
Face perilous magical trials in the fast-paced rogue-lite follow-up to the acclaimed original, featuring co-op and vibrant new 3D visuals. Master new Arcana and elements, experiment with spell combinations, and become the next Wizard of Legend!
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About
In an age of myth and magic, ambitious wizards from around the world have assembled to undertake the perilous Trials of Legend in the Floating Lands. Many will try. Most will fail. Only those who have truly mastered the chaotic, shifting elemental forces of Arcana will become a Wizard of Legend!
Prepare to face an all-new series of unpredictably perilous trials in Wizard of Legend 2—the action-packed follow-up to the acclaimed dungeon-delving original, featuring vibrant new 3D visuals and fast-paced 4-player online co-op. Wield familiar and new Arcana, experiment with devious new spell combinations, and seek immortality as you return again and again (and again) to master ever-changing rogue-lite challenges.
Put your spellcraft skills to the test in the Floating Lands—a shifting sorcerous gauntlet conjured forth by Hieronymus, Lanova’s wizard supreme to find a wizard worthy of legend. Get to know the peculiar and powerful members of the wizarding council as they oversee, guide, or throw a twist into your trials.
Harness the power of familiar and new Arcana—attacks that tame the land’s magical chaotic forces into the form of fiery projectiles, magical melee strikes, swirling tempests, and more. Discover powers during your trial that change your Arcana (and your play) in unexpected ways. Mix, match, experiment, and master your favorite combinations…until you find a new favorite on your next run.
Command the raw aspects of fire, water, earth, lightning, air, and chaos. Upgrade your Arcana and equip fortune-changing Relics, adding new layers of possibility and potential. Focus on the raw damage of fire or the unbreakability of earth. Move quicker, sling Arcana faster, or seek balance as each trial demands.
Summon friends from around the world to face the trials in Wizard of Legend 2’s new, easy to get into co-op, and unleash magic’s full chaotic potential. Whether you choose to play as a party or go it alone, you’ll have a legendary time.
Each treacherous trial is unlike the last, and the odds are not in your favor. Learn from your predecessors’ failures through a persistent rogue-lite progression system that grants more arcane options to your next initiate. Each trial takes you one step closer to becoming the Wizard of Legend!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Turkish +1 more
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Combos variados, uma boa quantidade de magias, builds e diversão. O primeiro jogo tinha mais magias e relíquias e talvez um combate mais frenético. Mas esse jogo também é MT bom, mudou o estilo, poderíamos dizer que é um spinoff. Está longe de ser um jogo ruim, é um ótimo game, combates muito legal e progressão também. Comprem mas não compare com o primeiro, pois é outra coisa.
La jugabilidad es un 10 de 10, el juego es hermoso graficamente, los boses son desafiantes sin llegar a sentirse injustos, lo malo es que como todo roguelike es dificil y si mueres empiezas desde el principio todo el run, lo bueno es que los runs son escenarios procedurales y los 3 jefes elementales que debes enfrentar tambien son al azar, asi que ningun run es exacto igual al otro aunque aun pese a esto si se sienten parecidos los runs, la obtencion de hechizos es lenta y lo malo es que no puedes probarlas antes de hacer tu set de habilidades, recomiendo el juego porque su jugabilidad te hace tener mas ganas de jugarlo si encuentras claro los hechizos que te resulten comodos, busquenlo en oferta porque el precio completo tampoco se siente que valga cada centavo.
Es como tener sexo pero mejor
curti bastante, é um bom jogo desse estilo.
Best series of rogue like game around bro nothin beats ts
Yeah kind of an ass sequel. Progression is just weird, there's this HILARIOUS bug where falling into a pit can completely brick your run by locking you in place, forcing you to quit out. Just play the first one, don't even bother with this garbage.
o jogo e bom mas e cheio de bugs, alem disso muitas habilidades sao ruins fazendo poucas opçoes de build, mas o loop e para legal e jogar com os amigos tambem.
Игра на разок, с Вадей. И Артёмом. И Вару.
联机卡的跟沟一样玩个蛋a
A fairly short but interesting roguelike that is in dire need for more skill combinations. The core idea of the game is having 6 elements that you can use, upgrade and combine in order to make some interesting combos. Sadly, the combinations are actually very limited and hard to pull off, forcing you to stick to at most two elements with similar types of damage or effects in order to get the most out of it. Another thing I did not like is the way spells were bought. At the start, they cost next to nothing, and you can buy one-two new spells every like ~15 minutes, but afterwards, after completing a run or two, you can only buy one or maybe two new ones per RUN (which is around an hour long after you start being faster). Another thing that needs major improvements are shops. Outside of the regular shop and the spell shop you can get in your maps, there are a few more special shops that make the game a LOT more interesting. Sadly the chances of you actually getting those shops in a single run are not even guaranteed, which means that yes, you can actually go throughout all ~15ish levels and not encounter a single special shop, which really sucks. I liked this sequel much more than the first game, but there is still a lot in need of fixing or upgrading if part 3 is ever made. For the devs: Focus more on the spells, combinations and actual upgrades that change the ways spells act, more than anything else. Overall, a decent 7/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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