
Realistic, immersive, breathtaking. WARNO is the ultimate World War III battle simulator from the masters of strategy, Eugen Systems. A Cold War turns decisively hot as you command hundreds of units on a beautiful and brutal battlefield. Outsmart, outfight, and lead your forces to total victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 19 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 16.1Kreviews | 80% | — | $21.1M |
| $39.99 | 28ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Me gusta no he ganado ninguna partida
CLICKS / SECOND spam, is most important measurment in this game.. and NOT skill, NOT stategy, NOT tactics... Very good idea "cold war gone wrong!" and going to worse and worse direction. SINGLE PLAYER mode is better that MULTIPLAYER tho.. MULTIPLAYER has better options else where now :/ Althow I would like to see this game with its unique idea to sucseed...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
WARNO est pour moi l'un des meilleurs RTS modernes sur la Guerre froide. Le jeu a certes quelques limites graphiques lorsqu'on zoome au maximum, mais je pense que c'est un choix volontaire afin de garantir une excellente optimisation et des batailles de grande ampleur. Dans un RTS, je préfère largement cela à de beaux graphismes qui feraient tourner le jeu au ralenti. Développé par Eugen Systems, un studio français basé à Paris, WARNO réussit un excellent mélange entre arcade et simulation. Il est assez accessible pour les nouveaux joueurs tout en restant suffisamment profond pour les passionnés de stratégie. Son autre grande force est la variété des nations jouables, y compris la Belgique. Et honnêtement, combien de jeux de stratégie peuvent se vanter de proposer la Belgique comme faction jouable ? Pas beaucoup. Le jeu est encore meilleur entre amis : entendre quelqu'un paniquer après l'apparition soudaine d'un ATGM ou d'un raid aérien est toujours un grand moment. D'ailleurs, l'apparition d'un ATGM soviétique face à une colonne de chars de l'OTAN est probablement l'une des expériences les plus ignobles que puisse vivre un commandant dans WARNO (vécu). On passe très vite de « tout se déroule selon le plan » à « où sont passés mes chars ? ». Les dialogues des unités ajoutent aussi énormément à l'immersion. Voir son infanterie se faire prendre sous le feu ennemi et entendre à la radio « HUBERT, COUCHE-TOI ! » rend les combats plus vivants et peut créer des moments particulièrement drôles lorsqu'on ne s'y attend pas. Au final, WARNO est un RTS immersif, fun et riche en contenu, que je recommande à tous les amateurs de stratégie militaire et de Guerre froide.
Jogo completo de estratégia em tempo real. Leva um tempo para pegar o jeito mas vale a pena. COMECE PELO TUTORIAL!
I don't think the Devs have ever playtested their own game
To be clear: it is not a review for the game itself (which is pretty decent Eugen systems game - it is for a terrible system that they introduced last year, apparently, picking up from Paradox, i guess. New patches are incompatible with old saves and they've restricted old versions, so my solo campaign game is ruined.
The best Cold War RTS on the market right now. If you played Wargame: Red Dragon, it's a no-brainer — it takes everything good from that game and adds tons of quality-of-life updates. The graphics are awesome, the deck building is super addictive, and the battles feel massive and intense. Yes, it has a steep learning curve and you will get wrecked in multiplayer at first. But once you understand the mechanics, it’s incredibly satisfying. If you love tactical strategy and military history, just buy it. 10/10.
好玩,比起传统暴兵平推的rts pve,这个游戏人均玻璃大炮,地形玩法很多
Big step up compared than wargame red dragon, AI is a LOT more fun to fight and workshop provides access to bunch of cool and funky mods
Нам скучно, застой, хочется движухи...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $21.1M | 24.9K | 90% | $29.99 | |
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| $21.3M | 23.1K | 83% | $39.99 |