
Carve your path in this Hack’n’Slash free from class boundaries. Purify a world shattered by corruption, and uncover the grim secrets and forgotten horrors lurking in the shadows of this forsaken land as you rise in Power. Your Inner aspect beckons—will you answer?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 14 → 5.71/day in the week after.
About
You are one of the three survivors of the slaughter of Castagath. Rescued by Grand Inquisitor Heimlock, you were drafted into the Republic’s Army of the Purifiers at a very young age to be trained in the military academy and become perfect soldiers against the supernatural. You also had the chance to benefit from Heimlock’s occasional advice and training, which led you and your childhood friends, Valeria and Edric, to be called the “Children of Heimlock”.
Recently, the Brotherhood of Dawn has infiltrated the Crimson Keep, a mysterious republican fortress lost among the northern deserts known as the Red wastes. While the purpose of the attack was unclear, the republican Senate voted a retaliation act against all known locations of the Brotherhood.
Led by Grand Inquisitor Heimlock himself, troops are soon deployed on the Coast of wrecks, near the city state of Stormfall, to terminate a camp of Brothers. You are, with your two childhood friends, part of operation Dawnbane, under the supervision of Justicar Maëlys.
Key features:
Free character development
Wield a great variety of weapons and find your own playstyle thanks to their unique stances and combos. In Wolcen, there is no class, only your weapons set the rules for your skills types.
Three types of resources
Rage and Willpower interact with each other, using the Resource Opposition System. Stamina allows you to use a dodge-roll to avoid danger or travel faster.
Item diversity
Gear up according to your offensive and defensive choices with common, magical, rare and legendary items. Break the rules and unlock new possibilities with Unique items and rare affixes.
Rotative Passive Skill Tree
Make your own path throughout the 21 sub-class sections available in the Gate of Fates to customize your passives and make them fit to your play style.
Skill customization
Level up your skills with your character or alternative resources to gain modifier points and create your own unique combination of skill modifiers. Change your damage type, add new functionalities, grant buffs or debuffs, change the skill’s mechanics completely. The options are limitless.
Strategic fights
Wolcen’s creatures have complex patterns including deadly skills. Pay attention to various markers and to animation anticipation to avoid lethal attacks using your dodge roll ability.
Aspects of Apocalypse
All characters can shapeshift into one of the 4 Celestial incarnations available, each of them offering 4 different skills, and one devastating ultimate.
Endless replayability
Improve your gear by looting or crafting, gather resources to unlock rare missions, face advanced challenges for special rewards, experiment new builds, become the greatest achiever. There is always something to do in Wolcen: LoM.
A taste for beauty
Using the Cryengine technology makes Wolcen an immersive and beautiful game with highly detailed armors and weapons. In addition, 8 hours of epic orchestral music will accompany you during your journey.
Unleash your fashion sense
Customize your appearance by switching the visuals of your armors and weapons. Loot more than 100 different dyes and tune up your armor to have your very own unique style. The asymmetric armor system will also allow you to change your appearance for left and right shoulder and glove.
Difficulty modes
Choose how you want to make the campaign with 2 different difficulty settings: the Story mode and the Normal mode. The endgame is shaped to allow a progressive increase in difficulty.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 68Kreviews | 56% | — | $29.7M |
| $49.99 | 741ratings | 57% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 956 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Original game had potential.. Then it was entirely rewritten, and still seemed ok... Then suddenly you are the mayor of a town, and everthing is uninteresting.. I did not feel like the game was entirely abandoned. The game was essentially finished. Even if late game was uninteresting, it was a full game. Killing servers entirely and disabling any sort of multiplayer was a bad move though. Anyway, what is left is pretty uninteresting and not really worth recommending.
Esperei 2 anos para esse jogo ser lançado, para os filhos da puta simplesmente abadonar o game fecharem os servidores e nem deram a pachorra de fazer um modo lan para o jogo...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6M | 74K | 96% | $23.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $30M | 13.6K | 93% | $40.19 | |
| $29.3M | 71.5K | 95% | $19.99 | |
| $29.3M | 134.4K | 89% | $9.99 | |
| $29.2M | 26.9K | 66% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 6.5K | 86% | $19.99 | |
| $2.5K | 12 | 75% | $7.99 | |
| $84.5M | 118.4K | 77% | $34.99 | |
| $47.1M | 109.8K | 93% | $24.99 | |
| $4M | 45.6K | 93% | $3.99 | |
| $16.2M | 77K | 65% | $12.49 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Spain, Polish, Hungarian, Korean, Japanese*languages with full audio support
| $39.99 |
| 614ratings |
| 68% |
| — |
| not modelled |
| $29.99 | — | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 958 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game has good ideas, but its has multiple problems. Also, there are better options in the market. The best thing of this game, is the price. Reasons: - Boring loot drops - Boring mob grouping / amount - Side quests bugged, which do not spawn the target enemies - maps are super linear, barely any reward for exploration - camera is too damn close - terrible waypoints locations, either they are too close, or too far - they killed the multiplayer, way too soon - multiple bugs still left to be fixed (game is abandoned by the devs) - terrible minions AI - too many breakcables in every map
It's... fine I guess. It's not a bad game but the magic just isn't there. Almost every other ARPG out there is doing it better. The combat feels slow. There's no wave after wave of mobs to mow down, it's like 5-6 mobs here, run 100 yards and there's another couple over there. It's boring. The constant cutscenes were continuously taking me out of the action, but I felt like I had to watch them to follow what was going on. If you can get it on sale for less than $5 and you're tired of everything else then go for it, otherwise I say pass.
Died in my harcock run to a one shot fire ball of ♥♥♥♥ you. Its horribly balanced. 99% of the game is easy, but then you get hit by the 1% while in the boredom.
Aside from the visuals and the fun gameplay, Wolcen: Lords of Mayhem is a pretty mediocre ARPG. Pros: -Visuals are pretty solid and given that it's made using CryEngine it's no surprise. -Combat gameplay feels clean and responsive. -Voice Acting is pretty solid. Cons: -Video Settings are pretty janky and rough around the edges especially when it comes to changing it from fullscreen to Windowless Fullscreen, not to mention it doesn't adapt well to multiscreen setups (in some cases the game will try to fill up/stretch to other monitors when choosing visual settings for single monitor.) -Story is serviceable but not all that captivating, (Especially the final act) -The Final Acts gameplay loop is boring, tedious and empty which is: Do Small activities (collect x or kill x amount of monsters in a randomly generated zone) to upgrade your cities defenses before the final boss shows up to fight which is on a timer/progress system where doing the tedious and pointless "tasks" will move the timer/progress bar to the end in order to fight the boss. certain activities allow for the progress/timer bar to go faster then others. -The Final Boss: if you die during the final boss fight, the game resets you back to the beginning of the City Defense/Upgrade gameplay loop. I died halfway through the fight and lost 3 hours of progress. With all that being said, Wolcen is an Okay ARPG that if your at all interested, get on a super deep deep sale (75% off at least) but in short, there are better ARPG's then this one to spend your time and money on.
Acts I - III 👍 Act IV👎
Better than Path of Exile 2. Also the game reminds me of a potential MMOARPG that could work this way.
Wolcen: Lords of Mayhem — это экшн-ролевая игра с видом от третьего лица, разработанная студией Wolcen Studio. Изюминкой является богатая система кастомизации персонажа, возможность выбирать и развивать уникальные навыки, а также динамичный бой и яркая графика. Игра сочетает элементы классического хардкора и современных графических решений, предлагая игрокам исследовать разнообразные ландшафты, сражаться с врагами и прокачивать своего героя. В целом, Wolcen привлекает любителей сложных боев и глубокого кастомизации персонажей.
Был потенциал, но его успешно просрали, помянем.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.