
Build a resistance as you fight to take back a near-future London facing its downfall. Welcome to the Resistance.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 625 reviews with recorded playtime.
Reviews
Themes across 622 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Was Good
1. Сюжет-2/10 2. Графика-7/10 3. Геймплей-6/10 4. Аудио-6/10 5. Динамика-7/10 6. Сложность-8/10 7. Время игры-10+ часа 8. Баги-9/10 9. Персонажи-2/10 10. Миссий-4/10 11. Локаций-5/10 12. Цена-брать по большой скидке (75-90%) П/с: Это не Watch dogs.
画面8分,画面真的很不错。体验1分都不想给,很难想象这是2023年的游戏,跟10来年前玩的那种什么孤胆车神拉斯维加斯差不多。开车手感一坨,人物动作一坨,剧情不知道,因为实在玩不下去。感觉还是育碧老一套的开放世界玩法。
its really bad 10 hours later it's still quite bad. flat voice acting. wooden animation. pathetic weak guns recruiting RNG team members is aight. the roll animation after a long fall is the only good thing i have to say so far. generic ass rpg 13 hours later i cant stop playing this. it is...fun
hey this game runs really really poorly! i just got done replaying cyberpunk and it was completely smooth, but on the same machine watch dogs can't manage a solid 60fps even without ray tracing on. i played it at launch with about the same experience, but wanted to try it again now that it's been out a while and i have a much better gpu/cpu. nope, still pretty choppy! in terms of the game itself: it's the best-playing in terms of watch dogs hacky-sneaky-shooty gameplay, save for the fact that they've removed the ability to auto-hack certain things while driving like traffic lights - you have to turn your camera around to do anything like that manually, which is near-impossible on controller. i really like the idea that there are levels of escalation based on your approach - if you start shooting guns, everything will pop off as much as it can, but get detected and you're only using melee weapons, things will be a bit more restrained. backup wont necessarily be called, etc. i still feel like watch dogs characters should be fully non-lethal, without having 3d-priinted military-grade weapons or whatever, and this is a cool step in that direction. the "recruit anyone" gimmick ended up feeling stilted. to make that work, they essentially nerfed every character from "you have all the tools you've unlocked" to a couple abilities/perks per person. that would be fine, but their tech for switching operatives requires awkward menuing and long fades-to-black/loading screens. if the whole thing had been more seamless, i wouldnt mind switching between operatives on the fly, but as it stands i never want to go through the process. the clumsy way the system is presented makes the idea that you're coordinating a big team of hackers seem farcical since theyll never ever go on a raid together, or tag-team missions, or anything like that. each person just goes in alone, and if they get incapacitated another person will come along and do the exact same mission over again. not to mention how little personality all the procgen'd characters have. it is quite literally impossible to care about anyone in your squad, with the exceptions of wrench and aiden if you have them unlocked because you at least have some history with them. on top of that, every single conversation comes with a loooong fade-to-black, then a black screen for a few seconds, before fading up on some canned camera angles and awful algorithmic lip syncing. it breaks the flow of the game completely. you can really tell which characters got the mocap treatment and which are just barking lines. as good as watch dogs 2 was, it's a bit difficult to go back to now that i've played legion for a very simple reason: when you need to download a file, the position of your physical body doesn't matter anymore. your connection to a camera or spider-bot will do the trick just fine, allowing you some clever uses of the gameplay mechanics to sometimes avoid combat. in watch dogs 2, even though you have that little roller bot, your body still has to be within range to download.
awesome
fun game need more of it
Хорошая игра для тех, кто хочет поиграть:)
Most of its gameplay is spent beating my head with a metal pan trying to figure out why my pc that should run games well suddenly freezes on this game ive purchased so far Otherwise its fun to mess around in
♥♥♥♥ ♥♥♥♥♥♥♥ sucks. Movement, hacking, the map, driving, characters. EVERYTHING. I've never regreted buying a game more
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Dutch, Japanese*, Polish, Russian*, Simplified Chinese, Spanish - Latin America +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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