
In today's hyper-connected world, Chicago operates under ctOS, the most advanced computer network in America.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Sep 18 → 46.25/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 52.9Kreviews | 80% | — | $1.8M |
| $19.99 | 66.7Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2074 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
今年玩过最值的游戏
Oyun gayet iyi sıkıldığımda fln açıp oynuyorum
不错
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #65, worst UK #99 · 3 markets collected
Reviews, worldwide (the counter carries no country): 20.43/day in the week to Aug 12 → 23.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Hungarian, Polish, Portuguese - Brazil*, Swedish +3 more
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Топ симулятор Эйдена Пирса
先玩的狗2再回头玩的狗1,狗一的玩法上还是比较有特色。追逐战和潜行都可以结合黑客技术进行操作。射击手感就没那么好了,手枪中距离散步有点大,游戏自带辅助瞄准老是往身体上锁,而打身体一枪打不死人,这就比较矛盾,想爆头我还得和器灵对抗(。剧情方面中规中矩吧,剧情任务过程中有几处bug,会直接导致卡关(场景没刷出来导致需要保护的npc卡地里死了)。总的来说还是值得一玩的,作为几年前的游戏时至今日依然不算过时。
fun
史低十几块钱买的 主线剧情有始有终,支线和收集就太通马桶了,如果不是全成就党体验三四次就可以, 有车子开起来手感极差,轮胎抹了油一样非常难操控,不过主线开车的追逐戏不多 黑入摄像头还是很有代入感,一边黑入一边潜行遭遇战和流程站没那么枯燥
Great game, insane qualiy for a game this old
good game
没有玩过的手真是白长了。来个不阉割的重制吧我什么都会做的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 102.5K | 82% | $2.49 | |
| $2.4M | 21.7K | 79% | $4.99 | |
| $689.3K | 6.2K | 71% | $4.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $83.5M | 156.3K | 94% | $29.99 | |
| $5M | 96.8K | 71% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 2.1K | 77% | $24.99 | |
| $1.8M | 4K | 80% | $24.99 | |
| $1.8M | 8.5K | 90% | $14.99 | |
| $1.8M | 4.8K | 85% | $14.99 | |
| $1.8M | 1.9K | 95% | $24.99 | |
| $1.8M | 3.9K | 83% | $14.99 |