
ChilloutVR is a social sandbox game enabling players and content creators to create, share and explore content in a massive multiplayer metaverse alone, with friends or anyone around the world. Meet new people and explore virtual worlds together. Playable with and without a VR-Headset.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It is pretty cool. Has a lot of similarities to VRC, runs better than it for sure. But I walked in and was immediately was bombarded by people who hated VRC trying to push it on me to move over. I just came to see what the buzz was about, not be harassed and talked down upon. They also were lying about a couple of things related to TOS to get me to move over too. Felt more like an argument than a conversation. The UI and accessing everything felt fairly difficult. Mostly the avatar settings and the lack of something similar to the radial menu. There are also not many people on in general, only 8 people globally when I popped in, and they were all biased as hell. After exiting the game, Steam kept saying stopping and wouldn't close the game so I guess it crashed on close. Overall cool alternative, kind of got aggressive, and difficult to navigate.
The community is a mixed bag at best. You'll find a few sane people, but the rest of the players are just not fun to be around. That is, if you can even be around them in the first place, because a majority of the playerbase of this game hangs out exclusively in private instances, so if you're turned off by the low player count, it's even worse in game. The few groups that you *do* see in a public instance are either piss drunk, too into their friend circle to let other people in, or have some other unpleasant trait. Not to mention all of the drama that happens within the community that IMO is way too much for such a small game. I know that you're going to have drama and bad apples in every community, but ChilloutVR seems to have way more than you would expect. It feels like nobody can get along with each other, and it's infuriating, especially in the context of a SOCIAL game. The prop system is a fun idea at first, being able to take anything and spawn it anywhere, but when you have a bunch of people spamming random annoying props, from guns to loud spawn noises to things that hinder your view and everything else in the kitchen sink, it starts to get on your nerves. Sure, you can disable them, but there are also useful props like pens and video players that end up being grouped together with annoying props, so everyone expects you to have props enabled. (EDIT: Of course they finally update the game like 2 days after I write this review. With the addition of the Personal Pen, it's easier to live without props enabled, but for me it's still sour that I had to put up with this for a couple of years.) If you're the kind that likes chaos, this shouldn't be a problem, but it is for people that just want to socialize. Development of the game is really slow as well. A good chunk of the features you see mentioned in the Early Access box? Not a trace of it is on a public release of the game yet. VRChat has Udon, Resonite has ProtoFlux, ChilloutVR has...nothing yet, because their scripting branch has been stuck in development hell for years. This is the same reason why there's not that much content like game worlds, because everything designed for the stable release of the game is limited to the Unity Animator and components. The biggest sore point for me is the community and how toxic I've seen it get. That said, I still hang out here for a handful of friends, but if you're already happy with VRChat or Resonite, and aren't being forced to come over here, I personally wouldn't. Last edited 5/29/2026.
Just play VRChat... or don't. I'm not your parent.
Got banned from this game for no reason, nice game and all but think they gotta work on their moderation.
Im a baby among the other VR people on here, in the couple years ive been here its BEEN fun. Not sure whats going to happen with it in the coming years. I would not recommend it based on the leadership guiding it along. I WOULD recommend it based on the people attempting to have fun in spite of those decisions. There is a problem within CVR with a DR. Phil-like personality using the platform as their personal mental health circus and it is completely disgusting. Baffles the mind a single useful idiot can wreak that much havok in such a small community. Every person you meet will 90% of time say "Fhuk that guy". Ban that ♥♥♥♥♥ before someone unalives themselves over his garbage. Bring back people you've banned who made content that encouraged the better side of the community. Like a country, this community is great but their governing body eats troll booty. -If one more person tries to Mormon front door me on my review im out of that ♥♥♥♥♥ permanently. Im not taking this down or sweetening it up. This is why ive got less than hour played in the last three months this constant ♥♥♥♥♥♥♥ drama.
TL:DR game itself is amazing. has Soo much potential with its UGC and sdk. Runs well on myold laptop, however, moderators don't do their job Game has a LOT OF POTENTIAL. It offers a lot of really great features. I LOVE WHAT THIS GAME HAS GOING FOR IT AND I WANT TO SUPPORT IT TOO. I think that the User made content for the game is amazing (not to personally mention the rich Avali presence in the community.) I love that you can do Soo much with the unity sdk. Id love to dedicate my time to making avatars and props for this game... unfortunately it's definitely held back by the some of the community members it has collected, and s it's creators don't help it either. A good amount of this community seems like it's just people that got perma-banned on VRC. The community has a lot of creeps and pedos, and the developers and moderators DEFEND THEM for some reason. If the moderator and developers could get their act together AND STOP DEFENDING PROBLEMATIC USERS than I'd love to recommend this game to everyone else on similar platforms. I'm not gonna stop playing it tbh, but I'm just disappointed that the moderators kinda suck at doing their job Additional (more positive) note: Game runs beautifully when you aren't loading multiple avatars at the same time, and it even runs decently well on my old gaming laptop.
peanut would love some pets and treats :) 🌸> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
positives: more potential for for creation and development more mature community negatives: half the community has degenerate avatars in public instances half the community has questionable views on topics relating to childlike characters and the staff seem to avoid apprehending known problematic figures
pretty fun and chill, we just need the game more accessible for non steam users and it could do well
Actually this game has great potential. Here are the things devs should consider prioritizing, UI overhaul. UI could be confusing, and rough around the edges. Especially that ugly welcome screen in red lasers. It's so irritating. Also it should be more informative, clicks to be reduced. As far as I understood, it still doesn't have something like vrchat's udon/sharp, because there are almost no games in this game. This needs to get adressed as fast as possible. Better avatar sdk, ideally a companion app, Integrate common stuff people use in vrchat, such as gogoloco. Sit/liedown poses shouldn't be rocket science.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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