
Following the critically acclaimed 2014 Game of the Year winner Wasteland 2, the RPG series that pioneered the post-apocalyptic genre in video games returns with Wasteland 3.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Italian, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 607 reviews with recorded playtime.
Reviews
Themes across 606 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
故事性比较弱,剧情基本就是带你去一个又一个战场的理由,特别是大部分交战的棋盘都比较小,有一种精心设计的小箱子感觉。游戏的战斗手感一流,掩体和掩体的耐久、弹药限制设计、布娃娃和弹道的视觉效果都非常有纯枪械背景下crpg的现代感。 高难度打下来的话本体没有多难的关卡,两个DLC比较有挑战性。虽然steam上DLC评价比较差,但我觉得神圣爆炸很值得玩,钢铁城有点半成品,可玩可不玩。两个DLC的大关卡设计模式是一致的,在你完成敌人保护的目标之前不断增兵,很有那种杀出重围的紧张刺激感。下水道口水怪那关应该是整个游戏设计得最成熟、最难也最好玩的一关了。相比起来本体大结局的战斗实在虎头蛇尾,难度甚至不如杀出吉佩尔帮和鱼神帮那场。其实尤马镇蒂伯莉那场也有点潦草,看着决战场里空空荡荡的三个帮派基地和几个多西尔的人,我一时间有点后悔挑拨他们内斗,不然也许会有一场酣畅淋漓的大战。阿斯盆强度有的,但战斗不是很连贯,有点难受。 PS:推荐一款类似的新游自由锁链。
good game, it a tier below divinity on turn based fun, so it still extremely enjovable, just avoid the dlcs
Great game. Decisions really matter both for story and game play consequences. Decent story. Draws you in and is quite addictive. I got 40 hours into one thorough play through, so you get a decent amount of value from it. Sometimes controls can be annoying and cause you to do incorrect things, but you can constantly quick save, so that makes up for it. Good RPG aspects to characters too. A lot of customization approaches. One of the better games I have played, one of the best of this type.
Truly an amazing game, but be warned. After a certain amount of playtime the game will grow more and more unstable, which is a shame but you may feel the need to speed up a little by the end before it breaks all together.
This game is most easy to compare with Fallout Tactics and new XCOMs. And it loses to both. First let's talk combat because it's 90% of the game. There are several mechanics missing in the combat: - Sneaking - Hiding behind walls or obstacles - Verticality And because of that all combat encounters feel exactly the same even though you get better weapons. You have a feeling that you instead of walking through natural cities or landscapes you rather go from a combat area to combat area. Each looking like a square field with scattered barrels, boxes and barricades. And they are all the same. In Fallout Tactics you mostly fight in urban settings, you can climb on the roofs and set up sniper nests, you need to fight in small rooms, throw grenades into caves etc. In XCOM even though the maps are procedurally generated they still look fresh most of the time. Even in Wasteland 2 the combat areas had more variety. Now, about the plot and quests. The only good thing I can say about it is that it teaches you that often there are no good options and you choose between two evils. That's pretty rare to say. Usually the RPG games have clear good vs evil explanation and you play as a "good" character but in real life choosing between two evils is a thing and I'm glad someone points that out in the game. +1. The quests mostly are independent and have no influence on the general plot aside from minor details like available merchants. Voice acting is not really believable, sorry. Too much acting. And the dialogs themselves are fairly boring and straightforward. The main theme of the game are cults, religion and affinity to clans but besides that there is nothing interesting. Compared to that even Fallout 2 explored more society models: gangs in New Reno, military government in San Francisco, elites in Vault 7, small gangs in Den etc. Each city felt different and had its own philosophy. In Wasteland 3 you don't have cities basically so that part is lost. Again even in Wasteland 2 it was better. Lastly, some words about inventory, skills and perks. They are mostly balanced except for the Initiative which is totally useless. Unfortunately due to some bugs, there are couple of OP perks which, once you acquire them, turn a game into a joke even on hardest difficulty. Those could've been patched long time ago but never were. Also armor level is totally useless in this game. On harder difficulties even with armor level close to 100 enemies will kill you in 1-2 shots as if you had 0 armor. Other than that the inventory management and crafting feels good and logical. Maybe would be interesting to see some randomness in weapon stats. So that when you get 4 Guardians they don't have the same damage and range but slightly different. But still it's ok. If you want to play a tactical RPG, rather look for something else. Wasteland 3 will be a waste of your time most likely
A lot of fun! Good loot, good story, decent graphics, pretty effects, fun and balanced levelling up and multiple endings where choices matter... It's a good one to pick up for sure and more fun with friends.
bug死档了,游戏很好玩
J'ai joué 25h, c'est assez sympa, mais j'ai décroché, notamment a cause de la difficulté mal calibré selon moi. Habitué des TRPG et CRPG j'aime optimisé mes équipes et jouer en difficile, mais la même au niveau le plus haut de difficulté je trouve ca vraiment simple et peu punitif, du coup je m'ennui et je décroche. Graphiquement c'est sympa, l'histoire est intéressante, les combats sont pas mal même si trop facile selon moi (attention j'aime la difficulté poussé a l'extrême). J'ai pas trop aimé le coté foutoir qui arrive a un moment, quand tout mes 6 persos ont un familier + un clone + une robot de soutien + un autre type qui nous suit.. On se retrouve a faire bouger une troupe de 15 personne, ce qui enlève un peu le coté équipe réduite.. Aussi le stealth est mal amené, il permet principalement de OS si opti sur un sniper full glass canon, mais a part ca aucune notion d'infiltration. Dommage selon moi. A tester si en dessous de 20 euros. 13.5/20
у мене двояке враження від цієї гри : плюси : - не поганий сюжет - цікаві битви - купа перків з яких можна зліпити цікаві білди мінуси : - скрипти не спрацьовують для активації квестів - уже виконані квести активуються знову , так і залишаються мертвим вантажем у списку задач , бо їх не можливо виконати ... - і ДУЖЕ страшний баг , не активується скрипт сітки битв !!! що не дає вийти з локації , і ГОЛОВНЕ що приходиться відкочувати на ранні збереження так що цю гру - НЕ РЕКОМЕНДУЮ !!! якщо все таки пограти , ставте на свій страх та ризик та готуйтеся до садомазо ...
[h2]Major Tom é o GOAT[/h2] Jogo bom demais, recomendo muito, principalmente o multiplayer! O Colorado te da decisões muito difíceis assim como muitos personagens memoráveis e momentos engraçadalhos pra lidar. A gameplay é muito boa, um dos melhores RPGs de turno que joguei, não é complicada, mas complexa, em algumas horas de jogo você já entendeu o pão com manteiga do jogo. Dica: se comprar as DLCs, é necessário estar em níveis específicos para as missões delas chegarem, se você estiver muito a frente na campanha (Nível 18 pra cima) elas não vão surgir, nem procure :c
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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