
Master ancient tech to hunt down giant beasts. WILD HEARTS™ is a twist on the hunting genre where technology gives you a fighting chance against giant nature-infused beasts. Hunt alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 603 reviews with recorded playtime.
Reviews
Themes across 603 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Vai por mim: É melhor comprar um pote de sorvete e ganhar uns quilos a mais do que gastar dinheiro com esse jogo. Peguei a versão Karakuri por 26 reais e pensei: Tá baratinho, não deve ser tão ruim assim quanto o pessoal fala... Pois é… eu estava enganado. O jogo tem problemas sérios de desempenho? Tem. Mas eu pensei: minha RTX 5070 vai segurar isso tranquilo. Acontece que não adiantou seguir tutorial, não adiantou reparar arquivos, não adiantou mexer em configuração nenhuma, o jogo simplesmente insistia em crashar. Desisto. Não consegui jogar nem uma hora seguida. Toda vez que começava a tentar… crashava. E assim terminou minha experiência com Wild Hearts. A única parte desse jogo que funcionou foi a solicitação de reembolso.
♥♥♥♥ this game spent $75 dollars on a game to do nothing but crash stop wasting people time and money with games not going to run properly
DODGE suddenly stops working after a few hunt, needs to restart the game to fix the issue
I was only able to get through the first bit of tutorial and the character creator, then my game crashed. I then tried rebooting the game, and it crashed again the second the game tried loading in, I checked my pc for updates, restarted my pc entirely, and tried to run the game again, and it crashed once again, and again, and again. Not even worth the sale price I paid for it, definitely refunding, I wish I'd looked at the reviews first.
Easily the best Monster hunting game out there, The reason this game has negative reviews is EA's fault, not the devs. I so badly want another wild hearts....
Might be fun. Won't really know, since the game crashes consistently at the first town I can find. EA's done it again.
面白そうだったのでセール中に買いました 最初は大丈夫だったのに、一匹目の大型ボスが出てきた辺り(ひとつめの拠点開放)からカクツキがひどくなっていきました ある方のレビューに書いてある方法で色々やったけど、改善せず タイトルでもフリーズするので、怖くてまともに遊べません セール期間で970円だったけど、フルプライスじゃなかっただけましだと思うしかない フレいわく、サービス開始してたった7ヶ月でEA側がサポート切ってるゲームなので、改善の見込みはないとのことです キャラクリに時間がかかりすぎてあっという間に二時間すぎちゃったので、返品できなく諦めます
Don't buy, will be a waste of money. No matter how good your specs are this game constantly crashes.
Hack & slash but also very repetitive in some way. I experienced crashes and stuttering. With some Google search and Steam forum I found the culprit. This should be a sticky n Steam Forums! The games saves in the My Documents folder and One Drive tries to upload the save files whilst gaming which is causing the crashes and the stuttering. Disable this folder in OneDrive or disable OneDrive whilst gaming. This solved all my problems, no more stuttering and crashes.
It's a fresh take on the monster hunter genre. While enough people are having technical problems, I experienced no problems at all. There's definitely some slight stuttering but it's mostly limited to exploring and first time loading assets, when in fights everything is usually already loaded in and so the fights run smooth. I do recommend using controller as the buttons make more sense over keyb+mouse. The monsters all being based on real animals with various nature based transformations give a unique feel to the game. Initially it was quite difficult but over time, learning the attack/dodge patterns, it can become much easier. Gear progression is slightly limited but still makes a huge difference on making the fights easier. Something I don't see mentioned a lot is that each weapon plays incredibly different from one another. Though, I can't say they're balanced, but this is normal in the monster hunter genre. Cannon is probably the easiest and hardest hitting weapon but each weapon can definitely hold it's own. At the end there's post-game and end-game, after story concludes you unlock 2 unique monsters, 2 "alpha's" and 6 challenge/buffed up beasts. While the unique and alpha's give a chance to unlock more weapons and armor, the challenge beasts only give something akin to gems or talismans. Talismans are small bonusses to stats and while there are a few bonusses can make a big difference, most of them only offer a negligible increase to stats. Overall, once you've hunted everything at least once there's actually little reason to keep going. Positive points: [list] [*] Combat is fluid and feels different and unique in the monster hunter genre [*] Weapons play very unique from one another and each have their own special mechanics [*] Crafting gear doesn't require many materials and can often be made with just 3-4 hunts [*] Environment is gorgeous with Japanese inspired architecture [*] Building is unique and meaningful [*] Character editor is good [*] Exploration and navigation is made much easier and fun with the various building mechanics [*] Multiplayer is still active and the people you encounter will respect and be helpful [*] You can build your own bases that also function as spawn points [/list] Neutral points: [list] [*] Story is alright [*] Monsters get really aggressive leaving very few opportunities to attack, which... [*] feels even worse because a lot of attacks are high commitment and have high animation times, but.... [*] Using the building mechanic can grant more opportunities to attack without fearing counterattack [*] Almost all of the monster attacks have incredible tracking on the player, almost unfairly so, but... [*] Dodge invulnerability window is longer than in MH so it's not too bad, but... [*] Many attacks are multi-staged so it becomes a dodge dance and it's not telegraphed but has to be learned from error/failure [*] Many hunts are optional, if you focus on only main story missions you can finish really fast (with underpowered gear) [*] Food system can be a grind and feels almost like a requirement for, especially, later fights, unless you like being 1-shot. [/list] Negative points: [list] [*] Armors are not particularly appealing, some are downright ugly even though they're inspired by the monsters you hunt. And only a few armors are actually beneficial to character build. [*] Limited weapon models, some high rank weapons look identical to low rank weapons. [*] Limited skill/traits that enhance the character in hunts [*] Can't dye until high rank, cosmetic accessories are barely worth it, cladding or cosmetic armor can be done in end-game only and require an absolute f ton of grinding [*] Game is very demanding on hardware
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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