
Dark fps shooter where player mission is to find missing pentagrams in 6 different maps and avoid deathly enemies
Modeled estimate, not a reported figure. How we estimate →
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About
Player controls lonely warrior character in this first person shooter with various enviroments. Player mission is to find pentagrams in 6 different levels. Finding pentagram finish levels and gives steam achievements. There are several different and dangerous enemies like slow Crawler monster, fast flying insects and most deathly bloody monster who has lot of power and they are also very fast. Player can collect and use different weapons, like rocket weapon, machine gun, shotgun, grenade launcher etc. Also player can pick up different items like more health, shield which protect limited time and increase player damage. Player starts levels without any weapons and his mission is to find different weapons and ammos so he can kill deathly enemies. After death player restart to start point. 6 different styled levels
- 6 levels with steam achievements
- Different weapons like: shotgun, grenade launcher, laser weapon, rocket launcher and riflegun
- Collect ammo pick-ups
- Health and shield pickups
Collect pentagrams to finish levels and achieve steam achievements
- Different enemies:
- Slowly walking monster
- Deathly flying insegths
- Big and fast bloody monsters
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
This game is a huge leap forward for Valkeala Software, it has full fledged settings now, not only the option to change resolution as was the case before. Gameplay-wise, it's alright, you get to shoot monsters and collect pentagrams across 6 large maps. It's not something to write home about but it does the job when you're bored.
More incredibly low effort shovelware from Tero Lunkka, complete with fake positive reviews from Russians. The main menu is a stretched, AI generated JPG. Clicking play will, for some reason, stretch the image differently. There are six levels, if you want to call them that. Each is just a bunch of Unreal Engine assets nonsensically mashed together. The art style is inconsistent, since it's just a bunch of random assets - the weapons nor enemies fit the environments. Some of the weapons have no sound effects. The first level is just a long bridge with enemies randomly placed about - and a forgotten hole in the floor about 30 seconds into the "game". While you're enjoying this garbage you get to listen to a single, looping background track. Do not give this shill your money.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 29 reviews with recorded playtime.
if QUAKE was powered by Unreal Engine, instead of the iconic QUAKE engine. here's the result. the weapons look really good, kind of cute cinematic atmosphere and looks to realism. easy to master it, circa 25minutes or less. https://steamcommunity.com/sharedfiles/filedetails/?id=3698144841
An asset flip with 6 already unlocked and accessible maps that throws you in with a weapon, and no tutorial or instructions? No thank you. While the maps are large, and detailed according to the environment, you'd think it's open world until you run into a random, invisible wall that prevents you from progressing further in a open field. Funny. FPS drops and lag are prevalent if your computer can't handle detailed graphics, and there's no options to resolve this properly. The Music is a looped track, and my gun doesn't even make any sound when I'm shooting. I've wasted 10 minutes of my time playing Way To Hell, so you don't have to. For that, I paid the price to tell you that it's not worth buying nor playing. Getting this game for free doesn't even do justice.
Way to Hell is a first person shooter. The player has to find missing pentagrams to finish a level while avoiding monsters and enemies. The game speed is moderate and the game maps are open world. There are six different game maps. Player can collect and use different weapons, like rocket weapon, machine gun, shotgun, grenade launcher etc. Also player can pick up different items like more health, shield which protect limited time and increase player damage. I played this on my Dell XPS 9570 with GTX 1050 Ti Max Q graphics.
[h1] "В поисках пентаграмм" [/h1] На первый взгляд и на протяжении всей игры Way To Hell является крайне дешевым продуктом, сделанный в кратчайшие сроки. Тут у нас просто 6 простых уровней, которые никак не связаны между собой и задачей каждого уровня заключается в нахождении пентаграмм. На всю игру всего 3 вида противников, которые просто ведут себя как безмозглые болванчики, и 5 видов вооружения. Разнообразия особо то и нет, за исключением локации. Время прохождения всей игры займет максимум один час. То есть даже для инди игры, Way To Hell очень слабый продукт. В этой игре хромает практически все. Игру не за что похвалить. Скучно, однообразно, неинтересно. Оценки игре не будет, так что просто оставлю негативный обзор.
Dude, add multiplayer for playing with friends!
I do not recommend
Way To Hell is a brutal, fast-paced shooter where your main goal is to rip through monsters without hesitation. With dynamic gameplay, tons of gore, a hellish atmosphere, and nonstop adrenaline, it’s the perfect ride for fans of intense action. UPD. willing to forgive even the old graphics and some ellements of ready-made assets. but, the opponents are very easy....
[h1]Описание:[/h1] Несколько скучнейших карт собранных из сотни раз виданных ассетов. Копия копии копий. Задолбало играть в одно и тоже... Мусор. [h1]Оценка: 1/10[/h1] [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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