
Realistic, immersive, breathtaking. WARNO is the ultimate World War III battle simulator from the masters of strategy, Eugen Systems. A Cold War turns decisively hot as you command hundreds of units on a beautiful and brutal battlefield. Outsmart, outfight, and lead your forces to total victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 19 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 16.1Kreviews | 80% | — | $21.1M |
| $39.99 | 28ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1020 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
已卸,懒得喷。有空了来喷一下。本来拿卡牌游戏代餐玩的。火炮削弱谁看得懂我请问了本身炮就是边中边不能抗线不能进攻不能卡点只有无风险打伤害一个功能,伤害还有几十秒延迟。是个人都能躲。现在把无风险削了变一次性耗材那这个单位生态位是?你欧削炮加前摇理由竟是炮炸不到炮,炮连炮都炸不到不正是说明炮就是搞笑单位伤害随便躲,怎么能和削弱炮联系起来的?炮炸不到坦克怎么不给坦克加个几十秒前摇?我就想问你们玩你们自己的游戏吗?
GIB MIR MORPHIUM! GIB MIR MORPHIUM! -Strongest panzergrenadier, failing to kill a t-55 with a panzerfaust 44
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
打折太慢了
Amazing game for those interested in intense strategy-heavy 1v1 battles. There are lots of different playstyles and divisions to try out, each with tonnes of stuff to learn. I mostly like playing light/airborne infantry and fighting defensive, attritional battles but mobile warfare strategies focused on achieving and exploiting breakthroughs, or strategies involving late-game massive armored assaults are among the many others to try. Balance is excellent so all of these are quite viable. Maps are mostly great and represent a large improvement over those in steel division 2. Optimization is also so good - performance is amazing for the scale depicted. My only complaint is that the developers are slow to add anything that can't be sold as DLC. It took them almost a year to implement a small artillery rework. So as a result there are imbalanced maps which have gone forever without changes and there is still no division or map ban system for ranked.
Game is peak, although if you are doing PvE then expect the Tic Tac Toe level tactics from the AI. Also be prepared to spend a lot of DLCs if you want more divisions.
Когда не можешь с парнями чилить вживую за пивом, чилишь в Варне
Гра непогана. З мінусів - багато москалів
优化比断箭好太多了
傻逼欧根,还不发售新DLC
WARNO is a game made in France
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.6K | 87% | $19.99 | |
| $1.3M | 3.4K | 78% | $9.99 | |
| $10.4M | 9.6K | 79% | $39.99 | |
| $9.1M | 7.5K | 60% | $44.99 | |
| $15.5M | 29K | 88% | $14.99 | |
| $15.8M | 15.8K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.1M | 22.1K | 91% | $29.99 | |
| $21.2M | 22.4K | 77% | $29.99 | |
| $21.1M | 12.8K | 51% | $69.99 | |
| $21M | 31K | 76% | $24.99 | |
| $21.3M | 28.7K | 88% | $29.99 | |
| $21.3M | 23.1K | 83% | $39.99 |