
Based on the classic tabletop game, Warhammer Quest is an addictive mix of role-playing and strategy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Based on the classic tabletop game, Warhammer Quest is an addictive mix of role-playing and strategy.
Lead your group of brave adventurers through the perilous dungeons of the Warhammer World in the search for wealth and glory!
Level up your party of heroes. Loot weapons, armour and mysterious artefacts from fallen enemies. Crush Orcs, Goblins, Trolls and more ferocious enemies!
What perils lurk in the darkness? Only the mightiest warriors will survive.
The standard edition includes 4 heroes, 3 game areas and a special Vampires and Zombies tileset & enemies pack. There are additional in game options to buy up to 7 more heroes, 5 extra weapons and a Skeletons & Necromancers enemy pack. The Warhammer Quest Deluxe pack includes all of these extras.

Warhammer Classics
Warhammer Classics is a collection of the greatest titles from the annals of Warhammer video game history, spanning the last 30 years, brought back to life as a series to celebrate their iconic legacy.
Because of their classic nature, some of the content may not accurately reflect current depictions, lore, or presentation within the current Warhammer universes and settings
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's not as if a negative review is meaningful now, just frustrated that yet another solid conversion of a tabletop game to PC has been de-listed and co-opted into a worthless excuse for a game, designed for mobile originally, and rife with micro transactions and poor excuses for content options. Warhammer quest itself, both as a tabletop game and in it's video game version were excellent. It only ever really appealed to a minority of the gaming community, even as a tabletop game, it didn't find all that large an audience among Warhammer gamers. I can only guess that this was the impetus behind the reasoning which lead to entrusting the IP's continued production to Perhchang! - a sorry excuse for a games developer. When Ticket to Ride was done wrong in similar fashion, I resolved to boycott not just the purveyor of the video game they shifted to (ie. Ticket to Ride is a board game, that got an excellent video game adaptation, and then got their license sold off to another company which caused their digital game version to become defunct and no longer available. While the new controlling entity moved all content behind a paywall and proceeded to generate a dumbed down version of the game for PC etc), I also resolved to boycott the company which created the IP and owns the title for printing the board game, in their entirety. I won't purchase from or support them in any way, given how atrociously they've decided to treat paying customers. So then, should I do the same with Games Workshop and Warhammer? GW and the Warhammer universe have been such a large part of my gaming landscape for decades, going back to buying White Dwarf off the rack at the comic book shop before I knew what a game store was. Buying miniatures by mail, for my friend and I to try and create our own war game (we had very little idea what Warhammer really was, or what a war game would look like, and we certainly knew of noone to play with, there was no game store in our town). Eventually that all changed and someone started a store in our town, I fell quickly into the rabbit hole of D&D, Paladium, Rifts, Shadowrun, GURPS, Cyberpunk, Magic the Gathering and of course Warhammer. Tough to walk away from any of that, those were my worlds for decades of my life. Sadly many of them have gone so far in efforts to pander to greed executives, I don't recognize the worlds they try to provide any longer (D&D, MTG & WOTC, but also GW & Warhammer to a great extent). So yeah, I will walk away from Games Workshop and Warhammer, same as I've done for D&D, MTG and Wizards of the Coast. When I say walk away, I don't mean I'm going to uninstall and toss in the trash everything I own from them, but rather, I won't give them further money. They can't be trusted with it, obviously. How bout you? Do you care what sort of content or quality your money goes to support? Or do you not care, as long as you get the next big flashy thing? Just note, that now days, 9 times out of 10, you do NOT get what you pay for... and the gaming community is full of players who have grown up in an environment where that's fine, cause that's all they've ever known. We should blame ourselves for that, as we're the ones who didn't hold content creators to better standards of quality. Too late now? Perhaps. Whatever you're playing, where ever you are, I'll be tilting windmills somewhere else very likely.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Can't purchase new characters, online shop down. No idea why they can't just make a simple patch to make them free or already owned.
Feels like playing the original board game, which is the highest compliment I can think of.
Fun at first but boy is this a grind. You need to pay increasing amounts to level up your characters and the loot sells for 1/4 of its listed value. Moving through the dungeons is exceptionally slow because the character movement is designed for being in combat. When you have 20 squares to move and can only do 4 at a time it makes for absolutely riveting gameplay. The combat itself can be very strategic, but be prepared for only a fraction of your attacks to hit. It was a maddening experience.
Note that this game isn't available any more. I think this game is basically OK and a basic adaption of the board game, but the time I played it, I got bored quickly. It's was also originally a mobile game, laced with micro transactions that translated to the PC version, but got somewhat elevated by providing the paid content as additional DLC. You see, if you don't buy and get hold of the "deluxe" version, you are stuck with the 4 characters you get initially, what is about 1/3 of available characters. Worse, there is a f2p version of the game now, where they realized this stuff. Unless you are a really fan of the franchise, keep off the game.
You cannot DL the extra characters, item etc. It would be very easy to have just patched this in but alas it seems it is no longer available on the store. If a Dev or Publisher sees this please do us a solid and patch this to include all DLC. Or does anyone know of an alternative source of the full game?
Great game shame the DLC can't be downloaded anymore.
Had this game before it was taken off Steam Store, it's a BLAST. Lots of fun to be had running a pack of 4 through randomly generated dungeons full of traps, loot, and hordes upon hordes of enemies! As your warriors grow in power, they'll lay ruinous waste to foes that had previously been dungeon bosses as casually as wheat before the scythe! of particular note is how dangerous running too many wizards can be, if your winds come up ZERO you'll likely get jumped by mobs as well as not being able to cast any spells, and if that happens in a crucial moment, it could be game-ending, depending on your settings! or it could just ruin an otherwise solid dungeon run. Another favorite mechanic is the Inventory system, that allows you a certain number of equipment slots of each rarity, to be assembled at your discretion. this leads to times when you have to downgrade one type of equipment in order to satisfy another, which is a fun and interesting dilemma to engage with. However it also draws contrast between certain classes that have more or less items to find total, and more/less different types of items (IE the Troll slayer has arm bands and axes, exclusively, whereas the Witch Hunter has pistols, blades, stakes, amulets, armor, ammo, etc. It just means certain classes can spike in power towards the mid to late game, while others are pretty limited in what they contribute overall. Anyhow, fun game, decent sound and music, definitely find yourself pretty immersed, and the titular Quests (the other half to the Warhammering) have great writing, clever pop culture and warhammer references, as well as an overarching plot of various enemy factions seeking to bring ruin to the Lands of Men, which you and your party can and must rebuff! Plus a pretty expansive map of the South Eastern Empire (as depicted in the Total Warhammer series) will have you saying "well gosh, I've sacked this city before!" time and time again.
if you are into super oldschool turn based games this is fun and decent. not my personal type of game but when im older and want to slow time a bit, ill relax through this ones gameplay. good game MR workshop, love your content always. this one needs to age like a fine wine in my case (mind the pun)
I really liked this game for what it was. Their also is a direct sequel to this game that i also can't buy here anymore if i wanted. Instead they introduced a free to play model for their third adventure. And that is where they lost me. I would rather pay for my game and don't have to deal with pay to win ♥♥♥♥. THIS IS RECOMMENDED!!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $986.2K | 5.9K | 89% | $6.99 | |
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| $986.6K | 2.8K | 84% | $19.99 | |
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