
Master ancient tech to hunt down giant beasts. WILD HEARTS™ is a twist on the hunting genre where technology gives you a fighting chance against giant nature-infused beasts. Hunt alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 605 reviews with recorded playtime.
Reviews
Themes across 605 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
My experience with this game. I already had the EA Launcher due to FC25 from Steam. I have experienced only 1 crash and that was while adjusting the graphic settings before starting the playthrough. Afterwards it did not crash a single time for me. It launches by default with 1080p at 60fps. I adjusted it to 4k with 120 FPS and turned DLSS on (it is off by default) With a 4080 Super I got about 90-110 FPS on highest settings. I capped the FPS to 85-90 FPS in the Nvidia Control panel. GPU sticks to 80-90% Utilization and about 10-12gb of VRAM usage (as said, max settings at 4k). The game runs fine. The game looks good in some parts but it cannot be compared to other modern games. But it definitely feels like the game pulls more ressources than it should for the visuals that you get. Gameplay: It looks and plays really similar to regular Monster Hunter Games. But it is faster paced and has a different pacing. In this game you move faster, dodge faster but can also die faster. Unfortunately they also have the "stun" mechanic from MH World. And the stun really takes long (feels like 15 seconds). Good thing, you have a dedicated jump button! It is more "fantasy" than the regular MH games with monsters having more "spell-magic" based attacks. I got drop kicked by a lavaback gorilla and he pulled a meteor from the ground and busted my a** with a fat explosion. Really fun. It felt definitely more stressful compared to the first 5 hours of MH world. The build-mechanic mid combat feels REALLY weird. You can build a trampolin mid fight to jump and do a plunge attack on a monster? You can build a tool mid fight on the ground that lets you dash for like 15meter and you can combo it with a big slice attack with the greatsword? You can build a wall in 2 seconds that blocks a huge monster when it charges at you and knocks it back? And probably a bit more as I have only started. The only issue I had is actually understanding what everything does. But when you play some more and get more into the combat, it clicks and you get a nice flow going. If you are good with comboattacks and learning how to fight against monsters, you can make some really spectacular moves. In my opinion, if you enjoy Monster Hunter, and gameplay matters more to you than everything else, get this game on sale. Its fun to play. Only 7 bucks on sale for this, I cannot complain. But I would not pay full price for it.
fun game when its not crashing, combat is good everything else is meh
i paid like 8$ for this and i still cant recommend it. its got this idea of being a monster hunter type of game but adding in this weird quick building mechanic that is borderline necessary to use mid fight. something about stopping to build a jump pad in the middle of a fight with a monster feels dumb. and its not like you can set the stage for the fight as the monster can and will destroy your buildings, or they're a one use before they break kinda thing. another irksome thing is there objectively a single weapon that's better than the others. and its almost as if your punished for not using it. love the monsters and the maps. the games really got a great feel and art style but its just missing the joy of a monster hunter esq game.
Not worth the full price considering development for the game has stopped and some issues are still left to fix. But if you buy it on sale and the game doesn't crash for you, then it's definitely worth trying. Comparing it to Monster Hunter, It's got the best parts of Rise (very fun combat, coop story) and the worst parts of Wilds (yikes performances, weird graphics). The building system paired with the semi-open world really works well in multiplayer especially and makes for an original and fun take on a monster hunter like.
Bence deneyimlenmesi gereken bir oyun. Fortnite tarzı yapı yapma mekaniğini Monster Hunter ile birleştirmişler; bu da oldukça güzel bir sonuç ortaya çıkarmış. Ancak boss çeşitliliği zayıf ve oyun kısa sürede bitiyor. Bunun dışında silah çeşitliliği ve silahların kullanımı gayet güzel. Hikayesi maalesef pek iyi değil, oldukça anlamsız kalıyor. Tüm bu değerlendirmeler ışığında puanım: 7/10. (Oyunu bitirdim)
Its good.
steamdeck aint running ♥♥♥♥ with this game
Another Koei W!!! Another EA L... Amern
Combat is fun and adds original aspects.
I really like this game. It's a shame EA never gave it the probs it deserved. The performance still is pretty bad, but after playing MH Wilds, I guess we should just be happy when games run at all. The monsters, weapons, and Karakuri are all in all pretty fun. I'd even say the gameplay offers more variety than Monster Hunter because of the Karakuri system, even with less weapon variety, which adds a lot of depth and different playstyles. It's sadly a pretty dead game these days, but for €7 on sale, it's an absolute steal imo.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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