
Soulslike-inspired open-world survival RPG for 1-10 players. Master fluid combat with precise parries and dodges, defeat epic bosses, craft & upgrade gear, build your base, and share items with friends. Your progression persists across every world — play solo or with friends.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 26 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Barbarian is a soulslike-inspired open-world survival RPG for 1–10 players, blending exploration, crafting, and base building with fast, skill-based combat.
Master fluid combat with precise parries and dodges as you explore a vast world, gather resources, craft and upgrade gear, and build your own base.
Defeat powerful bosses and grow stronger on your journey—play solo or with friends.
Host your own world, join public lobbies, or team up with friends to explore, fight bosses, and build together.
Your character progression, equipment, and upgrades persist across every world you enter, allowing you to continue your journey wherever you play.
Barbarian features a fluid, skill-based combat system built around timing, precision, and full player control.
Control each arm independently to strike, block, or parry while dodging attacks in real time.
With no animation locking, every action flows seamlessly—letting you react instantly and stay in control.
Outplay enemies through positioning, timing, and quick decision-making in intense boss encounters.
Shape your playstyle through flexible progression, specializing in melee, ranged combat, or survivability.
Crafting drives your progression in Barbarian.
Gather and refine resources into materials like iron, coal, gold, and rare diamonds—or hunt powerful creatures like dragons for valuable materials.
Craft weapons and armor, then upgrade your gear at stations like the anvil and tanning rack.
Earn valuable loot from enemies and bosses, offering multiple ways to grow stronger.
Craft automation machines to gather resources for you, scaling production and preparing for the game’s toughest encounters.
Build your own base the way you want.
Gather resources to construct homes, storage areas, and creative structures throughout the world. Create a place to store your loot, set your respawn point, or design freely.
For players who prefer pure creativity, Free Build mode can be enabled in the world settings, allowing you to build without material costs.
Barbarian is developed by a solo developer and continues to evolve.
Add Barbarian to your Steam wishlist to support development and get notified about major release updates and when it goes on sale.
— BarbOnSteam
Engagement
Reviews
My son likes this game and it got him off Roblox, and that for me is good enough. Level 50 and we just beat the Weeper before going to bed for school tomorrow. Good game. Developer is alive and well. Game gets updates and fixes.
スタイリッシュなアクションが特徴の単発ゲームという感じ。 インディーゲームらしくいろいろな問題点があるが、良くも悪くも安っぽい見た目と遊びつくすのに10時間かからない手軽さが故に、マルチプレイ可能でサクッとできる爽快なゲームを求めている人にはおすすめできる。 [h1]良い点[/h1] ・攻撃した瞬間に回避したりダッシュ攻撃してすぐパリィすることができるなど、既存のソウルライクゲームにはない自由なアクションができるところがプレイしていて爽快で面白かった。 ・レベル上げや装備更新が他のゲームと比べて簡単かつ段階的に行えるので、成長を感じやすく楽しくプレイすることができた。また、まだ要素が少ないが新しいエリアに進んだときに出会う敵やドロップするものがきちんと変わるので、インディーゲームでよくある「見た目が違うだけでどの敵も攻撃力と体力以外同じじゃん」という問題がないのも好感を持った。 [h2]悪い点[/h2] ・UIやインベントリ、アイテム周りが親切じゃない。クラフトが一括でできない、オートマイナーなどの燃料補充に時間がかかりすぎる、インベントリ内のカーソルの速度はなぜか固定、挙げればキリがない。 ・ボスやアリーナの難易度変化が乏しい。良い点で挙げているようにレベル上げや武器防具の入手が簡単なので、プレイヤーはぐんぐん強くなっていくが、ボスがその強化スピードについていけていない。最初の3,4体はまだしも、その後のボスはなんの苦戦もなく倒せる。特に酷いのが現状エンドコンテンツとして導入されているアリーナ。ラウンドが進めば進むほど難しくなるはずが、難易度の倍率上限が5.0倍に設定されているせいで、ある程度ステータスを上げていれば負けることがないので自分との戦いになる。 [h3]改善してほしい点[/h3] ・先述したUIやアイテム関連。1スタックをまとめてクラフトする操作や燃料を個数指定して入れられる機能、ワンボタンスクラップなどの利便性を向上をしてほしい。 ・器用さのレベルアップによって上がるステータスの改善。仕様上、スタミナは攻撃を中断して数秒待つと回復し始め、終盤ではマックスまで回復するためには15秒ほどかかってしまう(終盤はほぼスタミナ回復が必要ないが)。せっかくスタイリッシュなアクションゲームをしているのに、スタミナがなくなったら逃げに徹するというターン性バトル化が残念に感じた。器用さを上げることで最大スタミナが上がっても、それだけではプレイヤーにストレスがかかってしまうため、スタミナの回復速度や攻撃後のスタミナ回復までの時間短縮も上がるようにしてほしい。 ・アリーナの難易度倍率の上限解放。 ・遠隔武器の強化。現状ではプレイヤーの耐久性が高すぎるせいで遠距離から戦うことが利点となっておらず、遠隔武器は利便性と威力がともに近接武器に負けているため、威力の上昇や矢の作成コストの減少などの調整をしてほしい。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 37 reviews with recorded playtime.
一部理不尽の権化みたいなボスはいるものの、戦闘そのものはかなり面白かったです。 ただ、その楽しさを全力で破壊してくるのが"移動"。 広大なマップを用意しておきながら、移動手段が実質「馬」か「徒歩」の二択という、なかなか狂気じみた仕様のおかげで、体感プレイ時間の8割くらいは移動していた気がします。 しかも、その肝心の馬も「爆速移動!」みたいな快適さは一切なく、普通に“ちょっと早歩きの馬”。 敵と戦っている時間より、目的地まで無言で走っている時間の方が長いです。 さらに問題なのが、その広大なマップに“探索していてワクワクする要素”がほとんど無いこと。 絶景があるわけでも、寄り道したくなる発見があるわけでもなく、ひたすら広い平地を移動する時間が続くので、途中から「俺はいまゲームをしているのか?」という気持ちになってきます。 オープンワールドというより“長距離通勤シミュレーター”に近かったです。 現状だと、正直1500円払う価値があるかと言われるとかなり厳しい印象。 戦闘は本当に良いので、移動周りが改善されれば化けると思います。 アプデ期待しています。
Got 100% mitigation and 200 armor, now i'm immune to damage. 10/10
Having a lot of fun with this game! The map is huge, and exploring it has been really enjoyable. I've only managed to defeat one boss so far, but I'm excited to see what else the game has to offer. I'm especially enjoying the building system and would love to see even more building options added in future updates. It took me a little while to get used to the UI, but once I did, it wasn't a major issue. It's been a great experience so far, with plenty of value for the price and a developer who's actively listening to feedback
-Horrible UI -Huge empty map -Very janky combat +Enemy variety +Cool(ish) loot The game has future potential, I guess
たいへんすすれました
Yo pague esto... lo tengo merecido
Enjoyable game that is perfect to chill with, the mechanics are simple but well done. My children have enjoyed playing with me and has the right balance of gathering, crafting, bosses and mobs without being too challenging. Looking forward to what else the Dev is working on, they are super responsive and clearly care a lot about the game. Recommendations would be: Dungeon's Story Quest More diversity with mobs More difficulty options Great game so far!
atualmente gosto muito desse jogo, tanto que passei 3 dias jogando para conseguir pegar top 1 global, por enquanto, espero muito que esse jogo fique famoso para poder competir com as pessoas no ranking,
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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