
Step into the ultimate open-world witch adventure. Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.
Modeled estimate, not a reported figure. How we estimate →
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About
Prepare to get lost in the hand-crafted world of Witchspire: a co-op open world witch adventure where you and your friends have been chosen to save corruption from spreading through the world. Grow your powers, explore a vast world and form bonds with the creatures around you.

Survival Made Magical
Call forth forests when you’re short on timber, spirit jump up ledges, blink out of the way of attacks, and send out magical pickaxes to harvest resources. You won’t starve, but resources can help you along the way to replenish and bolster your power.
Befriend Diverse Familiars
The wilderness is filled with fascinating creatures, defeat them in battle and collect their spirits. Build long-term bonds and guide their growth to support your play style and needs.
Conjure a New Home
Use astral projection to untether yourself from gravity, allowing for free movement as you build the perfect home to suit your coven’s needs.
The Ancients & Corruption
The Witchspire calls to you as its chosen one. Keep your wits about you, be wary of falling meteors, the ancient creatures of this world and the vile corruption that spreads beneath the surface.
Find Your Strength in Numbers
Dive into a cosmos of customization where a branching tech tree, player levelling, and varied crafting options give every witch a part to play in uncovering the mystery of the Witchspire. Start on your path with unique outfits and abilities by joining a coven, from the brave Cloudpiercers, to the mystical Foretellers.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 91 reviews with recorded playtime.
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
some bugs but fun. be wise in your luminaries when you play with 2 do 50/50 dont take sickle both and pickaxe that kind of stuf 1 potion making 1 cooking im 34 and i heve non of those so yea dont be me.
love the game. fun to play with others and solo
List of Encountered Problems: Crafting, Cooking, and Hearth were all glitching out, not allowing me to level up or craft anything at all. The balance of enemies during fighting is extremely unbalanced and needs readjusted. The world feels completely empty and there are no NPCs or anyone in the world, it feels very dead. The inventory menu is in a vertical position (up and down) and it is the most confusing layout for an inventory system I've ever use. The switch between the building is a terrible mechanic. There needs to be a different way to enter building mode then they have currently. These are just a few of the major points I have noticed with this game. I don't mean any hate towards the creators themselves, but this is an extremely underbaked game, that def needs many many more years in the oven in devlopment.
Maravilhoso! Nem vi as horas passa. Divertido e bem feito, além de ser muito lindinho; Tem alguns bugs, mas devido ao early access dá pra entender e relevar.
muito bom o jogo e uma otima gamer play, só realmente falta uma otimização para ficar melhor ainda.
I've been enjoying Witchspire so far! It has a really cozy atmosphere, and I'm looking forward to seeing how the game develops. That said, I've encountered quite a few bugs. For example, I've randomly died while simply searching or interacting with things, and at one point I somehow ended up with infinite wood (not that I minded too much at the beginning of my adventure 😄). My biggest issue is the build mode. The camera stays fixed from the character's perspective, and since you can't freely rotate or reposition it, placing objects often feels like guesswork. I usually have to move things several times before they end up where I actually want them. The quests can also be a little confusing and hard to follow at times. Despite these issues, I'm still having fun. The game has a lot of charm and potential, and I'm excited to see what future updates will bring.
Le jeu est bien pensé, il est bien dosé, entre la partie construction , craft , combat (ma foi sympathique) Un jeu plaisant pour ne pas se prendre la tête. L'ambiance est plutôt immersive, les graphismes sont sympa et le gameplay se prend facilement en main tout en restant intéressant. L'univers reste captivant. Witchspire n'a pas fini de nous surprendre, ça annonce que du bon pour la suite ! Je le recommande pour un jeu sympa sans prise de tête !
Very lovely game with a very strong base foundation for future growth. I finished the main story in 9 hours which isn't very long but for a game in early access state to be expected. The biggest problem for me was to find out where the main story wants me to go from time to time. Spent a good time trying to find out where i gotta go. But the journey to do so was fun :D Things to improve: - Chests should have an autosort function - Chests should have an autrotransfer of only goods alrdy in the chest - Quest markers on the map
La verdad esperaba mas, me parece que las pruebas de destreza en un juego de supervivencia estan de más, aparte el combate me parecio bastante pobre, ojalá mejoren porque se ve que hay potencial, pero por ahora creo que pedire el reembolso, en su estado actual no es para mi
It's an awesome game. But we're getting really tired of playing on multiple servers for different friends. A group of us got into this game, but we're not always on at the same times. So we end up making multiple characters on different servers and it's honestly annoying. The best game with the best way to play is No Rest for the Wicked. Man, they created a way to join a server you have with friends without needing to have a main person host and be on in order to access it. Its amazing. Games need to catch up to this, because THIS is what we look for now in games with servers and worlds. Until then, after making 4 characters, and dumping time and effort into building things in each one I'm burned out and turned off from playing anymore.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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