
Just another boring word game? No. Words Can Kill is a roguelike deckbuilder. Travel through the world trying to build the strongest deck from letter tiles and find the perfect gear. And remember, here your tactical decisions matter, not your vocabulary!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Words can kill... ...but mine usually don't. Still a lot of fun.
This is a fun little word game for the low asking price. If you are into Scrabble or other word games, pick this one up. It functions well and is easy to learn. The artwork is charming and no two games are the same. Thumbs up for this little title. This is coming from a fan of Scrabble.
It's a neat idea and CAN be fun sometimes, but there are some very unfair things that feel far more brutal than stuff in Slay the Spire and similar roguelikes. There are enemies that can reduce the value of your tiles to literally 0, and keep doing so repeatedly. Whilst I haven't had it happen yet, I'm sure they could effectively reduce your entire deck to 0, guaranteeing a game over. Similarly, there are enemies who will straight up DELETE tiles from your deck over the course of the battle. Again, once you run out, game over. Then we have a final boss who just disables your shield whenever he feels like it, making you take completely unblockable damage and once again guaranteeing a game over if you came in with low health to start with. Player strategu, skill and deck builds don't matter when you're not allowed to actually play your tiles or do anything to prevent what's coming. Meanwhile the enemies can have effects like requiring you to hit them once before you can actually damage them, but by that point you've wasted most of your tiles and can't block what they're doing to you. Whilst I'm sure 'pro' players could find ways around this, it's extremely unforgiving to casuals, even on the 'Gifted' ("easiest") difficulty. In general, there's just far too much "reduce the players options to pretty much nothing" moments in the game compared to other roguelikes. Whenever these moments occur, it seriously leaves a very bad vibe, as the loss doesn't feel down to my poor choices or bad luck like in Slay the Spire, but instead because the game just 'decided I lost'. So as it stands, I can't recommend it unless you are able to and would have fun getting around these particular issues. If these weren't so prevalent, I would recommend the game for sure. It's no masterpiece but it's a fun little time for a reasonable price. After one to many runs like this, however, I don't see me playing it very often from now on.
This game blends all the fun parts of of card games, scrabble and chess. I've run through the first level about 10 times now and I'm still working on my strategy. I've played an aggressive game and a defensive game and both have their pros and cons. It's very well balance and I'm enjoying it immensely!
This is a fun game, for a couple bucks, some nice time.
it's fun
Swear words don't work :<
金山打字通
Went up against an enemy in the desert that had a barrier of power 9 and infinite defence, there was no indication of how to break the barrier, I tried : throwing tiles away dealing more than 9 damage setting more than 9 defence nothing worked. However devs are quick to react and the game was fun.
This game is great fun! I enjoy trying out the different weapon and armor enhancements, and trying to build my words around those strengths. I've played for just over 9 hours, and I have just now beat the first castle. I love seeing the new items that unlock after each run. Kudos on developing a keeper!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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