
Master ancient tech to hunt down giant beasts. WILD HEARTS™ is a twist on the hunting genre where technology gives you a fighting chance against giant nature-infused beasts. Hunt alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 603 reviews with recorded playtime.
Reviews
Themes across 603 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
确实优化差,确实像怪猎,确实做出了特色,确实好玩
ゲーム性は面白いかもしれないが頻繁なクラッシュのせいでまともに遊べない
I really wanted to give a positive review, but i just can't. The whole game is a MH clone (shocking, right?) , wich in itself is not a bad idea, i like MH, i like KOEI TECMO games in general... but this one... is ... Let's start with the perfomance! -1/10, stutters, crashes, overall the graphic does not excuse this usage of VRAM , most of the texture are literally out of a ps2 game and i barely can look at the sky without going 20 fps. The game loop, again, it's a MH clone (oh no!), and it works, unless... you make me fight a giant boar, that's it, a giant boar, half animal half plant, wich is the theme of the whole game, you'll fight a giant chicken and a giant rat too, both half animal and half plant... cool? a squirrel... a crone... that's it, they are the animal the take inspiration from with stuff added on their body, nothing more, nothing less. The weapons, too few, and the whole upgrading tree is unimpressive. The story is bland, already seen, unmemorable, characters are tokens rather than actual personalities, it's a MH clone ( yes, even the story ). The building mechanic is cool, but half baked, a shame, but it wouldn't save the game anyway, I couldn't bring myself to finish it, i tried solo, i tried coop, but i can't get past of ♥♥♥♥♥♥ looking this is. I blame nintendo and Electronic Arts, this could have been a real challenger to MH, but when the fight started it flipped and broke it's neck on them preliminary publishing contracts it got. An unfinished game that will forever be a missed opportunity, it had everything cool, but they didn't bake a single thing right, and shipped it without any regard to the player.
Trash game dont waste your money get half way through the tutorial and then keeps crashing due to a memory overflow in nvidia drivers. The game is so unoptimized it was probably vibe coded by GPT 2 dont waste your money glad I didnt pay full price.
まず、一言を言わせていただきますと、これは狩りゲーの皮を被ったダ〇クソ〇ルです。 私のような野蛮人が禁足地から逃げ、ここ東の国へやってきた人も居ると思いますが、これは狩りゲーとは程遠い難易度である。 獣は一撃一撃がクッソ重くて、後隙もほぼ無いし、こっちの攻撃は蚊か何かと勘違いされてる節もあるかと思います。そんな感じのゲームです。 この難易度をどうにかするにはからくりを使わないといけないのに、からくりの糸がすーぐ枯渇してしまうせいでそもそもまともに攻撃ができない。 つまり何が言いたいのかというと、これはソロでもクリアできるけど、マルチ前提に設計されてると思われます。(はは、オ〇ガかよオメェは) 他の人が狙われてるときに攻撃したり、からくりを使って支援したり、獣の動きを止めたりするのが前提になってるかと。 続けてクラッシュ問題や、最適化などに関しては...クラッシュは自分は一度も発生したことなかったけど、他の方が言うように、おそらくOnedriveとの連携がうまく行ってないせいだと思われます。他のゲームで何回かそういう問題を目の当たりにしてきたからさっさと消したから、クラッシュはしなかったのかもしれない。 最適化はもう期待しない方が良い。もう開発はすでに完全に終了して、アプデも二度と来ることはないだろうから、各自自分で設定を下げるしかないかと思われます。 ただ、プレイ時間が長くなるにつれ、行動範囲を広げて行くとどんどん動きが重くなる現象は、自分も遭遇したし、解決しました。 EAがデータを収集してるようで、デフォではそのデータを全部送信するみたいなのがありますが、それをオフにすれば4時間やっても重くなることはなくなった。おすすめ。(そもそももう開発してないくせにデータ収集すんなや) 最後に一言...このゲームはクソゲーです。 売り上げもそんなに良くないのも事実。だが2025年の7月にスイッチ2版も出てたということは、コーエーはまだこのゲームを良くしようとする気持ちがあるのでは?と思います。 だから早く続編を...なにとぞ、なにとぞ...! モ〇ハ〇を越える可能性を秘めるアクションゲームは、いくらあっても困らないからな...!
9700円出してエラーで端から遊べない
ゲーム自体は面白い 久しぶりにやってみたがちょいちょいクラッシュPCもとまるから怖くてやめた
DO NOT BUY THIS GAME!!! Its constant stuttering/freezing and crashes.
游戏操作太难,环境建模精美但是交互性较差,玩法有创新。本来想给个好评,但是和怪物猎人一比又觉得垃圾。 最主要的是玩起来卡,电脑动不动就卡一下,这谁受得了? 鉴定为: 寄吧游戏
stutter hearts game in nutshell skip it
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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