
An open-world survival crafting game for 1–8 players, blending intense dungeon crawling and ARPG combat with peaceful farming and creative building. Take on quests and explore a vast, procedurally-generated world full of danger and discovery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
With only the tools in your backpack and a can-do attitude, begin a new life on a mysterious archipelago of islands. As you explore uncharted lands, you are free to choose your path and shape your own journey.
Embark on your journey solo or team up with up to 7 friends in seamless online co-op. Len’s Island is carefully balanced for both singleplayer and multiplayer, offering a rewarding experience whether you're building alone or battling alongside others.

Whether you're a fearless warrior, creative builder, or skilled farmer, your choices shape your adventure. Explore the world at your own pace, refine your skillset, and advance through a flexible progression system guided by your preferred playstyle.
From peaceful to hardcore, select the difficulty that fits your style, or fully personalize your game by adjusting the world settings to unlock infinite possibilities.

Master the art of crafting and enchanting to create powerful weapons, sturdy armor, and essential survival tools. Gather resources from the environment, refine them, and combine them in endless ways to suit your playstyle. Prepare food, brew potions, and upgrade your gear as you progress, ensuring you are ready to take on the next great challenge.

Descend into dangerous dungeons to defeat challenging bosses and unlock valuable loot. Each run is a test of skill and preparation, where strategy and perseverance determine success. Uncover hidden lore, complete unique quests, and earn powerful upgrades that will aid you in both combat and survival. The further you go, the greater the risks and the rewards.

Construct your perfect homestead, from a cozy farm to a sprawling network of fortified strongholds. Customize your buildings with a variety of build styles, then collect and purchase decorations to make your house feel like home. When harvest moons rise, build powerful defense systems to protect your base from enemy raids and claim the rewards of the full moon.

Create your own adventure by completing quests that take you off the beaten path. Obtain unique rewards for fulfilling challenging objectives and track your progress in the compendium. There’s more than one way to progress in Len’s Island.
Are you ready to conquer the island and uncover its mysteries? Dive into Len's Island, where every choice shapes your destiny. Whether you're seeking intense combat, creative building, or a survival experience, the island awaits your arrival. Your adventure begins now.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 895 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Decided to give the product a try despite commentaries about it, all of them were true sadly. The game is raw, unfinished, extremely unoptimized piece of content, the world is limited and feels extremely empty, "towns" have 2-4 npcs maximum, swimming near any island will result in long of chunk downloading. there is around 5 unique monsters and their upgraded versions, and of cource 4 bosses. the buildings oftenly badly interact with player, and the fuel for stations melts like a butter. i finished main story, but cannot force myself grind their cursed versions, the game is just dissapointing, save your money guys.
I'm giving the game a positive rating, but I will start with the biggest con before going over the pros. My fiance and I have played ~45 hours. We've beat the game and have 100% achievements for it. Cons: - The biggest con of all is the stuttering that occurs. I didn't play the game in EA, but I'm told the stuttering is a more recent development. So the game is perfect fine and doesn't stutter when you're in an area and not loading chunks. But as soon as you're loading chunks the game stutters horrendously. It also stutters a bit on auto save. It's mostly noticable when sailing, especially when you make the faster ship and have faster sailing perks/gear. It is horrid and nearly made us quit the game. We tried playing single player, changed all the settings, etc. and couldn't get the stuttering to stop when loading chunks. Image a game like minecraft stuttering every time you loaded a new chunk. - The second biggest con to me is there's no replay loop or new game plus. I put it as a con because of personal preference, but I do admit that it's ok for not every game to have that. You have a start and an end and that's ok too. - Another con is the FPS drop (outside the other stuttering I talked about.) It happens mostly around any player built structures while running towards them. The game isn't super optimized when it comes to loading anything. We have a modest build with some farms and sometimes the game just doesn't want to load everything well and it does cause an FPS drop. We've played a lot of survival craft games and have built much bigger builds in other games without this sort of issue. FYI, we both have really well built PCs that I personally built and don't have these issues in other games. - Other cons, there aren't a lot. It's mostly personal preference like I wish there was a bit more diversity in wild life and the baddies. If this game had a lot more end-game/replayability, it would get stale quickly. There's a few other minor grips and complaints, but nothing super glaring that I can think of. Now for the pros: - The game is genuinely fun. I like the islands, though I wish there was more things to do on each island (again, more wild life, npcs, different baddies, etc.) - I enjoyed the farming. It wasn't difficult, but I would love to see the irrigation be able to expand with either pipes or some sort of extension. - The building in the game is fairly decent. We made a beautiful little build and it looks pretty. We did use the Gothic DLC for parts mixed with the other building types. I enjoyed the building and I appreciated that the game wasn't 40 hours of grinding mats to build a modest house. I didn't feel like the game was grindy in any way compared to other types of games like this. - Food system was alright. It could use a little more variety when it comes to buffs, but overall it was ok. - Same goes for enchanting things. I would have loved to mix and a match and have more options for it. - Alchemy was.. this should probably be a con. There were only a couple of potions to make. Alchemy actually feels like an after thought. Nor was it needed to beat the game. There's a lot they could do with alchemy or just take it out of the game altogether. - Combat system feels fun. I actually really enjoyed it. It wasn't overly complicated which is a nice change of pace. It felt fluid and the different weapon types felt unique. Although some felt better than others. Ranged (bow) felt horrid to me though. Everything else felt good. Not sure what else to say about the game. I think it's worth playing, but if the stuttering is too much I would say move on from it. It's bad. Really bad and again, we almost quit over it. If it weren't for the stuttering I'd give the game a solid B+ to A or 4/5 to 4.5 stars. With the stuttering and FPS drops, I'd say it's a solid 3/5 at best. Enjoy. Cheers.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Simplified Chinese, Thai, French, Korean, Russian, Portuguese - Brazil, Italian, Traditional Chinese, Japanese
Hours played at review time, across 898 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played just a while with a friend. Game feels a bit... flunky? weird? Can not find proper word. It is kinda nice and chilly, but there are things that makes the game and gameplay... meh At first, there are just a few settings. Not much tho. In game, the UI and navigate through everything with crafting is not really intuitiive and takes some time. On top of that, there are still bugs. Like for my friend, just part of map was generated. Or not all enemies visible. Additionally, quest in multiplayer works weird. Some of them are shared, some not? Another bug, was with crafting a bridge to unlock mine. Only one of us could craft it. Other one could not see nor use it. I know, it is not necessary if one of us can reach the pilar to activate, but the game is not in Early Access anymore. Game will be refunded. Does not feel like 12Euro game right now. Tho has potential, and will check for some updates in the future. Wont deny, the game might be better with more time with it, but...
I cannot even play this game. My husband and I bought this to play together, but no matter what we do or how many times we try, our games will NOT sync. I actually watched a monster attack his character on my screen, but on his screen there was no such monster and he wasn't even taking damage. It was so bizarre. This is just one of MANY examples. We do not see the same resources, enemies, monsters, animals, etc, which makes it incredibly frustrating and impossible to play as a multiplayer game. I have submitted a few support tickets about this on the discord and have heard nothing back from the devs. If nothing changes/gets fixed soon or we get no response, my husband and I both will just refund the game. Which is a bummer because it LOOKS like it could be fun. Sadly, I just...can't play it.
Another game, another dev (team?) that promised features that would be released at 1.0 and 1.0 comes and goes and nothing, now radio silence and no response at all to any messages on the discussion forums. While some may not call the game abandoned, I do because they said they would release features then pushed out that final 1.0 release with features promised, but not implemented and then they disappear! I don't recommend games like this by devs like this. If they do come back and release the missing features such as controller support and dedicated server support, I'll change my review, for now its a BIG NO!
STEAM DECK WARNING! THIS GAME WILL NOT WORK ON YOUR SYSTEM WITHOUT MAJOR TWEAKS AND MODS just to get it to boot. Do not buy this game, it has been abandoned. The controler support is a lie, it uses Unity's default 3rd person controls. TO add them they just need to let the community mod it. The community is full of bots that chime in that there is controller support. No, this is a complete lie. The game has about 10% controller support. Then it breaks and you are stuck with mouse and keyboard controls. Bought this game for my disabled wife so she can feel like she is outside playing again. This game ripped her off.
ゲーム以前に製作者の思想が強すぎます。 他の方も書いていましたが、キャラクリエイトの時に靴を履くと思う?みたいな質問に対して、 いいえか絶対違うみたいな選択肢を強要してくるのもゲームへのやる気をそぎますし、 キャラクターの名前を入力できるのに、次の瞬間には「レン」という名前に代わってますし、 キャラクターの体型を男性的と女性的の二つから選べるのに、女性的にしても男性の口調でしゃべり始めたので、すぐにゲームを閉じました。 返品をリクエストしていますが、たとえ返品が受け付けられなくてもこのゲームは二度と遊ばないです。
The entire time I have tried playing this, both back years ago in early access and now trying again at 1.0, I find myself pondering how [i]"it feels like a game, but I'm not having fun."[/i] I play more of these sort of "relaxing adventure OWSC" type games than most other game genres, and I've seen a lot of games that start with a decent enough idea -- like I can [i]kind of[/i] see here -- but that also fail to do much with their ideas. Most fundamentally: it lacks depth. It feels like I've seen 90% of what the game has to offer after the first two hours and that sticks with the rest of the time I've played as I get to look forward to what? Four of Five upgrades that do a little more damage or let me do some action one or two more times? Another bland island that I need to slowly jog across to find some slightly better resource? But the two things I will point to that make me just not enjoy my time with this game are: 1) The [b]overall tiring UI menus[/b] that would be so much better if the backpack lists were ONE screen, if they explicitly told you your carry limit numbers for the items instead of just the bar moving until you hit full and find out abruptly, and if the tools and character equipment and etc. were unified onto one screen, and 2) The [b]awkward camera and movement controls[/b]. I don't say that lightly. With decades of playing strategy and colony and city/builder sims, doing 3D modeling and CAD in numerous programs, and other mouse-camera-control-heavy computer work, it just feels unpleasant to work with the camera here.
没吃过屎的可以试试,宣传的种田不占游戏百分之一,全程就是被当狗一样跑来跑去,然后进入地下城,没有任何设计理念,一级拿铁剑打三个鱼人,通关的时候,拿大马士革铁剑打三百个鱼人,全程靠堆怪。72块钱,我心痛我要班上做四个小时的牛马才能买得起,结果你给我这个质量,升级完全正反馈,设计的工具的qte只是让你别睡着。八小时打完,实在闲着没事的,不如公司加班,还能赚钱,不能我一个人吃屎,好兄弟们一起吃
The only reason I am not giving a negative review is because I had some fun playing the game for a little bit, but it is NOT finished. The game is lacking severely in features, and should still be classified as Early Access. Very empty locations, no monster diversity, low animal diversity, poor performance, bugs,.... Overall: 5/10 Fun: 7/10. Raids make the game very dynamic and give you a sense of urgency, which is nice. Performance: 2/10. Very poor loading mechanism and GameObjects handling. Graphics: 7/10: The art style is nice enough for you to feel good about the 3D models and textures, but the objects density needs to improve to feels richer. Stability: 1/10. Game crashed probably about 5 times in my current 26 hours played, and froze for at least 2 seconds, up to 10 seconds when not crashing, at least 20 times. My current setup is Ryzen 9950X3D, 64Gb RAM, RTX 3090. Gameplay: 5/10. Nice but missing a lot of features: Need more types of monsters, better building, more weapons, more animals to hunt, more defensive buildings (for better strategy), more objects around (including interactive objects),... The developer's focus right now should be getting the performance and stability to a "Release" standard. This game has so much potential, but it is not there yet. I hope they will continue working on the game, because I want to come back to this game again once it is better.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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