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Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Sep 18 → 43.6/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 52.9Kreviews | 80% | — | $1.8M |
| $19.99 | 66.7Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muito top
jejejej... buenardo, Justo andaba buscado un game asi
为童年补票👍
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #65, worst UK #99 · 3 markets collected
Reviews, worldwide (the counter carries no country): 20.43/day in the week to Aug 12 → 23.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Hungarian, Polish, Portuguese - Brazil*, Swedish +3 more
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
总体评价: 对人性的思考 质量合格之作 (含有轻微剧透) 1.性能方面 因为是年代久远的游戏 我3070就足以2k全高100帧了 但我是用SDR1k屏用2kSMAA(因为sdr本身有抗锯齿)具体的帧数表现要看各位配置 2.剧情方面 在开放世界中不算长 剧情也没有什么深度 就是复仇 原本我是相当鄙视克拉拉的 但是她的死证明了我的愚蠢 也证明了她的歉意 主角对杀戮的思考 在泥沼中挣扎 最后与自己和解的剧情十分优秀 3.游玩体验方面 总体:负反馈高 正反馈低 第一次初玩狗系列是狗二 现在玩狗一没有新鲜感滤镜之后感觉拉完了 不符合人类直觉的地方极其多 我的时长有一半都是浪费在莫名其妙的死亡和跑图上 任务点永远是在没解锁快速移动的地方 物理系统十分垃圾 没法原地跳跃 没法攀爬石头 没法攀爬载具 就算一个地方离你一步之遥 一跳就过去了也不行 有的地方你感觉可以当掩体 R键摁死不给藏(点名不后悔顶楼的沙发) 油罐拿枪打不爆 车倒车蹭一下就炸了 别的车pit你给你顶飞了 你pit npc npc无动于衷 npc可以在车上开枪 你不可以 对面四辆车追着我给我当陀螺抽 我只能跟个小丑一样往有陷阱的街上跑 我玩的是高难度 枪的伤害十分猎奇 有时候高有时候低 一会狙击手打我打不中 一会打中了掉一点血 一会一枪给我半管血干没 重甲兵两发榴弹不一定死 但是他机枪打到我身上我肯定死 致敬能抗5发m50的重甲兵 直飞机飞过来你不能抬头 他就一直在你头顶 一直拿狙抽你 我点数都拿去点战斗了 但是停飞直升机要黑客 这不闹呢吗 rpg类型的加点十分抽象 你看这么多类型一定觉得有不同加点流派可以玩吧 并非 点了抗伤还是被颗秒 没点黑客被车追了只能被当陀螺抽 没点停飞直升机直升机来了只能干瞪眼 甚至你有了有时候你抬不了头也没用 bug也是极其之多 就我遇到的就包括但不限于主线的那个煞笔臭虫掉进虚空任务失败 npc站原地不动 视角移动人物移动不跟随 界面灵敏度忽高忽低 设置xy轴的灵敏度自动更改 开着开着车突然死亡 4.游玩建议 看门狗系列我只推荐游玩其中一部 如果看中剧情而非玩法 就玩狗一 仅仅被玩法吸引就游玩狗二
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good
bala (apesar de tudo)
bueno, definitivamente es un muy buen juego, fuera de las polemicas por los graficos que tuvo en su momento la historia me parece super solida y a mi parecer de lejos la mejor de la saga, el gameplay llega a ser muy diverso en la forma que puedes hacer las misiones permitiendote imponerte retos personales como derrotar a todos los enemigos sea a punta de plomo o de manera no letal haciendo que no te aburras facilmente del combate, la historia diria que es su punto más fuerte, el viaje del protagonista para no solo encontrarse a si mismo si no para enmendar sus acciones que lo llevaron al punto donde estaba me parece maravilloso. el juego tiene bastantes formas de aumentar el contenido y horas de juego pero hay varias que estan limitadas por las 300 trabas que te pone ubisoft para jugar el juego ( no olviden crear una cuenta de ubisoft antes de comprar el juego ) el ambiente de la ciudad es muy bueno dandote esa sensación de ciudad futurista pero tampoco a un nivel descabellado, tambien la ambientacion esta muy bien lograda para varios puntos de la historia en sus respectivas misiones y la banda sonora si bien no es la mejor esta muy lejos de ser mala, en la radio tambien hay varias canciones interesantes que a pesar de no ser de mi agrado la mayoria son canciones bastante disfrutables. respecto a la duración del juego no es muy largo, en 16 horas lo termine y eso que me ♥♥♥♥ a hacer una que otra misión secundaria o simplemente explorar un rato el mapa. como nota final le doy un 8/10, un juego que vale mucho la pena jugar y mas si consigues el juego en descuento, el rendimiento en PCs de bajos recursos es sorprendentemente bueno haciendo que puedas jugar sin necesidad de tener un computador que te cueste un ojo y el riñon derecho, la historia como ya mencione me parece la mejor de la saga por mucho, los personajes se sienten muy logrados narrativamente ( tampoco son perfectos pero si te llegas a encariñar con ellos ), el combate esta muy bien logrado haciendo que no solo sea divertido si no que no se sienta repetitivo, y el sistema de hackeos esta muy bien logrado teniendo un balance entre la acción de los disparos y el hackear cosas en el mapa y en las misiones, debido a como construyen a los personajes ( más que nada a los principales ) y el mundo, no se siente forzado el hecho de que se sientan como dioses ciberneticos capaces de hackear casi todo con una buena estrategia.
包好玩
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $83.5M | 156.3K | 94% | $29.99 | |
| $5M | 96.8K | 71% | $2.99 |
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| $1.8M | 2.1K | 77% | $24.99 | |
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