
WEGO World War II: Overlord is an operational-level, ground-centric WEGOWW2 game system. This hex-based wargame recreates the Allied invasion of Western Europe. Includes 14 historical scenarios, from the landing at Omaha beach to a huge 135-turn campaign that covers the entire Normandy campaign.
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WEGO World War II: Overlord is an operational-level, ground-centric WEGOWW2 game system. Built on the engine of Desert War/Stalingrad, this hex-based wargame recreates the Allied invasion of Western Europe. The game includes 14 historical scenarios, ranging from the landing at Omaha beach to a huge 135-turn campaign that covers the entire Normandy campaign. The game can be played by both sides using hotseat, versus the AI, or PBEM multiplayer.
WEGOWW2: In many board and computer wargames, one side will move its units and resolve combat, followed by the other side repeating the process. This game mechanic is known as IGOUGO ("I GO YOU GO"). WEGO World War II is different. WEGO by its nature is about the player's ability to plan for and manage chaos; to find solutions to perceived challenges and accomplish the mission with the tools at hand. Despite the fog of war where the position and strength of enemy units is unknown, against a thinking opponent who must problem-solve and plan under the same conditions. Every decision you make must be carefully considered. Learn to think three moves ahead to outsmart your opponent!
WEGO World War II: Overlord includes multiple interconnected campaigns and stand-alone scenarios, featuring the iconic battles across Normandy’s hedgerows, the breakout towards Brittany, and the struggle for key cities like Caen and Cherbourg. The game uses stylized maps of Normandy over which a hexagonal grid system has been superimposed. This grid regulates land unit placement, movement, and combat.
Ground units range in size from company to regiment/brigade level and are represented on the game map using counters with stylized or NATO icons to display unit types.
Air assets represent Allied and German air groups that can conduct counter-air, interdiction, air resupply, bombardment, and ground support missions. Air reconnaissance assets can collect critical information about enemy location, unit types, and strengths.
Weather is modeled and can significantly influence air operations, supply efficiency, and airborne missions.
Naval assets represent the powerful Allied naval forces that supported the landings and subsequent operations. These assets can conduct naval gunfire bombardment, provide logistical support, and facilitate amphibious landings across multiple beaches.
Airborne and glider forces play a pivotal role, allowing players to execute daring operations behind enemy lines to seize key terrain, disrupt supply lines, or block enemy reinforcements.
Ground Assets provide additional capabilities that can influence the outcome of on-map battles. Ground Assets include electronic warfare capabilities and command activities, and specialized logistic actions, while logistics Assets provide essential resources that enhance movement, combat effectiveness, or replacements priority for player-selected units or formations. Securing supply lines and managing logistical constraints is critical to sustaining momentum during the invasion.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I've played it enough already having put 30+ hours into Stalingrad to say this game is excellent. The improvements from the last game make this one even more enjoyable. I highly recommend to anyone interested in the WEGO format and fans of wargaming in general. It is not as intimidating as it looks, everything makes sense. Great in game keyboard layout reminders too.
I've been playing Overlord for the past 6 months prior to Steam's release and have really enjoyed it. There is much to this game but with all the in-game help you can dive right in. The fidelity of the maps really add a lot and the extreme zoom levels are great for playing at higher resolutions. I'm into logistics and the way you can modify supply for units based on their orders is pretty sweet. Everything you need to know about a unit and then some is available with just a click. Same with terrain. When planning for attacks there is a lot of data presented for you to consider and combat results are pretty detailed. The game can really be as deep as you want it to be. There is breakdown/combining of units, lines of communication, realistic OOBs, weather impact, air and naval support. Obviously, the best part is watching how it all plays out WEGO style after carefully planning all your moves. I've found the AI to be a formidable opponent as well. There are just so many cool things about this game that I highly recommend it to all wargaming afficionados.
WEGO Overlord is fun, offers excellent scenarios, and well worth the time to learn the UI. For me a good game is about decisions, and less about the UI. The UI in the WEGO series is layered but the more you play the quicker it becomes almost seamless, leaving you decide on strategy and decisions by which you will win or lose. Having played WEGO Stalingrad the system has been adapted to Overlord in all the right ways. Amazing the game could so easily incorporate a naval invasion without bogging down game mechanics. Hats off to the developers for that. And if you love all the special forces involved in Overlord, they are incorporated into the game. Which adds a lot of variety and opportunities to experience the best way to put them to good use. No regrets buying the game. Looking forward to many fun hours playing. I hope The Battle of the Bulge is their next game, nudge nudge, wink wink.
The game is a very good simulation of the Normandy campaign and is very fun. I was not familiar with the series and it took me a little bit of time to really understand all the specific mechanism of the WEGO system, but one you got it, it's really super fun and interresting because it offers you more options and possibilities than a lot of others more classic wargames system. Absolutly recommend it.
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