
Brave a savage, unforgiving procedurally generated world where extreme weather and the nightmares of the dark will hunt you down. Alone or in co-op, survive, build, and explore to turn a cursed hellscape into your sanctuary of light.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 31 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great All Around!
This game is very addicting!! Love it!
Um bom jogo feito por uma só pessoa. Demora um pouco para ter atualizações e implementações mas vale a pena para incentivar o desenvolvedor.
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Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Japanese, Russian, Spanish - Latin America, Portuguese - Brazil, Spanish - Spain, Portuguese - Portugal
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game came out of nowhere. I was looking for something that had The Long Dark vibes. Or rather one specific vibe. This game has it. The specs are a little scary. it makes my PC(laptop) burn like it is running through the fires of hell. I don't mind it, it warms me up during the storm. Play it in bursts. Or just chill. The atmosphere. The sounds. The building. Enjoyable. The joy of discovery is here. You can't really judge the game by the preview clips. And I am so happy I took the chance to buy this. Cheers to the dev. This is beautiful. The feeling this game gives me: That first game I ever bought for myself. I have only played 5 hours, and will play more. I don't need more to this game. And to think there is more. Looking forward.
This is a very solid single-dev survival game. There are only two biomes in currently with two more in the works. The graphics aren't stellar, but it has a nice atmosphere. The reason for my play hours is that I've been doing permadeath runs with many restarts. The game is very well balanced for that playstyle. Survival continues to be important throughout the game instead of only in the first couple of days. It's challenging, but also learnable. Don't be foolish and you'll live, stop paying attention and you can guess what happens. My best new player advice is to grab everything possible in the first day so your fire lasts all night, and don't ever let them hit you in the back.
Jeu de survie difficile mais très prenant. Peut-être un peu trop hard en mode "facile" ce qui peut rebuter certains joueurs, mais il ne cache pas son côté punitif. Déjà 22 h dessus pour ma part, et ce n'est pas fini.
This game is not so shiny on the surface, but it's really deep below ! Very nice and complex survival mechanics, really appealing setting and story and a very dedicated solo developer. Support a game like this or buy Call of Duty 27.5 ? Your choice
Thomas, ton jeu est excellent, t'es génial, j'adore ton humour, ta subtilité, ton art et ta créativité. Great game man, continue comme ça !!
it`s so much fun and very cozy once you get past the first boss (it`s not hard at all, just need to prepare :) Hours go by like nothing and the world is beautiful.
非常によくできていると思います。 開発人数故の至らなさ・不便さはありますが、それでも十分楽しめます。 筆者はセールの時に買いましたが、2000円出す価値はあると思います。 総プレイ時間 500時間以上、ハードコア120日達成しているのでここは断言できます。(あくまで筆者は面白いと思う) ストーリーはAI翻訳?がうまくいってないせいで、文脈、単語もろもろちょっとよくわらないですね(残念) ハウジングは家具・部品やギミックこそまだまだ足りませんが、早期アクセスとしては十分かと思います。 ※筆者建築作品であればストアページのユーザースクリーンショットにありますので見てもらえれば。 1/4 タイル(壁板)、本棚の収納ギミック、椅子に座るギミックなどはほしいなぁ。 ---- 開発者のかたへ できることならば、製品としてのロードマップを超ざっくりでいいので、出してほしいかな。 到達点ごとに遊びに来ますので。 あと、オートランとスプリント固定の機能はうれしいですが、かばん or マップ 開くと移動を停止するのは治してください。この機能がない以前のwおしっぱであれば動き続けれるほうがまだうれしい。 ※ 敵から逃走中にマップのちら見とかできない(ハードコアでは致命的) ---- 以降若干ネタバレ(初めてプレイする人の指標になれば) ・ かばんは条件満たせば拡張できます。 ・ プレイモードによりますが、一部デバフは永続です。なるべく死なないように冒険を楽しみましょう。 ・ 紫文字アイテム「クラリティのエッセンス」はキーアイテムです。説明が意味不明でも捨てないように。 ・ 建築物はホイールで回せますが、一部は SHIFT+ホイール、CTRL+ホイールも可能。工夫しましょう。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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