
WitchSpring R is a story-driven RPG combining elements of collecting, simulation, and battling. Experience the joy of training a young witch and accompany her on a grand adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 11 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 8.2Kreviews | 96% | — | $5.2M |
| $19.99−50% | 1.1Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
人设 剧情 配乐 UI都好 但是女儿被黄毛拱走了😡黄毛滚啊
本来还想着只是取消100天机制然后翻新一遍之类的,结果一代R和一代的差别其实还挺大的,整体玩下来的话游戏性上个人感觉每代基本上都是刷数值这样,但就是会有玩下去的想法(大概是因为养女儿很有成就感之类的吧)。剧情方面的话,个人比较喜欢这种比较偏日常的小故事(也有可能是以前玩魔泉玩的bushi),大概就是这样吧。(顺便许愿魔泉五快点端上来给大伙 品鉴品鉴)
魔女之泉每一作都是精品,超棒
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean*, Japanese*, Simplified Chinese, Traditional Chinese, French, German*languages with full audio support
| $39.99 |
| 115ratings |
| 94% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very cute and a little depressing. I like the turn style fighting gameplay and the amount of options and things there are to do.
.
我可以玩一辈子养女儿游戏……派莓太可爱了TAT
游戏不赖,剧情我就不提了我主要说一点就是修炼的小游戏冥想的挑战难度和奖励完全不对等我用的1级难度来练的10次里有8次输了。就这情况不如把挑战删了全靠嗑药快速升级mp。主游戏难度到还可以接受但是挑战的难度和奖励能不能和主游戏难度挂钩这种情况光个修炼就把人搞得红温想删游戏了。
还以为是单纯的对1代重置炒冷饭,然而实际上并非如此。这作的内容量甚至超过了前四代的总和,弥补了大量的设定,本质泉5。 从里到外都能感受到这是一个充满爱的游戏,这种游戏就得多出口牙
It's a very upbeat and fun game. Not a fan of turn-based combat because of how slow it is but the combat system was fairly interesting to learn and use. The world and characters was beautifully constructed with the appearance of an oldschool PS2 JRPG. It doesn't have an English VA option, but it isn't very dialogue heavy.
好玩,派莓可爱,喜欢,露娜可爱,喜欢
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $5.2M | 10.4K | 87% | $14.99 | |
| $5.2M | 9K | 92% | $24.95 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 5.2K | 97% | $19.99 | |
| $123.9K | 318 | 89% | $19.99 | |
| $245.3K | 382 | 80% | $34.99 | |
| $2.1K | 52 | 69% | $3.99 | |
| — | 0 | — | — | |
| $3.5M | 8.2K | 97% | $11.99 |