
Vermintide is an epic co-operative action combat adventure set in the End Times of the iconic Warhammer Fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 26 → 0.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 21.5Kreviews | 80% | — | $15.3M |
| $39.99 | 2Kratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Weapon goes woosh. Bad guy dead. Very small but good. Keep it up my ♥♥♥♥♥♥s.
Группа из четырех грузчиков пытается дотащить бочки с порохом без страховки пока им мешают приступы шизофрении и толпы врагов вызванные этим приступом. 100 грамм за Зигмара
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Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Italian, Polish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bots annoying as hell and not way to turn them off or choose what bots come on mission and no MODs to fix this ♥♥♥♥♥♥♥♥
I've played this on both 360 and PS4 before, so when it went on sale it was a no brainer. Once I got to playing again I remembered why I put so many hours into it. The game runs well, even on an older machine like mine. Graphics are sharp as a tack. Character models, weapons, enemies, levels, everything looks great! Most of it is based on actual models or artwork from GW so a lot of it looks very familiar. Get into combat and blood, heads and limbs fly everywhere! Skaven being chopped down in droves, warpstone bullets zooming about, It looks amazing! Sound is great as well. The characters chat and bicker with each other. Even though thy're AI (If you're playing without friends) they feel so much like a real party. A group of unlikely comrades forced to work together for the survival of both themselves and the world at large. Voice acting is spot on. Each player hero is steeped in character and has loads of spoken lines, a lot of which change depending on the character they're addressing. Weapon impacts sound solid and painful. Gunshots and Skaven squeaks all adding another load of immersion. The level up system is different and probably puts new players off when they find that killing Skaven actually does nothing. They are simply an obstacle to be removed. They don't provide EXP. You only get EXP when you complete a level which also nets you some loot, the rarity of which can be enhanced by upping the difficulty and grabbing collectables in game. You get new weapons and accessories but your actual character does not improve. Basically, you need to get good. I mentioned the levels, of which there are many. Each has its own charm and feel and sometimes come with additional objectives. This doesn't happen much at first but the later levels will be asking you to throw explosive barrels at pillars or carrying sacks of grain to a point on the level while under near constant attack. This level variation is a good thing in theory. Unfortunately it also leads to the biggest issue I have with the game. The AI. It sucks. Big style. This is a team game like Left for Dead. You can play with up to 3 friends, which I assume is how the game was meant to be played, or if you don't have enough players to fill your party of four, the rest will be played by bots. As a team based game you need to work together, covering each others backs and helping with objectives. On early levels where you're just running around trying to get to the end it's not a problem. The bots will sort of follow you and will defend themselves when attacked. They also heal and sometimes use items. Sadly, when trying to do more complex objectives they are worse than useless. They don't pick up items that need to be carried, they don't protect you while you're doing an objective. They just run around aimlessly hacking at the enemy. This in itself wouldn't be an issue except they don't prioritise watching your back or aiding you at all. For example, in one level I'm carrying a barrel which will explode if I get hit. I can drop it and fight the enemy and carry on but ideally I need someone behind me to make sure I'm not hit in the back and perhaps two in front to clear the way. Where are the bots? Miles away just fighting some random pack of enemies. They don't assist at all. They don't even stay close. Instead just hacking away until the group of enemies they're focused on is dead which is no use when I need to get 8 barrels from one side of the level to another and the enemies constantly respawn. With other human players all carrying barrels or defending those that have them this mission can be a breeze, but the bots make it more like a tedious slog. It gets worse though as the bots will split up so they are easily taken down by special enemies (Like the Gutter runner who pins you down until another hero gets them off, or the Slaver, who grabs you and drags you away to your death unless another hero intervenes). They also have a tendency to fall off ledges in certain levels and need another player to pull them up. Otherwise they die. So you have to do all this fetching and carrying, on your own while at the same time keeping an eye on the bots and making sure they don't die because if they do you risk being totally overwhelmed. This could have been avoided somewhat if you had a bit of control over them. A simple "Protect me" "Attack this target" "Pick up this item" system would have been fine. There is even a ping button you can use to highlight things but they decided not to give you that level of control in case it made the game too easy. Apparently there is a mod you can download to help a little but its still not great. I don't like using mods. I prefer to play the game as was intended so I can do an unbiased review. Its a real shame. I really like this game. I'm big into Warhammer and playing this really felt like it was made with a lot of love. Its very immersive and incredibly satisfying when you finally start to smash through easier levels without breaking a sweat. There is so much right about this game. I definitely can't dispute that. Its just a bit frustrating that a lot of the difficulty comes not from the enemies being harder but the awkwardness and sometimes outright stupidity of the AI that is alongside you leading to failed missions and some of the harder ones being an absolute chore to play through. I don't mind getting killed, but if I'm being hindered by my own AI team then that becomes a real problem. Overall I do have a very positive opinion of it and I'd certainly recommend it. Especially if you're a Warhammer fan. You'll find plenty to enjoy for your first few hours and is even better with a group of mates. If you decide to try the harder levels with AI, Well, Don't say I didn't warn you!
Игра — настоящий подарок для фанатов Warhammer и кооперативных экшенов! Атмосфера мрачного мира, наводнённого ордами скавенов, передана на ура: грязные улицы, тёмные подземелья и эпичные битвы. Геймплей затягивает — динамичные сражения, где каждый удар чувствуется, и необходимость слаженной командной работы. Пять уникальных героев с разными стилями боя добавляют разнообразия, а система лута мотивирует проходить миссии снова. Графика и звук создают полное погружение. За 60 злотых (примерная цена на распродажах) — отличное сочетание цены и качества. Рекомендую всем, кто любит Left 4 Dead, но хочет чего-то свежего и с душой Warhammer! 8/10
Vermintide: Mãe e pai, qual é a minha história? Left 4 Dead: Bem, filho, eu e sua mãe nos conhecemos em um lugar chamado "Ubersreik", um lugar muito bonito. Payday 2: Ah, sim, aquele lugar é lindo, e a arquitetura, meu Deus! Seu pai era um cara tão charmoso! Left 4 Dead: Na verdade, foi seu tio Diablo quem me apresentou à sua mãe. Payday 2: Claro que foi! Você era muito tímido! Left 4 Dead: E então, uma coisa levou à outra neste hotel chamado "Warhammer" e você nasceu! Vermintide: Que história linda! E vocês dois são tão bonitos, mas com qual de vocês eu me pareço mais?! Left 4 Dead: Bem, filho, você tem muita sorte. Você é como uma mistura das melhores coisas que nós, eu e sua mãe, temos. Você é humilde, o que significa que você dá muita coisa para todos. Tesouros, quero dizer. Você é cooperativo com os outros. Você é tranquilo, bonito e sua mente é como um grande espaço aberto. No entanto, você é muito brutal. Seu amor por sangue e violência nos assusta. Mas sua habilidade em criar e aprimorar seus brinquedos é simplesmente incrível. Assim como sua mãe e seu tio. A essa altura, você já entendeu tudo. Este é provavelmente o melhor jogo lançado este ano. COMPRE JÁ!
От второй части отличается более выраженным гриндом в прокачке шмоток. Атмосфера более дарковая, из за этого хуже читаемость объектов. Локаций менее разнообразные и онлайна почти не осталось, но на разок сойдет.
Обычная прогулка по Челябинску, ничего нового
Ugly women, DEI cast, cringe dialogs. They checked all the WOKE boxes.
你奶奶滴bug是真多啊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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