
Word game is literally a game of words. Player controls "I" to find clues between lines, delete words to change the meaning of sentences, or shift words to rewrite facts. “I” must be wise and brave enough complete the mission of words. May the best "I” win!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 22 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
杜尔手套那些句子是给人拼的啊,纯粹的史
主要玩法就是删字,推字,拆字,但是解密难度很低也没什么很高的可玩性,剧情也是老套的勇士救公主,后期还一转现实世界,剧情突出一个无聊加神秘,没想象中的好玩
有新意但不多,解密机制很多重复,语句也算不上特别通顺,开头2小时算是比较好玩有趣的,后面玩不下去了,太无聊了(剧情玩法都挺无聊……
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
本着善意的心态买来玩的。20分钟后直接无语。苍老的老生,老老的老头,会老的老子,老铁。真踏马绷不住了,你岛的语言体系已经支离破碎成这个样子了么。心疼(真心话)
真的是非常棒的游戏,玩法富有创造性,剧情也很有哲学(说实话真的很羡慕作者的文学功底) 其实一开始玩的时候还是有很多疑问的,比如为什么非要拉我来当这个勇者,包括后面玩到结局也感觉不明不白的,但是后面玩到隐藏结局感觉所有的坑都填完了,剧情真的太棒了而且很好哭。(隐藏结局好像有很多个,我只玩了其中一个,全玩完估计得再来两个小时,游戏体量还是很大的,只要48块钱说实话性价比拉满了。所以强烈推荐所有人去玩,而且一定要去玩隐藏结局。 玩完后真的很深有感触,所以发表一下自己的想法: (以下涉及轻微剧透) 而且说实话我也真的很花心思去等过一件事,所以才知道这种等待的痛苦,尤其是完全不知道自己能不能等到之时(虽然我最后是没等到但是觉得过程也无悔了),也更能理解勇者的含义,所以我真的很想向这种人致敬,每一个默默等待的人都是自己人生中的勇者,引用一句名言:“只要活着就一定会有好事发生的。” 最后强烈推荐没玩过隐藏结局的一定要去玩,隐藏结局才是游戏的精髓,同时十分感谢制作组能做出这么有创意又有深度的内容,希望你们可以再接再厉,继续创作出优秀的作品!!!
虽说解密有些时候有点牵强,但是很震撼,推荐所有人玩
第四章自由度神了! 巨 人 拆 我 艾 斯 拆 我 巨 人 冰 我 艾 斯 冰 我 巨 人 打 我 艾 斯 打 我
把汉字的魅力焕发出来的解谜游戏,画面表现和谜题都新颖独特,音乐恢弘高质,虽然有部分为了解谜而解谜的谜题设计得有些牵强但不妨碍这是一部优秀的作品,一些独到有趣的呈现方式总是令人倍感兴趣
游戏性和创意是神。让人十足感受到汉字强大的魅力
直到今天才把这个游戏通关。不得不说用熟悉的语言文字作为解谜手法真的会给人更强烈的尤里卡时刻ww
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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