
Build a resistance as you fight to take back a near-future London facing its downfall. Welcome to the Resistance.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 18 → 7.2/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−85% | 12.6Kreviews | 56% | — | $2.1M |
| $59.99 | 9.5Kratings | 56% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You can make almost anyone apart of your team fr
Watch Dogs: Legion - Ficha de Avaliação Gráficos: A minha avó desenha melhor - Dá para o gasto - Bonito, mas nada de especial - X Obra-prima da computação gráfica - Jogabilidade: Que M@RD! - Frustrante, mas jogável - X Podia ser melhor - Perfeição - História: Nem um saco de batatas tem menos enredo - Esquecível - X Interessante - Vou chorar a fingir que não - Som/Música: Prefiro silêncio - Passa despercebido - X Bom ambiente - Já pus na playlist - Duração: Acaba antes de começar - Curto mas intenso - Tamanho certo - Nunca mais acaba (no bom sentido) - X Dificuldade: Modo fácil já é difícil - Equilibrada - X Só para masoquistas - Souls-like a fingir que não é - Nota Final: Devolver ao vendedor - Passa o tempo - X Bom jogo - Compra já, não penses duas vezes - Conclusão: Watch Dogs: Legion tinha um conceito ambicioso - recrutar e jogar com qualquer NPC de Londres - mas essa ideia acaba por se tornar um truque superficial que não compensa uma história genérica, personagens sem profundidade e uma jogabilidade que já se sentia datada no lançamento. O conceito é maior do que a execução. Nota: 4/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.11/day in the week to Aug 4 → 7.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Dutch, Japanese*, Polish, Russian*, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩起来无聊死了,除了画质好以为剧情也很无聊
rozjebany matchmaking
Почти весь стоящий гардероб здесь заперт за донат-валютой. Покупать премиальные пиксели в уже оплаченной игре? Благодарю, но нет
根本进不去游戏,游戏进程是打开了,但一直黑屏,任何反应都没有 在设置的启动项里添加 -dx11 之后才能打开游戏,绷不住了
carino poi però diventa difficile
If this game, in the state it’s in right now, had been sold by a smaller studio, it would’ve been considered very good. But since it’s sold by Ubisoft, it’s a good game that clearly could have been much more — they had new ideas, but the whole thing feels rushed. Everything about the game is fine, but it doesn’t truly excel at anything, unfortunately. I recommend buying it on sale, because it’s definitely a game worth playing.
очень много доната и непонятный сюжет
кал
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 52.9K | 80% | $1.99 | |
| $16M | 18.7K | 79% | $24.99 | |
| $81K | 239 | 62% | $12.99 | |
| $12.5K | 33 | 88% | $14.99 | |
| $744 | 4 | 75% | $6.99 | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 3.3K | 89% | $29.99 | |
| $2.1M | 9.4K | 98% | $19.99 | |
| $2.1M | 1.7K | 91% | $29.99 | |
| $2.1M | 2.6K | 90% | $39.99 | |
| $2.1M | 3.6K | 84% | $14.99 | |
| $2.1M | 12.6K | 95% | $6.49 |