难,如果有人卡在Summum了(绿龙),可以试试暗主角的封印技,有奇效,具体可以参考steam社区攻略栏目大佬们的秘籍,学会连招后可以打开新世界。[/spoiler] [spoiler]此外本人不幸地磕上了双主角EddaXAven但是哪个网站饭都好少有没有太太救救我我要饿死了(?)[/spoiler]
Un metroidvania con un combate por turnos dinámico y muy interesante. Una mezcla peculiar que llama la atención y que está sorprendentemente bien ejecutada. La movilidad es fantástica, además el juego es bastante corto por lo que la linea de progresión aumenta rápidamente, pillando rápido los power ups y habilidades de combate (los cuales en su mayoría también son originales). La historia no tiene mucho más allá, es un contexto simple para dar pie al juego con un simbolismo constante del que no terminas de sacar nada incluso terminando el juego. De todas maneras, la experiencia es visual y sonoramente espectacular, cosa que no se ve afectada por la falta de lore ni historia. Es literalmente GRIS pero con gameplay, 10/10.
nice
Este juego es tan tan fantastico en lo que se destaca y salido de lo comun. Escribo esta reseña por que es muy posible que no pueda jugar mas en un largo tiempo, y creo que tengo que escribir, por que se lo debo, por que es maravilloso. Este juego es tan raro y unico, su combate, su arte, su musica y todo es tan raro y original a mi percepcion... en un inicio jugue la demo solo por probar por su arte, y pense que seria un metroidvania molesto de jugar, y lo fue, y lo es, por su movilidad y navegacion, pero eso es en lo que menos destaca, ya que al final su exploracion si es... facinante. Pero lo que me atrapo es la segunda vez que probe la demo y llegue a su primer "mini-boss", (ya que se me habia borrado el progreso, por que es una demo... xd) y jugue el juego como queria que lo jugara el juego, y me encanto!! Y despues de eso si o si lo queria comprar (gracias a mi amig@ por comprarmelo). Lo que mas ame es su combate, fue tan raro, por que era un rpg por turnos, pero dinamico... y lo amo tanto que lo platine y es mi segundo juego favorito (solo detras del hollowsito, hehehe...). Por favor compralo o pruebalo... quiero tanto que lo disfruten como yo, por favor...
Beautiful and underrated game
There are no words I can use that can quite explain what I feel about this game. In a way, it makes sense, considering it too uses minimal dialogue all around. But after exploring all it has to offer: I have never had an easier time recommending this game. Worldless is a metroidvania with "turn-based" combat. Its combat is actually one of its strongest points, because within your turn you're given control of a 2D-Fighting-Game style character, and can only do as much damage as you can combo actions together. After you're done, you must defend against the enemies. It's fluid, flashy and rewards good timing, with unlockable upgrades making the moves you can make even more awesome. Without spoiling anything, the game does have an interesting take on the "Two halves of one whole" storyline, even if it's plot is somewhat minimal. But to be honest, play this game because of the IRREPLACEABLE union between its fluid combat, incredible soundtrack and absolutely beautiful art. It might even teach you how to be better at 2D fighting games, who knows.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French, German, Spanish - Spain, Korean, Simplified Chinese, Japanese, Italian, Polish, Russian, Thai, Traditional Chinese +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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