
Savant - Ascent REMIX is an explosive shoot-em-up / scrolling shooter, starring an acrobatic wizard on an elevator-ride. Unlock destructive spells & acrobatic moves as you survive through a tower brimming with robotic fiends!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Unlock your true potential as you ascend! Obtain the ability to grab your enemies and absorb their powers! Boost your magic by with the Philiosopher's Stone, a terrible artifact that breathes life into inanimate objects! Use spells to summon an army of ghosts, meteor-strikes, swirling chain-saws and lots more!
Rise to the Assembly and face off against the Laser Sharks! Find yourself in the darkness of the Catacombs, lair of the elusive Valchemist! Fight invaders amongst the stars as you ascend toward your ultimate opponent - the Immortal Samurai!
Classic Mode: Unlock new permanent abilites throughout the game, which you can use in other modes such as Time Attack or Survival Mode.
REMIX Mode: A hardcore way to play the game - only a handful of power-ups are available as you dash through the tower at a rapid pace!
Survival Mode: Fight against the clock. Enemies will amass in even greater
numbers than before, and bosses appear of their own volition while you scramble to survive for as long as you can.
Experience the fantastical world of a music artist like never before in Savant - Ascent
REMIX, now on Windows & Mac! Like the game and looking to connect with the devs & it's fans! Join our Discord today (link in side-panel)!

Genres
Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 438reviews | 92% | — | $89.1K |
| $4.99−50% | 7ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm shocked at how much fun this game actually is. Started out struggling with the very beginning, had to get used to the limited movement and all. Then 2 hours later I am getting constantly pounded by the final boss. One hour later, I am beating the game from start to finish without dying once and even getting 2000 combo, and a hardcore mode kill on the first boss. The final boss made me capable of some things that seemed impossible in the first 30 minutes of gameplay. Might even play more and beat the final boss on hardcore mode now.
Hey, i got this for free. I need you all to understand how important that is. I got this for free because i owned the original, didnt even know it existed until i went to show the original to someone. This is an amazing practice, they didnt have to do that, they put work into updating the game and could have sold DLC or the remake on its own to everyone who already owned it. But "real fans" pay 70+ for their games right? Speaking of real fans paying for games, random example here for no reason, but BL2 would have made its budget doubled by being sold for 2 dollars. we should think about that more.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +4 more
| $9.99 |
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| $7.49 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
移動できるのは2箇所の足場であり、その間をジャンプやスライディングで移動しながら、敵の攻撃を避ける。 そして、360度全方位から現れる敵を撃つ。 初めてのタイプのシューティングゲームだが、なかなか面白い。 音楽も素晴らしい。 何より、とても丁寧に作られており、操作が快適だ。 敵の出現パターンが固定化されているので、何度も挑めば、クリアできる。 シューティング好きなら是非やってみてほしい。
Huge improvement from the original game. Enjoyed a quick run through this one.
Only get if it's on sale. Pros: - Very nice spritework. - Soundtrack is decent. - Simple to understand gameplay. Cons: - Extremely short, with little replay value unless you're into high scores.
[h1]Review zu Savant - Ascent REMIX[/h1] Auf Savant – Ascent REMIX wurde ich ursprünglich nur aufmerksam, weil es von D-Pad Studio stammt – dem Entwicklerteam hinter dem großartigen Owlboy. Tatsächlich hätte ich mir bereits den Vorgänger Savant – Ascent vermutlich niemals angesehen, geschweige denn gekauft, wenn nicht derselbe Entwickler dahintergestanden hätte. [url=https://steamcommunity.com/id/vazeyo/recommended/259530?snr=1_5_9__402]Leider gehörte der Vorgänger für mich schon damals nicht zu den Spielen, die ich guten Gewissens empfehlen konnte.[/url]Die REMIX-Version verbessert zwar vieles, schafft es aber nicht vollständig, meine grundlegenden Kritikpunkte auszuräumen. Bereits im ursprünglichen Savant – Ascent ließen sich einige Parallelen zu Owlboy erkennen. Die Aufzugskette im zweiten Level des Storymodus erinnert stark an die Aufzüge aus Owlboy und manche fliegenden Gegner wecken entfernte Erinnerungen an die Gawks. Wer allerdings erwartet, hier einen versteckten Geheimtipp auf dem Niveau von Owlboy zu finden, dürfte enttäuscht werden. [h3]Was macht Savant – Ascent REMIX anders?[/h3] Savant – Ascent REMIX ist weit mehr als ein einfacher Remaster. D-Pad Studio hat zahlreiche neue Inhalte ergänzt und das Spiel an vielen Stellen erweitert. Zu den wichtigsten Neuerungen gehören: [list] [*]Deutlich mehr Levels und Spielabschnitte [*]Neue Gegner und Bosskämpfe [*]Zusätzliche Musikstücke [*]Neue Spielmechaniken [*]Erweiterte Story-Präsentation [*]Überarbeitete Grafik- und Effektelemente [*]Mehr freischaltbare Inhalte [*]Zusätzliche Herausforderungen für erfahrene SpielerInnen [/list] Dadurch wirkt REMIX wesentlich vollständiger als das Original und bietet deutlich mehr Gründe, länger am Ball zu bleiben. [h3]Gutes & Schlechtes:[/h3] [u][b]Pro:[/b][/u] + Packendes mit Adrenalin vollgepumptes Gameplay + Das Spielprinzip und die kleinen Details, um besser zu werden, selbst herauszufinden war sehr interessant. Besonders fasziniert war ich ja davon, wenn man sich Schallplattenteile holt, dass dann die Zeit kurz stehen bleibt und man so ganz kurz verschnaufen kann + Nette Optik + Rasantes und einzigartiges Gameplay + Hoher Wiederspielwert für Highscore-Jäger + REMIX bietet deutlich mehr Inhalte als das Original + Einige charmante Verbindungen zu Owlboy + Viele neue Gegner, Bosse und Mechaniken + Flüssige Steuerung [u][b]Contra:[/b][/u] - Für meinen Geschmack weiterhin nicht auf dem Qualitätsniveau von Owlboy - Musik sagt mir persönlich überhaupt nicht zu - Manche Designentscheidungen wirken noch immer etwas roh - Story und Welt bleiben eher Nebensache - Der Fokus auf Highscores dürfte nicht jeden motivieren - Trotz Erweiterungen bleibt das Spiel vergleichsweise kurz - Preis möglicherweise für einige SpielerInnen zu hoch. Ich fand das Original ja wirklich sehr günstig im Vergleich [u][b]Prontra:[/b][/u] +- Hoher Schwierigkeitsgrad ist Geschmackssache +- Kaum ausführliche Erklärungen der Spielmechaniken +- Starker Fokus auf Scorejagd und Wiederholungen +- Musik dürfte sehr unterschiedlich aufgenommen werden Savant – Ascent REMIX ist ohne Zweifel die deutlich bessere Version von Savant – Ascent. Viele meiner größten Kritikpunkte am Original wurden adressiert, insbesondere der geringe Umfang. Dennoch bleibt das Spiel für mich eher eine interessante Kuriosität als ein Must-Play. Wer rasante Arcade-Shooter mit hohem Schwierigkeitsgrad, elektronischer Musik und Fokus auf Highscores mag, dürfte hier deutlich mehr Freude haben als ich. Wer jedoch – so wie ich – ursprünglich aufgrund von Owlboy aufmerksam geworden ist, sollte seine Erwartungen etwas zurückschrauben. Savant – Ascent REMIX ist ein gutes Upgrade gegenüber dem Original, erreicht aber für mich nie die Qualität oder den Feinschliff, den ich von D-Pad Studio durch Owlboy kennengelernt habe. Lieber hätte ich mir eine REMIX-Version zu Owlboy gewünscht. [code]Hast du noch mehr Interesse an Reviews wie diese? Dann besuche doch meine [url=https://store.steampowered.com/curator/34784076/]Steamkuratorseite![/url] ;-)[/code]
Excellent game, a must-play for all Retro-Arcade Fans, very replayable and with an Amazing OST.
While it looks a lot like the original at first glance, Savant - Ascent REMIX adds a lot and plays differently. REMIX is easily twice the size and introduces additional play modes. Everything that was already there has been mixed up and now feels fresh. The new levels, enemies, and bosses make it more varied and fun. The added mobility, enemy placement, pacing, and alternation between normal and boss stages bring the experience closer to a run & gun shoot'em up. Some of the new achievements seem crazy, but they’re optional anyway. For me, this is the definitive version of Savant - Ascent.
Savant - Ascent REMIX is a compact, high-intensity action game that’s built around speed, focus, and repetition. It throws you into the action quickly and keeps the momentum going, so it’s easy to say “one more run” and suddenly lose an hour. The core idea is simple: you’re pushing upward while enemies flood the screen, and you’re constantly choosing between aggressive clears and safe positioning. The game feels like it wants you to stay moving, keep shooting, and treat hesitation as the real enemy. Controls are tight and responsive, and the movement has that “arcade clean” feel where mistakes are usually your fault. Once you start reading patterns and reacting automatically, the game becomes less about raw reflexes and more about keeping your rhythm under pressure. Difficulty ramps up fast, but it rarely feels unfair—more like a test of whether you can stay calm while everything gets louder and faster. Runs are short enough that failing doesn’t feel like wasted time, and that quick restart loop makes improvement feel immediate. Visually, it leans into a flashy retro style with lots of effects and clear silhouettes, which helps when the screen gets busy. The soundtrack is a big part of the experience: energetic, driving, and perfectly suited to the “keep moving or die” vibe the game is going for. As a “remix,” it comes across as a more polished, modern take on the same concept: snappier flow, smoother presentation, and a better overall feel. It’s also the kind of game that benefits from good audio and a comfortable control setup, because you’ll notice small frictions once you start retrying a lot. Recommended if you like arcade shooters, pattern-heavy combat, and short runs with a strong “skill grows every attempt” curve. If you want long story content, deep customization, or a relaxed pace, this probably won’t click—but as a focused, replayable ascent challenge, it does exactly what it promises.
Savant
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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