
Realistic, immersive, breathtaking. WARNO is the ultimate World War III battle simulator from the masters of strategy, Eugen Systems. A Cold War turns decisively hot as you command hundreds of units on a beautiful and brutal battlefield. Outsmart, outfight, and lead your forces to total victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 19 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 16.1Kreviews | 80% | — | $21.1M |
| $39.99 | 28ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ai slop
Store page is saying 50gb disk space it's actually 90gb.
Big step up compared than wargame red dragon, AI is a LOT more fun to fight and workshop provides access to bunch of cool and funky mods
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏非常难上手,而且没有匹配机制,新手进游戏纯当炮灰,比隔壁断剑难操作很多 其次是玩的人少 游戏特色10v10大局平均差不多十几二十分钟才能凑一个 单位比隔壁断剑丰富,音乐不错 但游戏性我感觉真没隔壁好
great game thought sever are dead and all updates are dlc.
Дивна але гарна гра. Чим довше граю - тим більше хочеться її знести нахер. Розробники гадки не мають в який бік рухаються. Наразі єдине в що граю.
I'll be another one of the voices that advocates for "Mixed" reviews. WARNO is a fun game, with serious non-gameplay related issues (the thankfully fixed GPU freezes and the still unfixed connectivity issues that disconnects you from their server ~20-30% of your games) and an, unfortunately, unambitious balancing philosophy (I wish the game leaned even more into asymmetrical balancing and making playing NATO vs Pact a truly different experience).
Get rid of the AI loading screens.
Base game is solid but the mods make it amazing and the modding is extremely easy.
been playing warno for a bit now, and i'm honestly hooked. when i first started, i had no idea what was going on. i kept losing units for no reason, forgot supplies existed, and didn't realize how important recon was. after a few games though, things started to make sense. every match feels different, and it feels so good when a plan actually works. it's one of those games where you learn something every time you play. the battles are sick too 😛🤙🏻🎸 seeing tanks roll in while artillery is going off and helicopters are flying overhead just looks awesome.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 4.5K | 87% | $19.99 | |
| $1.3M | 3.4K | 78% | $9.99 | |
| $10.4M | 9.6K | 79% | $39.99 | |
| $9.1M | 7.5K | 60% | $44.99 | |
| $20.1M | 37.7K | 86% | $14.99 | |
| $19.8M | 19.8K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.1M | 24.9K | 90% | $29.99 | |
| $21.1M | 12.8K | 51% | $69.99 | |
| $21.2M | 22.4K | 77% | $29.99 | |
| $21M | 31K | 76% | $24.99 | |
| $21.3M | 28.7K | 88% | $29.99 | |
| $21.3M | 23.1K | 83% | $39.99 |