
Carve your path in this Hack’n’Slash free from class boundaries. Purify a world shattered by corruption, and uncover the grim secrets and forgotten horrors lurking in the shadows of this forsaken land as you rise in Power. Your Inner aspect beckons—will you answer?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
You are one of the three survivors of the slaughter of Castagath. Rescued by Grand Inquisitor Heimlock, you were drafted into the Republic’s Army of the Purifiers at a very young age to be trained in the military academy and become perfect soldiers against the supernatural. You also had the chance to benefit from Heimlock’s occasional advice and training, which led you and your childhood friends, Valeria and Edric, to be called the “Children of Heimlock”.
Recently, the Brotherhood of Dawn has infiltrated the Crimson Keep, a mysterious republican fortress lost among the northern deserts known as the Red wastes. While the purpose of the attack was unclear, the republican Senate voted a retaliation act against all known locations of the Brotherhood.
Led by Grand Inquisitor Heimlock himself, troops are soon deployed on the Coast of wrecks, near the city state of Stormfall, to terminate a camp of Brothers. You are, with your two childhood friends, part of operation Dawnbane, under the supervision of Justicar Maëlys.
Key features:
Free character development
Wield a great variety of weapons and find your own playstyle thanks to their unique stances and combos. In Wolcen, there is no class, only your weapons set the rules for your skills types.
Three types of resources
Rage and Willpower interact with each other, using the Resource Opposition System. Stamina allows you to use a dodge-roll to avoid danger or travel faster.
Item diversity
Gear up according to your offensive and defensive choices with common, magical, rare and legendary items. Break the rules and unlock new possibilities with Unique items and rare affixes.
Rotative Passive Skill Tree
Make your own path throughout the 21 sub-class sections available in the Gate of Fates to customize your passives and make them fit to your play style.
Skill customization
Level up your skills with your character or alternative resources to gain modifier points and create your own unique combination of skill modifiers. Change your damage type, add new functionalities, grant buffs or debuffs, change the skill’s mechanics completely. The options are limitless.
Strategic fights
Wolcen’s creatures have complex patterns including deadly skills. Pay attention to various markers and to animation anticipation to avoid lethal attacks using your dodge roll ability.
Aspects of Apocalypse
All characters can shapeshift into one of the 4 Celestial incarnations available, each of them offering 4 different skills, and one devastating ultimate.
Endless replayability
Improve your gear by looting or crafting, gather resources to unlock rare missions, face advanced challenges for special rewards, experiment new builds, become the greatest achiever. There is always something to do in Wolcen: LoM.
A taste for beauty
Using the Cryengine technology makes Wolcen an immersive and beautiful game with highly detailed armors and weapons. In addition, 8 hours of epic orchestral music will accompany you during your journey.
Unleash your fashion sense
Customize your appearance by switching the visuals of your armors and weapons. Loot more than 100 different dyes and tune up your armor to have your very own unique style. The asymmetric armor system will also allow you to change your appearance for left and right shoulder and glove.
Difficulty modes
Choose how you want to make the campaign with 2 different difficulty settings: the Story mode and the Normal mode. The endgame is shaped to allow a progressive increase in difficulty.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 68Kreviews | 56% | — | $3.7M |
| $49.99 | 741ratings | 57% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muito bom recomendo ....
老是启动不了,什么脑瘫游戏优化
game mechanics and world and nice. too few skills to be interesting long-term.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 14 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Spain, Polish, Hungarian, Korean, Japanese*languages with full audio support
| $39.99 |
| 614ratings |
| 68% |
| — |
| not modelled |
| $29.99 | — | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 966 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good isometric game play. Story exists but isnt deeply enough.But has great level design and action. its mid tier compared to all diablo likes
Coentro com argila
The game is nice in the story department and the combat is ok, but lacks of balance like most of the ARPGs, you either kill super easy are are almost immortal or you die in 2 or 3 hits. Usually when you die its because you eat a AOE without noticing it, or stand in one for too long also without noticing it. The boss fights resort to multiple adds and the difficulty usually involved how many adds you gonna get and how frequent. Healing is limited in charges and the boss fights are very hard since everything is covered in AOEs and not all of them are easy to see or to avoid since there are craps literally everywhere and the telegrams are red and with some scenarios that color is not ok to see it while in combat with explosions and lights everywhere. I got it for less then 3 euros and got 28 hours out of it before getting bored with the endgame, which is like all ARPGs: repeat elite maps and missions over and over again and build some craps on the city for the final fight with the mega boss. I got bored way before reaching the boss, got a liutenant fight and got obliteteated by a constant storm of elites and adds. The rest of the missions are generic hunt the prey or kill X elites and then go to Y and kill Z. End game is so generic and repetive that its completely understandable that they didnt have a huge succcess with it and had to shut down the online servers about one year after release since they cost money and they didnt have many players that wanted to grind the same content. 5th skill slot is unlocked via a city project in the end part of the game, its terrible. You can only use summons as either sorcerer (max 3 summon slots) or one ranged sniper summon with the melee classes and im not sure but i think the ranged class doesnt have any. I played as sorcerer and the basic attacks are not very good with a start delay but they bounce and deal decent damage, and the best spell i used were the fireball and the chain lightning. Game is abandonware at the moment, the company stopped the development in 2025 and there is no online option. 6/10
[h1]⚠️Só jogue se seu PC tankar má otimização sem sofrer⚠️[/h1] [h3]🧾 Resumo (pra quem não curte ler textão)[/h3] ❌ Não recomendo o jogo, a menos que você tenha um PC intermediário forte pra high-end. ⚠️ A otimização é muito ruim. O desempenho é inconsistente, há bastante stutter, uso estranho de GPU/CPU e quedas pesadas de fps em várias partes. Em PCs de entrada e até alguns intermediários a experiência pode ser frustrante. [h2]✅Pontos Positivos[/h2] ⚡1. Loading entre áreas é rápido. 🤖2. IA ajudante funciona bem: invocações costumam ficar à frente e próximas do player. 🎯3. Mesmo o foco original sendo no online é possível fazer o 100% no modo offline. [h2]⚖️Ponto Neutro[/h2] ⏳1. O 100% exige muita paciência e grind extremo (suponho que fique entre 200 a 400 horas). Me parece desbalanceado para um jogo offline, indicando resquício grave do foco original em experiência online estilo ARPG. [h2]❌Pontos Negativos[/h2] [h3]🧱1. Design[/h3] Reutilização excessiva de áreas e layouts ao longo do jogo inteiro. Mudanças visuais nos mapas sequer tentam disfarçar a repetição estrutural. [h3]🔧2. Otimização e Desempenho[/h3] 🚨 Introdução extremamente mal otimizada - GPU fica em 100%, mesmo travado a 30 FPS, com stutter frequente, independente do preset gráfico. [b]Após a introdução:[/b] 🎛️ Em Muito Alto + travado em 30 FPS: uso da GPU cai bastante (até 60%, mas ainda oscila bastante e chega a estourar em varios momentos até o final). 🔥 Em Muito Alto + travado em 60/120/180 FPS: GPU fica entre 90 e 100% constantemente, mas estoura os 100% com a mesma frequência. [b]Observação: No Baixo também estoura, oque reforça a falta de otimização.[/b] [h3]📉3. Desempenho inconsistente:[/h3] há áreas e batalhas com quedas severas. Segundo boss é quase injogável devido a travamentos. [h3]🖥️4. Mesmo com hardware que atende os requisitos, o jogo sofre tanto no baixo quanto no Muito Alto. 🌡️5. Alto consumo de CPU, gerando aquecimento elevado mesmo sem uso total. Resolvi esse problema mexendo nas configurações do jogo pelo Painel de controle Nvidia. ⚡6. Após algumas horas, pode ocorrer flickering (cintilação) no monitor, possivelmente por conta de estresse da GPU ou configurações que fiz no painel de controle Nvidia. 👉❗ Conclusão: péssima otimização, especialmente para PCs de entrada. Não recomendado.
A la espera del dos.
si vienes por el lanzamiento de wolcen 2 no recomiendo que compren ninguno de los dos, yo compré wolcen de salida con su early access, el juego estaba roto, el online era lentisimo, estaba lleno de bugs, todo a medio hacer, prometieron mil cosas y a divinan que pasó? nada, abandonaron el juego y no hicieron nada, el juego terminó abandonado y realmente estoy muy incredula con el lanzamiento de wolcen 2 temiendo que vayan a hacer lo mismo...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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