
Immortal cultivation hanging game, with a rich system, experience the world of immortal cultivation
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
2000个破厄丹居然结不了丹,我也是服了
不建议购买,已跑路
已经不更新,都是圈钱游戏。大家别买
1、尽快把一键种植并收取后自动种植推行出来吧,无穷的操作太没意义 2、不同阶级的同类材料,能否依次排序,比如都是肉,L1-L3的肉,排在一起,现在的排序我是看不懂的,五花缭乱,必须要自己手动选择对应等级再看有没有材料 3、被锁定的材料能否加个色或者什么别的标识,免得要挨个挨个看 5、同一个料,能不能有合成机制,例如30个1级别材料有概率合成1个2级材料 总之,这个游戏的规划是好的,前面两天开发也优化了很多,比如不能卖宠物等等BUG,只目前而已,作为一个打怪升级的游戏,玩家很容易疲劳,建议从各个角度尽可能去优化游戏体验,减少无意义的重复操作,并且做好标识系统 --------------- 我刚又发现一个问题,三级灵脉最后一个小怪永远打不动,始终满血,前后试了3次,每次剩下最后一只怪,打过去永远0伤害。 还是过两天再玩吧-.-
垃圾游戏,筑基不能成功,一百多个筑基丹一点用都没有,游戏群管理是个死人,一整天不加人,
游戏很上头,玩起来停不下。作者更新很快,一天几更,
很好玩,很上头。 游戏刚发布的时候确实bug挺多的,不过作者态度非常好,更新也非常快,现在已经修复很多了。 而且作者说后面会有完整的内容更新计划,值得期待。 希望作者稳定优化更新,这个游戏是我想要的那个类型,非常好,支持
终于玩到金丹了,好玩
挂机游戏 懂的都懂
给你个好评吧 玩了好几个小时~ 但是太不完善了~~努力更新吧
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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