
Worldless is a stylised 2D platformer with a unique combat system and a mind-bending interpretative narrative. Players embark on a journey of self-growth and understanding, pushing the limits of their nature in a newly born and abstract universe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 1 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Worldless unfolds in a newborn universe where entities are locked in an eternal conflict fueled by the polarizing nature of their attractions. These encounters can trigger an unstable exchange of polarities with transformations that are unpredictable and full of mysterious consequences.
In this stylized 2D platformer, you will explore intricate and interconnected realms brimming with secrets and mysteries. Master a rich set of abilities such as dashing and wall jumping to traverse these abstract landscapes.
Along your journey, you will face beings determined to stop you as you search for your place within this universe. Battles blend classic turn based strategy with real time action elements, demanding deep knowledge of mechanics for a thrilling and strategic combat.
Uncover unimaginable possibilities by dashing, jumping, and weaving through surreal environments on a quest for transcendence.

Customize your growth through a deep and rewarding talent tree designed to fit your playstyle.

Engage in fast-paced battles where mastering your attacks and defenses is key to overcoming your enemies.

Lose yourself in haunting yet beautiful melodies that connect you deeply to every corner of the world of Worldless.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.7Kreviews | 95% | — | $850.8K |
| $19.99 | 253ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Extremely tightly designed game with surprisingly deep and unique combat system. The design also excels at letting players to figure out a lot of the movement abilities on their own. I felt like I am guided but a lot of trust was given to me to play around.
Super good game, love the art direction and fights and controls smoothly
8/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Simplified Chinese, Japanese, Italian, Polish, Russian, Thai, Traditional Chinese +2 more
| $19.99 |
| 107ratings |
| 96% |
| — |
| not modelled |
| $19.99 | 14ratings | 78% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 108 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich hab Ori gespielt. Dann hab ich Blasphemous gespielt. Dann hab ich Hollow Knight gespielt. Dann dachte ich mir, was soll da noch rankommen? Dann hab ich Wordless gespielt.
y
Beautiful art style, pretty poorly-executed combat system. Boring, slow, irritating.
There are no words I can use that can quite explain what I feel about this game. In a way, it makes sense, considering it too uses minimal dialogue all around. But after exploring all it has to offer: I have never had an easier time recommending this game. Worldless is a metroidvania with "turn-based" combat. Its combat is actually one of its strongest points, because within your turn you're given control of a 2D-Fighting-Game style character, and can only do as much damage as you can combo actions together. After you're done, you must defend against the enemies. It's fluid, flashy and rewards good timing, with unlockable upgrades making the moves you can make even more awesome. Without spoiling anything, the game does have an interesting take on the "Two halves of one whole" storyline, even if it's plot is somewhat minimal. But to be honest, play this game because of the IRREPLACEABLE union between its fluid combat, incredible soundtrack and absolutely beautiful art. It might even teach you how to be better at 2D fighting games, who knows.
This game seemed really interesting, but it had a couple of problems I noticed right off the bat. First, the intro cutscene ran horribly. My best guess is that they decided not to make it prerendered for some reason. I was playing this off a laptop but even then I shouldn't be getting my frames per second turned into seconds per frame. Second, the gameplay was a little rough around the edges. The visuals were incredibly smooth, but the gameplay didn't match that at all. Moving felt awkward and as far as I could tell its impossible to buffer jumps. Third, the combat felt very clunky and poorly explained. I was told to press certain buttons to attack but the buttons shown didn't match the buttons I had to press. This is an issue I've been dealing with for a while, so I figured out what was going on pretty quickly, but the added confusion made learning the combat system far more confusing. I'm certain the combat gets more interesting, but the gameplay loop of mash the same button, mess up the parry timing, get hit, repeat isn't exactly very fun. While I was trying to quit to the menu, I stumbled across something that showed me a bunch of combos but by that point I had had enough due to the final issue. Finally, the biggest problem I had and the one that made me quit the game. I mentioned it a bit in the previous paragraph but the game showed the wrong buttons, both in the tutorials and in the absorption minigame. Instead of A it would show B, instead of B it would show A, instead of X it would show Y, and instead of Y it would show X. As mentioned previously, this is a recurring issue. In most games it's just a mild inconvenience but with how confusing this game was already this made the game unplayable for me. I'm using a nintendo pro controller which is probably the source of the problem.
Maybe it gets more interesting later on, but the gameplay feels lackluster. The combat is okay but too easy personally, and the platforming is downright boring
nice game, but I m stuck. its pretty tricky with fights and level design.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $600K | 1.3K | 82% | $9.99 | |
| $105.7K | 137 | 80% | $29.99 | |
| $33.6K | 102 | 80% | $24.99 | |
| $28K | 74 | 91% | $14.99 | |
| $5.8K | 14 | 93% | $15.99 | |
| $1.8K | 5 | 100% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $850.9K | 2.8K | 79% | $12.99 | |
| $850.1K | 1.9K | 85% | $9.74 | |
| $852.2K | 2.6K | 88% | $19.99 | |
| $849.1K | 2.8K | 91% | $22.99 | |
| $848.6K | 1.2K | 85% | $19.99 | |
| $853.4K | 2.9K | 93% | $14.99 |