
Basingstoke is a tense rogue-like that mixes stealth and arcade action. Explore the smouldering ruins of Basingstoke, a world of reanimated undead and ferocious alien monsters. Scavenge as you go, crafting equipment to help you in your mission: escape Basingstoke!
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About
Welcome to Basingstoke is a tense roguelike that mixes stealth and arcade action. Explore the smouldering ruins of apocalyptic Basingstoke, UK, a world of extreme peril where reanimated undead and ferocious alien monsters roam!
Loot and craft as you explore. Lob a tasty sausage roll as a diversion, or poison a kebab for bait. Sneak up and knock a monster out with a whack from a cricket bat, or slice them up with a chainsaw. Tranquillize them with a dart fired from a homemade blowpipe, or set them alight with a DIY flamethrower. There's over a hundred useable items to loot or craft!

Use stealth to sneak, leftover food to distract, weapons to attack, or if all else fails, run! But be very careful - one bite and you'll be ripped apart to become a tasty snack for monsters! Violence is your last resort. Sneaking, skullduggery, and ambush are your tactics.
Basingstoke is a town in England, renowned for its charming mix of hand crafted and procedurally generated features and delightful nightlife. Explore, above and below ground, and enjoy its many attractions. Rob a parking ticket machine, vandalise a keep left sign, go shopping at the OMNImart24/7... or if things get a bit much, hide in a wheelie bin and contemplate your life's choices.
As you progress you'll unlock new characters. Start as a Tourist and capture those special moments with your selfie stick or splurge at the shops with your OmniBank GoldCard. Play as the Thief and use your Locksmith gadget to crack security panels and break safes. Each character has specialist equipment, unique crafting recipes... and hats!

The Royal Mint have issued a special commemorative set of Basingstoke themed coins to celebrate The Apocalypse. 1p, 2p, 10p, 20p and 50p coins can be yours, as well as an especially shiny pound coin. Collect them all, and a full range of achievements, trading cards, profile backgrounds and emoticons! Unfortunately we're not allowed to show you a picture in the store, you'll have to earn them by playing :)

Sums Steam only; GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 422reviews | 70% | — | $89K |
| $4.99−50% | 32ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hidden gem.
很有氛围感,地图很大能满足爱探索玩家
Surprisingly good. Encourages stealth over fighting. Dying from a single hit adds suspense and weight to your choices. Would recommend.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $18.99 |
| 16ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Welcome to Basingstoke je rychlá top-down akční hra, ve které přežíváš v nepřátelském městě plném monstrózních nepřátel a šíleného chaosu. Boj je svižný, zbraní je spousta a každý průchod se může dramaticky lišit díky náhodně generovanému obsahu. Atmosféra je napjatá, humor temný a poziční souboje pořádně zábavné.
Basingstoke is one of those games that makes me wish i could have a general rating system in addition to the thumbs up/down, this is a game i recommend but it's not a game i recommend 100%. At it's core essentials, Basingstoke is an isometric zombie roguelike-stealth game that's pseudo comedy-horror (though horror over comedy) about being a random British citizen escaping from an alien-caused zombie apocalypse. It's a game that rewards cleverness and craft both literally with an expansive crafting system and more ephemerally with an environment that encourages experimentation, though one must be careful as, without spending increasingly extortionate prices for manual checkpoints, death restarts you from the level beginning and you die in one hit by everything that can hit you. Whether this is something that mostly punishes unfair situations and adds frustration, or makes pulling off hard segments satisfying and makes the game intense is YMMV and something to know before buying the game. The general gameplay loop is simple: get out of the safehouse, dodge zombies/monsters while scavenging for stuff to craft more stuff to survive and kill more zombies, until you get to the next safehouse, repeat. Despite what the advertising material shows this is not a game where you constantly get into brawls due to how rare easy to apply weaponry is and that none of them are permanent. Wackin' sticks degrade into less-than-usable wackin' sticks or into scrap, and guns are at the same time loud, hard to aim, immensely rare, and with slightly more common ammo. Other methods of thinning the hoard needs crafting (crossbow and it's darts, flamethrower, etc), take setup or are environmentally specific (tentacles, breaking electric boxes, rage/fire food), or are very dangerous to you (explosives). All of which are finite, this encourages stealth which gladly you have quite a few ways of doing, especially as zombies prioritize a sausage roll over you. I won't say the stealth is complicated or complex, all of it is radius-based attraction with zombies prioritizing food over sound, but it is fun to pull off when it's not frustrating. But... Here's the snag that rips my coat enough to make me recommend it with a cloth-made asterisk, it's very repetitive. Once you've encountered the massive tentacle monster that sounds an alarm when it sees you, you've basically seen all the enemies it'll throw at you. After going through the church catacombs and dodging phantom monsters, there's few level gimmicks they could throw at you. By that point you probably have a nearly complete knowledge of what the game will throw at you, and that's not necessarily a negative as it's meant to be replayable with different characters, but if you're someone who wants to complete a game with a few sprints it'll wear on heavily. I just completed the game over the course of a year or two not out of length (it would take approximately 5ish hours to complete without deaths and without delays) but because i'd get bored, until a month or two later where i get back into it for a day or two and then put it off again. This culminates where the last mission puts you into what i presume is an infinite survival mode instead of an ending despite it feeling like what should be an ending, maybe i missed something as a i stopped at the second level but... Something about it rubs me the wrong way, i know the journey is most of the fun but i presumed that the ending would've let you escape from the city entirely or something, anything to give the journey weight and to end your game so you can play the other characters. TL;DR: Stealth-focused roguelike with a charming artstyle, heavily repetitive with an ending i don't like, buy if you're fine with both of those.
TOP! jogo bom fiz todas as 41 pra ficar pra sempre um dos jogos que mais amei jogo desde 2020
2026
на один раз пойдет
Fun cozy game. A lot of depth and interesting without being stressful.
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Players by region
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