
Advance in Society and bargain with creatures in the Wood in a Regency fantasy of manners, daring, and magic. Will you join your daemon overlords in destroying your hometown or will you defy them?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
Short, but fun. The story begins in media res so don't expect infodumps on the setting; you have to read, pay attention, and infer the details. That said, the setting is quite interesting since you are a member of the Gentry, a priviliged class, but unlike the gentry in real world history the Gentry in this setting risk not only poverty but enslavement to the demons and destruction of their minds if they lose their status. This makes the characters more sympathetic and relatable than you would expect just from reading the game's description. The story is short, but good, and the writing is quality prose. The focus is on the town and its balance of power between the villagers, demons, and the Weyrs (spirits of the forest). You are able to choose how you wish to change that balance. I do wish it was longer so you could influence the town of Prosper a bit more but it is what it is and for the price the length is reasonable. The romance was well-written and you have multiple options and can play as straight or gay. I played as a straight guy and there were three options to choose from, one of them being an affair with a childhood friend. One was a woman trapped in an arranged marriage, and the other was just a shy, sweet girl. The game offers plenty of choices and I think some of them were fairly impactful. Other than the obvious choice of which romance option to pursue, your decisions affect your standing in the society and let you improve it for the better. In my first playthrough I relied on social grace and respectability, which allowed me to sway others to my side easily due to my untarnished reputation. In my second playthrough I romanced a married woman who was in an open relationship with her husband. My character was scandalous but charismatic, often disbelieved by society when it came to the demon threat but able to sway others with sheer force of charisma. The main points of the story's plot plays out in similar ways regardless of your choices, but your choices do affect who your allies are, how you resolve the climax, and the condition of the town at the end of the game. Overall, I'd give this game a recommendation. It could be longer and more in-depth with more changes according to your decisions so it's not quite as good as Choice of Robots or Choice of Magics, but it's still one of the better Choice Of games.
9 / 10 The choices made a difference, which is important to me. There was a good amount of branching for a relatively short story, but the story was also pretty well-developed. It had a good mix of choice and story, and neither got in the way of the other. Also, it was usually pretty clear how the choices would affect the stats. Therefore making it not overly difficult to pass the stat checks and progress satisfactorily through the story, without too many embarrassing failures. I'm always a little annoyed when there are CoG games where I'll choose something, but it is has a completely unforeseen effect on the stats, and where the stats are really confusing to figure out. Especially when it's important to have high stats to accomplish different things. It's also annoying when the choices will end up relying on a different stat than expected. Like I expect it to be a charm-stat check. But it's actually an honesty-stat check or something. Fortunately, this game had neither of those annoyances. The characters were all very interesting, which is a huge plus. Personally, one of my biggest pet peeves is when the characters--especially the romance options--are boring and difficult to really care about. In this story, all of them were each different from each other, and yet all interesting in their own way. So the character and romance development was pretty good, at least for my character who was an androphilic male. I really love Wren, a lot. The only thing that was strange was how [spoiler]one playthrough had me engaged to Alcindor at the end, even though our relationship was only 67% and we flirted just a couple of times. This was even though I said that I wanted Wren as a lover (because I thought it was too early to marry him). So you have to show 0 interest in Alcindor at all, and / or agree to marry someone else, to not be made to marry him. On another playthrough, I just decided to marry Wren and barely talk to Alcindor, and this time I got the ending that I wanted.[/spoiler]
One of the down sides of Steam's "Do you recommend this game?" system is that your review ends up either being a positive or a negative. I'm a lover of this genre of games and have bought several of them and loved some and didn't love some. I would like to give this game a middling review. The concept of the story is there but the execution of it fell flat. On a technical level there were some aspects that I didn't like for example there was a part of the story where it actually just lead you around in a circle, repeating dialogue and interactions, until you selected the path that the author wanted you to select. Many of the "choices" did not feel like choices at all and given the Victorian themes there were a lot of interactions that were veiled or choices that I thought I was making but then after making a selection the character would proceed to do something else entirely. The plot line was difficult to explore and it kept thrusting decisions on to me without giving me sufficient information to pick a side. Even after playing through, my questions were unanswered and a second play through felt pointless because it would have been equally uninformative and frustrating. I know it sounds like I said a lot of negatives there but this was a decent story and I got it on sale for $2.99 so I feel like I got my money's worth. If you like Choice of Games or Victorian/Steampunk Fantasy themed stories I'd say give it a shot when it's on sale.
i have played through several times on other stories by this creator and the story element for this issue is just far too boring in my opinion. It made itself much harder to grasp attention and even though it had some creative language it wasn't explaining well enough for me to enjoy the beginning sequence unlike other Choose Your Own series they have done.
This game is the Victorian LGBTQ+ novel I've been dreaming of. There are a number of different people to potentially woo, all in Victorian style, as well as an engaging plotline that varies significantly according to your in-game choices. My only wish would be that the game were longer!
A interesting story that kept me on edge. The charaters seem interesting and i my charater feels like mine. The game makes me feel like dread is in the air. There are some sjw undertones it didnt effect the story that much. On a whole i would recommend it. If you can ignore the subtle sjw influence's. If not then i would avoid this game.
I am disappointed to select "no" as my recommendation for this game. I love the setting, the story is good, and the writing style is decent. Unfortunately, the game has a lot of technical issues that really made it impossible for me to enjoy. There were lots of places in the game where it behaved as if I'd made choices I hadn't, or as if I hadn't made choices I had, or brought up "what happened" in entire sections of story that I'd never even been through in my playthrough. In other places, I got a number of choices to select from, but anything you selected just sent you into a little dead-end alley that brought you back to make the original choice again, until you guessed which choice the author considered the "right" one. Basically, I walked away thinking "I would probably have really enjoyed a book by this author, but I hated playing a game by this author.
Weyrwood combines two of my favourite things - navigating society and the supernatural. Beautifully written, with a large variety of choices in how to play. The characters are interesting and have their own troubles alongside your own, opening up the world just a little more. And with the spina system, everything seems a little more fraught and dangerous - simple matters such as buying ingredients for a meal take on a lot more meaning, as you dance the line between living and Falling. Truly, an amazing game that I would recommend to anyone.
There are significant problems with continuity in the endings, logical errors in the dinner party, and similar issues.
I really enjoyed this game! It is a stand alone story, but has a lot of choices! I liked the world, characters, and that stat building made sense. I like the romance options [spoiler] Wren is the best, I love him so much! [/spoiler] and I def will play through it again! Overall, just a really nice game with an interesting story!
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Momentum
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