
You're a programmer. Your cat is a better one. Solve visual puzzles built from real machine learning ideas, from decision trees to neural networks, to create a cat-to-human translator. Take freelance jobs, upgrade your rig, gamble on startups, dress up the cat. No coding required, curiosity is.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 10 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.79−40% | 7.4Kreviews | 91% | — | $1.6M |
| $4.99 | 1.2Kratings | 96% | — | $135.5K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Anoying game, with stupid mechanics.
While True: learn() feels like debugging a production ML pipeline (but gamified). You’re routing data, preventing bottlenecks, balancing throughput, and optimizing decision logic under time constraints. It’s less about “learning ML theory” and more about systems thinking and clean data flow design. If you enjoy architecture, optimization, and solving performance problems, this one hits. Minimal. Smart. Technically satisfying.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Hungarian, Korean, Greek, Portuguese - Brazil, Simplified Chinese, Polish, French, Italian, Spanish - Spain +20 more
| $14.99 |
| 63ratings |
| 80% |
| — |
| not modelled |
| $12.99 | 34ratings | 62% | — | not modelled |
| $14.99 | 26ratings | 94% | — | not modelled |
| $12.99 | — | — | — | not modelled |
| $12.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das schlechteste Spiel seiner Art, was ich bisher gespielt habe. Die Aufgaben lassen sich in ein paar Gruppen aufteilen: - trivial zu lösen - "Zufallsbasiert" / Trial & Error - gut/spannend (leider nicht sehr vieler dieser Art) Teilweise ließen sich die Aufgaben lösen, indem man sie "nicht löst". Z.B. Einfach den Input in den Output leiten, ohne etwas mit den Daten zu machen. Oder einen evolutionären Algorithmus eine einzige Epoche "trainieren", um die Aufgabe zu schaffen.
Некоторые задачи, как-будто можно решать намного проще, если бы были доступные инструменты, а так приходится зацикливать в некоторых заданиях, теряя время и ресурсы. 10 котов из 10.
Es un gran juego para seguir practicando de forma mas divertida e intuitiva. Sin duda una gran adición a la biblioteca :)
This game made me realize I should drop out of a computer science major cuz I'm r3t@rd3d
好玩,就是有点难。
Super repetitivo.
开发者你自己通关了吗!
Essas fases de carrinho sao um puta pé no saco Muito dinheiro e pouca função pro dinheiro Fora isso, bem legal
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 34 | 62% | $12.99 | |
| — | 0 | — | — | |
| $109.2K | 158 | 93% | $12.59 | |
| $199.5K | 321 | 92% | $14.99 | |
| $113.4K | 188 | 76% | $14.99 | |
| $23.9K | 31 | 100% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 10.5K | 86% | $7.99 | |
| $1.6M | 13.8K | 97% | $2.99 | |
| $1.6M | 3.5K | 98% | $19.99 | |
| $1.6M | 1.8K | 73% | $24.99 | |
| $1.6M | 6.6K | 84% | $19.99 | |
| $1.6M | 3K | 86% | $19.99 |