
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.11/day in the week to Aug 4 → 46.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.1Kreviews | 91% | — | $16.3M |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It good FPS/RPG mix
nice.
太爽了这个游戏,不需要攻略,非常沉浸,每一次解锁新的东西,不管是武器还是什么地图还是什么机制,都很爽啊,像一个糖果盒子,一直有惊喜
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.4M | 14.3K | 68% | $39.99 | |
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.3M | 99.7K | 78% | $8.99 | |
| $16.4M | 21.4K | 69% | $29.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $16.2M | 40.4K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $175.9K | 562 | 81% | $10.99 | |
| $28.9K | 76 | 83% | $16.99 | |
| $18.3K | 51 | 92% | $13.99 | |
| $14.9K | 57 | 70% | $13.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good looking environment, interesting and fresh mechanics, but i´m just not having fun
Games like this don't get made by large studios through a bureaucratic layers of management. There are themes of this game that are a little unsettling and would probably be considered controversial to some crowds but that's what makes any game so interesting. Have not played a game so unapologetically unique as this one in a while, on top of it's peak smooth gameplay, 100% recommend.
Game is fire, good loop so far.
唯一的缺点就是敌人在场景中识别度的问题,其他都符合预期。
正式版前夕更新了中文,我静下心来好好玩了一阵,体验相当不错。 这款游戏的玩法融合了多个经典要素:有《命运2》式的枪战手感与武器养成体系,有魂like的叙事手法、货币与加点机制、以及死亡惩罚,还加入了Roguelike的局内成长和撤离射击模式。作为FPS,它的枪械、技能和近战手感都调教得十分出色,尤其是手炮,手感极像《命运2》。 整个游戏流程将一把白板武器逐步培养成附带多种特效的大杀器,这个成长过程与玩家熟悉地图、摸清怪物习性的进程结合得非常好。难度曲线整体其实比较友好,只是前期的引导稍显薄弱,大量名词和词条一下子涌到眼前,确实容易让人摸不着头脑,前期可能会吃点苦头。但一旦到了中期,当你理解了元素组合的威力,再搭配合适的武器和技能,游戏就会变得酣畅淋漓,完全是爽游体验。 美术风格、音乐、音效和优化这几方面表现同样顶级——这或许是大多数玩家上手时最先被惊艳到的地方,但越往后玩,就会发现惊喜远不止这些。总而言之,这是款非常出色的游戏。 另外,这个游戏目前的地图,对于多人游玩来说还是太小了,看得出来制作团队是潜心在打磨一款单人游戏,但我希望以后哪天,可以出一个多人合作的模式,比如只有一张大地图,有较高的难度和挑战性,但可以3-4人组队猎巫,那将是爆款级别的存在。
Outstanding game. Can't believe it isn't more popular. I bounced off Elden Ring, but I love this
вфы
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Active players
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Where this game's players are, estimated from review languages.
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