
Following the critically acclaimed 2014 Game of the Year winner Wasteland 2, the RPG series that pioneered the post-apocalyptic genre in video games returns with Wasteland 3.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Italian, Portuguese - Brazil*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 611 reviews with recorded playtime.
Reviews
Themes across 610 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Wasteland 3 offre uno scenario da gioco di ruolo veramente ben fatto e buon senso di progressione. Capisco chi lo vuole confrontare con il secondo capitolo ma non penso sia corretto. Il gioco merita.
Есть минусы конечно, я трахнул джокера одев членошапку (кто понял, тот понял) бесценно!
One of the greatest CRPGs to ever exist.
A good continuation to the Wasteland series that was revitalized with Wasteland 2. There are multiple things done better with consolidating skill bloat, pets are far more useful than in 2, adding stealth and more uses for skills in combat was an improvement, expanding weapon and armor crafting/modding, improved graphics, adding an interesting choice of using tv jingles as "classic radio tunes", and a decent enough story that doesn't fall into the traps of continued world ending threats. However there are some things that were step backs or could've been better. Switching to You Go I Go combat while easier to learn kills most of the strategic depth of initiative based combat from 2, and makes combat too much about who goes first. Like all the others this game does have a weird difficulty spike in it, though this one is at least confined to the final chapter of the story. Stylistically the game also took a could steps backwards with the removal of the typewriter UI and character art portraits, for straight reliance on the 3D graphics and a few 3D conversation heads. The game also seems semi at odds with its crafting system, where for much of the game you'll lack the scrap to actually engage with it. Likewise, while improved in some areas the modding of weapons and armor took a major step back with the removal of the ability to remove attached mods, which limits your ability to play with the system for most of the game, and certain slots are just lacking options that work for certain weapons. There is also some minor hiccups where if you play the story certain ways you lose the ability to craft some items. Finally there is also an annoying memory leak with the Ranger HQ, that can make the game unstable if you do too many things like crafting while there. DLC wise Steeltown is a good addition with interesting new mechanics and gear and Holy Detonation is honestly better than most make it out to be with an attempt to salvage challenge back into the YGIO Round based combat.
Najbardziej irytujące są bugi w tej grze. W połowie przejścia część drużyny opuściła ją na zawsze zabierając cały sprzęt bo w walce został postrzelony randomowy jeleń. Gra przedstawiła to jako "niepotrzebna śmierć niewinnych". Na liście zadań miałam 2 martwe questy bo jeden nie zaktualizował się po śmierci celu, a drugi odpalił się gdy obszar został splądrowany i nie było jak go wykonać. Rozgrywka trochę liniowa, bez porywających historii towarzyszy, konkluduje się w jednej decyzji po finałowej walce. Dla fanów RPG jest to rozczarowujący tytuł.
Loved getting licked by a goat
+
la verdad que por lo barato que lo podeis pillar es un 10/10 , cierto que tiene algunos bugs ligeritos pero bueno guardar y poco mas , bastante decente para hoy en dia .
Wonderful Land
Scratched that Fallout New Vegas itch I have been trying to scratch for a long long while
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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