
In today's hyper-connected world, Chicago operates under ctOS, the most advanced computer network in America.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #31, worst UK #99 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 49.3Kreviews | 80% | — | $1.8M |
| $19.99 | 66.7Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very underrated game, aiden is like batman
Watch_dogs My favorite game ever made by ubisoft and the only game ill play even if i have completed it. Now yes Watch_dogs gets boring but hey atleast u got a fun gta style hacking game to play ehh? Watch_dogs is a great game but the amount of issues it can come with can be pretty exhausting. In example if u bought the Steam version of Watch_dogs u cannot play online because of some old ubisoft licensed game bug and also much more. But depending if u send a message to ubisoft asking for a multiplayer key they might just send u it if ur lucky. Did i enjoy Watch_dogs though? certainly i love every bit of it What will i rate it? 10/10 argue with me or not i will find ways to tell u this game is better than gta 5.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 20.43/day in the week to Aug 12 → 23.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Hungarian, Polish, Portuguese - Brazil*, Swedish +3 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥♥♥♥♥ for a game this old, its a masterpiece. absolutely do recommend
Goat
这射击视角是给人玩的???
el juego es entrenido, pero si lo juegas para tener todos los logros ya no tienen servicios de obisoft
游戏声在大一点好吗,我怎么有点听不见啊 ,,芝加哥怎么老下雨 ,大停电是真帅吧🥰
剧情挺不错的,主线玩着其实还挺爽的 但是本体+dlc总共100多个支线任务全是罐头给我打吐了,重复度实在太高 UBI的土豆服务器大家也都懂的,折腾半天联机任务根本连不上服务器,完全没法做
I first played Watch Dogs back in 2020, and ever since then it has become one of my favorite games of all time. No matter how many amazing games I have played over the years, nothing has managed to replace the feeling this game gave me. If you ask me, Watch Dogs is easily the best game in the entire franchise and without a doubt one of Ubisoft's Top 5 games ever made. This game is incredibly special to me and it will always have a place in my heart because it gave me an experience that very few games ever have. I genuinely enjoyed every single second of this masterpiece and I honestly believe I could replay it another 100 times without ever getting bored because everything about it is simply unforgettable. The gameplay is incredibly fun and gives you so much freedom to approach situations however you want, whether you prefer stealth, hacking your way through every encounter, or going in with guns blazing. The hacking mechanics were way ahead of their time and are still some of the most unique mechanics I have ever experienced in a video game. Being able to manipulate the entire city, hack traffic lights, raise bridges, disable security systems, use cameras to plan your next move, distract enemies, create traps, steal information, and turn technology itself into your greatest weapon never stopped being satisfying. The skill tree is also fantastic because there are so many useful and exciting abilities to unlock, and every upgrade genuinely makes you feel more powerful while opening up completely new ways to approach missions. There is also an incredible amount of side content, and I honestly never saw it as filler because almost everything was enjoyable. The Fixer Contracts were always fun, the Gang Hideouts were some of my favorite activities since they rewarded patience and stealth, the Criminal Convoys were intense and satisfying to complete, the QR Code investigations were mysterious and rewarding, the Digital Trips were surprisingly creative, the Human Traffic investigation was disturbing in the best possible way, the Missing Persons cases were interesting, and even simple collectibles gave me another reason to keep exploring Chicago. I never ran out of things to do because the game constantly rewarded exploration and curiosity. The world itself is fantastic, Chicago has such an incredible atmosphere, especially during the night when it's raining and the city lights reflect on the streets. The soundtrack is absolutely phenomenal and plays a huge role in making this game so memorable. Every single time I hear the music from Watch Dogs I get chills because it instantly brings back so many amazing memories from my first playthrough. It perfectly captures the dark, mysterious, and emotional atmosphere of the game, and it's one of those soundtracks that never leaves your mind. The sound design, the visuals, and the overall vibe create an unforgettable experience that I still haven't found in any other game. The story is absolutely amazing, dark, emotional, and full of tension from beginning to end. It isn't just another revenge story, it explores loss, corruption, surveillance, and the consequences of living in a world where technology controls everything. Aiden Pearce is honestly one of my favorite protagonists in gaming. He has such a dark backstory, his personality is serious, mysterious, determined, and incredibly badass. He reminds me so much of Niko Bellic because both characters carry emotional scars from their past and both feel like real people instead of stereotypical action heroes. I loved following Aiden's journey from beginning to end and I honestly think he is the best protagonist Ubisoft has ever created. Jordi Chin is one of the coolest and most entertaining characters in the entire game because you never truly know what he is thinking and his sarcastic personality makes every scene he appears in even better. Clara Lille is a genuinely likable character whose relationship with Aiden adds a lot of emotional depth to the story. T-Bone is an absolute legend with an unforgettable personality, brilliant dialogue, and some of the best interactions in the game. Damien Brenks is an excellent villain whose manipulative nature constantly keeps the tension high, while Raymond "Lucky" Quinn is a fantastic crime boss who perfectly represents the corruption at the heart of Chicago. Even characters like Maurice Vega, Nicky Pearce, Jackson, Iraq, and Defalt all leave a lasting impression and help make the story feel much bigger than just a simple revenge tale. Completing every single achievement in this game made me incredibly happy because it gave me another reason to spend even more time in a world that I never wanted to leave. The online mode is also surprisingly fun and something I kept coming back to. Online hacking, online tailing, racing, and other multiplayer activities are incredibly unique and fit the game's concept perfectly. What makes it even more impressive is that even more than a decade after its release, you can still find plenty of players online, which really shows how much people still appreciate this game. The Bad Blood DLC is absolutely phenomenal and one of the best DLCs Ubisoft has ever released. I loved that we got to experience another side of the story through T-Bone because he is such an amazing character and definitely deserved his own expansion. The DLC has a fantastic story, great gameplay, excellent missions, and a lot of enjoyable side content. My favorite part was the mysterious side missions involving Aiden. Every time I completed one, I couldn't wait to hear another phone call between Aiden and T-Bone because their conversations were so well written, interesting, and full of mystery that they made me even more invested in both characters. Those conversations alone made me want to keep playing because I always wanted to know what would happen next. The only thing I didn't like was having to buy the game again on the Ubisoft Store just so I could access the online features, but honestly I don't even care anymore because this game was worth every cent. Watch Dogs will always have a special place in my heart, and no matter how much time passes, I know it will never stop being fun for me. It is one of those rare games that I can always come back to and enjoy just as much as I did the very first time. In my opinion this game deserves so much more love and appreciation than it gets because it truly is a masterpiece, and I will always defend it as one of the greatest games Ubisoft has ever created. I will never understand the hate this game received because for me it represents everything I love about video games, and I genuinely believe everyone should give it a chance without listening to the criticism because they might discover one of the most memorable gaming experiences Ubisoft has ever created.
这个系列的玩法还是好玩的,而且一代相比二代罐头味淡了很多,故事更连贯和刺激。老游戏画面到现在也依旧够看
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 102.3K | 82% | $2.49 | |
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| $611.5K | 5.5K | 71% | $4.99 | |
| $17.5M | 115K | 78% | $9.99 | |
| $83.5M | 156.2K | 94% | $29.99 | |
| $5M | 96.8K | 71% | $2.99 |
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|---|---|---|---|---|
| $1.8M | 2.1K | 77% | $24.99 | |
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| $1.8M | 8.5K | 90% | $14.99 | |
| $1.8M | 4K | 80% | $24.99 | |
| $1.8M | 835 | 97% | $53.99 | |
| $1.8M | 1.9K | 95% | $24.99 |