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Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Werewolf Voice - Ultimate Werewolf Party player count
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| F2P | 160 | 80% | Free | |
| F2P | 1.7K | 65% | Free | |
| F2P | 27.9K | 86% | Free | |
| F2P | 4.3K | 84% | Free | |
| F2P | 3.1K | 53% | Free | |
| F2P | 2.4K | 79% | Free |