
Individual independent development Witch Queen is a lightweight storyline oriented rts game that is based the dark ages of the fantasy world of Isefaia. In here, Build countries, explore the continent, witness the endings of the Wizards, and learn the truth behind the story.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Too cheap! Visually beautiful. The dev spent a lot of his time on making this thing look good, it has a decidedly specific art style which it never leaves behind. The story is hard to follow - English translation - but the gist of it is quite fun. Good things: + Freaky but consistent art style. + Beautiful effects. + Powerful hero abilities. + Competent base building, and resource management. + Capable and dangerous ( but sometimes stupid ) enemy AI. + INVENTUS Bad things: My main gripe with it, is it's gameplay flaws which are: + Each chapter resets THE ENTIRE MAP!??!?! WHY? Each time I get to a new chapter, I have to start all over again building my base, army. In Chapter 2 I had to freaking well RECONQUER the enemy I already conquered in chapter 1. WHY? ( I have to assume this is some kind of bug, it's utterly frustrating. ) + Units don't auto attack enemies nearby. + Units don't reliably attack. + Units can - rarely - get caught in the terrain. And the only solution is to delete them. ( Please add a "unstuck" button to teleport them to the closest stronghold. + Units on Attack Move ( F key ) get caught on things? I don't understand this. + Weird hostile "Witch Fortress" outside Homebflug that keeps respawning. WHY? + Player's units move in a big sparse formation that makes it REALLY hard to fight the enemy. The enemy's units move together in big blobs. Yours can not. Uneven and frustrating fights sometimes. = Besides all that. I've enjoyed the game. Welldone to the developer, please work on and improve your game.
[h1] 设计感满满的游戏[/h1] [b]初始上手[/b] 游戏的画风比价独特,不确定是不是为了迎合世界观,但是个人而言看起来会有点累。 游戏的教学非常好,让我很快了解了游戏玩法,玩法也不难,不过就初始上手来看这种玩法属于比较古远的玩法了,喜爱的玩家可能会觉得很不错。 [b]游戏玩法[/b] 玩法整体框架类似魔兽争霸,玩法很清晰,教学很流畅,不过因为这种玩法的通病,可能在运营期间会有一些无聊感,并且因为画风我个人不喜欢,所以可能会觉得有一些拖慢节奏。 可以看出一些地方的设计别出心裁,有自己的思考,还是非常值得肯定的,相信喜欢这种类型的玩家又不讨厌这种画风,是会很喜欢这款游戏的。 [b]总结[/b] 经典玩法的游戏但不缺乏自己的设计,一定能找到属于自己的玩家群体。 [table][td][url=https://store.steampowered.com/curator/30253125]甄游组鉴赏家(点击订阅) [/url] [url=https://store.steampowered.com/curator/34433893]玩家聊天Q群124925250[/url][/td][/table]
[quote]用黑色译作背景,用文章谱写铭记 欢迎光临我们的网站 [url=https://www.blacklist.ink/]黑名鉴赏[/url] 点击关注我们发现更多好游戏 [url=https://store.steampowered.com/curator/9619592-Blacklist_//]黑名组[/url] 点击加入我们 [url=https://steamcommunity.com/groups/Blacklistgroup_/]黑名单[/url][/quote] 《最后的巫后:众王纷争的年代》是一款即时战略游戏。这是一个充满着魔法与奇幻的世界,巫女降世,预言了龙族的灭亡,龙族试图挣脱命运的枷锁,遂与巫族开战,血与泪挥洒世间,在这个众王纷争的年代,玩家能否脱颖而出,巫族的命运和龙族的存亡,又将何去何从? 虽然本作在画面上算不上出众,但立绘却很精美;剧情如上文所说,基本以对话的形式推动发展,世界观很大,但深度略显不足;RTS玩法中规中矩,玩法模式还算丰富,较为讲究兵种和英雄单位之间的相互配合,战斗系统和操作相较其他RTS游戏要容易不少,上手难度也较低,适合新人入坑,就是教程有点拉跨。 整体来看,游戏完成度较高,但难免会有一些小Bug出现,对比售价来说,目前这个质量算是不错的了,看介绍还是一个人独立进行开发的,属实有点厉害,同样也支持一波,加油!
《最后的巫后:众王纷争的年代 Witch Queen》是一款即时战略国产独立游戏,主要讲述了拥有预言之力的巫后女儿静降临于伊塞法亚大陆,在古神的预言下龙族之王听闻知晓此为神罚之毁灭,遂巫王化身“二五仔”先前一步将其湮灭,与此同时多方势力也开始逐渐动摇崛起,纷乱之争一触即发...... 本作的背景设定有相当浓重的西方奇幻色彩,剑与魔法、神龙并存,加之偏冷黑白色调的画面美术风格,还有恢弘壮丽待世界架构,整个史诗画面的壮丽感扑面而来。当然瑕疵也是有的,尤其是这单调且直白的立绘演出,干巴巴的没有什么表情,看起来相当违和。 体验方面,个人感觉开头教程的介绍还可以再精简细化一下(说明书❌ 融会贯通✔️),当然引导部分做的还是中规中矩的,主要是笔者策略类游戏玩的少,不过大致操作应该和红警差不多,还有前期阵列移动速度有些拖沓,对没耐心的玩家来说可能多少都会有些劝退。 至于其他方面,资源数值平衡、角色单位碰撞问题也有待商榷和优化,再加上受众和题材的一部分限制,真的让人有些无奈,不过抛开这些硬伤不谈,制作者敢于挑战RTS这一游戏领域还是挺让我佩服的,回首,过去前有《血狮》,后有《烈火战马》,着实让人唏嘘不已。 [code] [h1]欢迎关注 [b][url=https://steamcommunity.com/groups/luanqibajiao]乱七芭蕉[/url][/b] 鉴赏家[/h1] 欢迎各路 [strike]肥宅、哲学家、LSP、绅士[/strike] 大神和小白加入我们:[url=https://steamcommunity.com/groups/luanqibajiao][b]乱七芭蕉[/b][/url] 一起分享乱七芭蕉的 [strike]福利资源[/strike] 游戏经验:[b]Q群774704264[/b] [/code]
支持国产独立游戏!虽然我不会玩RTS,虽然作者穷到连标题字体都没设计,但是还在坚持做RTS的都是勇士!
为什么库里找不到这个游戏,而且让我玩到了另一款自走棋
[h1]个人小建议[/h1] 作者送的激活码,其他报酬没有(steam要求说明,我很满意能“白嫖”这款RST游戏)第一关教程打到后面敌人大本营,兵力不够,关键是开局也不教怎么造兵营,导致要重打一遍很蛋疼,目前也就玩了第一关教程,B站的视频之前说好的,明天我录发一个,加油哦,支持
还不错的游戏,目前有些bug建筑物右键消失 无法建筑 等等。希望后面继续更新
虽然也是RTS,这玩法不是很戳我,就当买了支持国产了吧
游戏还是有很多不足。对于即时战略游戏有些基本操作我觉得还是要和大作靠齐的。比如编组,比如攻击快捷键,UI结构等。本来即时战略游戏上手就有门槛还是要尽量降低玩家的学习成本。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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