
Loot. Craft. Build. Defend. Fight. Survive
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i][b]Неплохая игра, похожая на диабло, приятная графика неплохая музыка, для любителей гринда.[/b][/i]
[h1]Описание:[/h1] Слешер гриндилка, которая выглядит очень дешево... Вроде ниша жанра почти полностью свободна. Есть несколько мастадонтов, а простых игр на пальцах руки можно пересчитать. Садись да делай... И вот ребята сели и сделали... Сделали да не то... Симпатичная графика, герой двигается прикольно, монстриков бить можно, но все остальное через одно место. Тупые квесты, хилые награды, почти нет предметов, умения не работают (у меня не срабатывало на клавиатуре). Халтура полная... Зачем было вообще начинать если до ума довести не можете. На текущий эта игра из типа: вроде красиво, но не интересно. Не тратьте деньги и проходите мимо. Только настроение портится от такого треша. [h1]Оценка: 2/10[/h1] [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a funny game where you're a warrior/samurai/archer or whatever class you pick and you're walking around and crushing enemies. You have a base where you can use the gold coins you've gathered to master the next level items and get the next tasks/quests. The more you play, the more you have to use skils to fight different monsters. The game is highly addictive and really not bad, especially for achievement hunters. This game is very easy to 100%. Although it may look simple, you have to keep trying to defeat the big bosses. Yes the hitboxes aren't that great, and it's not the smoothest game in the world, but it's actually really well made for what it is. You can craft bases, gather resources from built houses, farm resources by destroying objects, upgrade gear, weapons and rings, and much more besides. Choose from a variety of classes: Samurai, Knight, Magician, Archer, and likely more. I played as a Samurai. https://steamcommunity.com/sharedfiles/filedetails/?id=3516659128 Combat is straightforward—left-click to attack—but limited. You can only shoot left or right, which feels clunky and unsatisfying. From what I caught, the story involves demons attacking and you helping defend the world as a warrior. It’s a simple premise but gives enough motivation to push forward. The quest design is also very basic: Deliver this item, Kill a few enemies, collectin certain ressources, escort missions and once completed: Earn gold and experience in order to level up faster. Overall: 7/10 - Clunky, but fun two hours and quite easy to 100%.
overall alright for in between.
Análise.
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Warriors' Wrath is rough, not good at all. There is no story, no motivation to do anything except just do this for that person and that for this person. It isn't the worst I've ever played, but it definitely isn't worth a buy.
It has potential but just has too big of an amateur feel to be worth my time. Key bindings and UI are garbage and overcomplicated. Might revisit it at a later date due to it having local co-op (use Parsec).
[h1] Add to library. Uninstall from library. Remove from account. [/h1]
This is an unusual action RPG/crafting/building hybrid game with a Japanese/demon fighting theme. The concept has tremendous potential but the implementation here is sadly lacking. The 3D rendered landscape is nice, if low poly, but the characters are all 2D sprites. The game works but doesn't feel great to play. The way enemies just spawn out of nowhere is frustrating and unenjoyable. On the other hand, it is very cheap. Regardless, there's no "maybe" options here. This game might have found greater success on consoles or mobile.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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