
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.11/day in the week to Aug 4 → 46.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.1Kreviews | 91% | — | $16.3M |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很美味,魂加撤离加射击,缝合的很棒。目前可以改进的地方:1.后期地图上陷阱有点多,这个纯恶心人;2.地图难度曲线需要调整,到小镇难度陡增。
It good FPS/RPG mix
太爽了这个游戏,不需要攻略,非常沉浸,每一次解锁新的东西,不管是武器还是什么地图还是什么机制,都很爽啊,像一个糖果盒子,一直有惊喜
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Топ. Что тут еще сказать...
It reminds me more of Monster Hunter than Dark Souls. FPS - extraction shooter - DOOM weapons style in MH like arenas. EDIT: After playing some more, it has one of the best weapon designs I've seen. Either very unique or very reliable weapons. 10/10 in this regard For me it ticks all the boxes. Enemies are actually quite varied from area to area. A LOT of weapons and gear to level up. Weapons range from truly unique to more basic but reliable. You have quite a bit of room to switch your build up. I am partial to using a lot of spells because well more variety and more fun. I haven't reached end game yet and only leveled up like half the weapons. Surely a few still to discover and i can't say I've used all of them to their full extent yet. There is a lot of different mechanics for the weapons coupled with rings, relics etc. that can really change the gameplay and i find that it is quite solid. You know how a game just hits all the right buttons? It's not bombastic. It's just good. Very curious how it will be later on after release and hopefully expansions if not dlc.
Dark Souls styled FPS?! I'm in!
Хорошая игра
有成为神作的潜力,枪械的打击感很棒,期待正式版
FPS+高速战斗 玩的时候有点想起Doom Eternal,鼠疫暗潮大概也算近似,不过目前还是纯单机 Roguelike玩法对我来说是扣分项,不过还好这游戏的局外养成影响大于局内(重要性大概7:3-8:2左右?) grinding heavy不过游戏地图本身也会随着进度而增加玩法,大概20~30小时进入游戏中期的样子 目前为止从战斗,养成,玩法深度和多样性个人感觉都是好评,对快节奏FPS有兴趣的话非常值得一试
Games like this don't get made by large studios through a bureaucratic layers of management. There are themes of this game that are a little unsettling and would probably be considered controversial to some crowds but that's what makes any game so interesting. Have not played a game so unapologetically unique as this one in a while, on top of it's peak smooth gameplay, 100% recommend.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.4M | 14.3K | 68% | $39.99 | |
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.3M | 99.7K | 78% | $8.99 | |
| $16.4M | 21.4K | 69% | $29.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $16.2M | 40.4K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $175.9K | 562 | 81% | $10.99 | |
| $28.9K | 76 | 83% | $16.99 | |
| $18.3K | 51 | 92% | $13.99 | |
| $14.9K | 57 | 70% | $13.99 | |
| — | 0 | — | — |