
In a world ravaged by war and dominated by magic, you must rise up to face the Chaos hordes. Playing solo or with up to four players in local or online co-op, choose a hero from four character classes and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
“Keep your eyes on this one, because it’s one quality Action RPG” – Entertainment Buddha
In a world ravaged by war and dominated by magic, you are the last hope for the Empire of Man against the Chaos hordes. Playing solo or with up to 4 in local or online co-op, choose a hero from 5 character classes with unique and complementary skills, and prepare for epic battles wielding some of the most powerful artefacts of the Old World.
• THE FIRST HACK AND SLASH set in the Warhammer Fantasy world, told through an all-new story written by Mike Lee (a Black Library author) and featuring a soundtrack composed by Chance Thomas.
• FEROCIOUS BATTLES: from the sewers of Nuln to the ruined streets of Praag, fight your way through monster hordes using over 180 different powers. Activate your bloodlust, a devastating skill, to escape the most perilous situations.
• 5 CHARACTER CLASSES, each with unique skills and customisation: a soldier of the Empire who can take heavy damage, a Dwarf specialised in melee combat, a High Elf who deals ranged damage by manipulating magic, a Wood Elf who lays deadly traps and wields the bow like no other, or a versatile Dwarf Engineer who can blow off steam, literally!
• AN XXL BESTIARY with over 70 monsters aligned with the Chaos Gods and unique bosses. Battle Nurgle's minions, Khorne's spawn and waves of other vile creatures!
• OPTIMIZED FOR CO-OP: solo or with up to 4 players, local or online, the class synergy and interface have been designed for co-op. Combine different skills and powers to create even more devastating effects.
• HIGH REPLAY VALUE: Story mode, a boss rush mode, countless dungeons and regular updates offer a rich and varied gaming experience. And with 10 difficulty levels, you can find the right challenge to test your abilities.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−95% | 6.5Kreviews | 58% | — | $157.8K |
| $19.99 | 4.1Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
худшая игра в которую я играл за свою жизнь
Yer basic Hack an' Slash...Level up....Rinse an' Repeat. Nuthin' new here ya haven't done before. Better than some - not as good as others. Just be ready for the DLC's if you wanna get some serious fun outta this. ⭐⭐⭐'s
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 25 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese, Polish, Portuguese - Brazil +1 more
| $1.49−95% |
| 296ratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's an extremely short game that feels insanely long and NOT in a good way. The "Different" areas of the game are actually only different in the color of the chaos banners and the types of enemies encountered. The level layout is formulaic and boring, all boss encounters being locked in dungeons, with an almost exactly identical tile layout. It becomes old after the second dungeon and there's four of them as of last time I played.
A fairly entertaining ARPG if you can get it during a sale, which happens often these days. I got my copy with a 90% discount. The gameplay is very competent albeit limited. Each character has only a couple of builds you really want to go for and they aren't varied at all. For my playthrough I chose the dwarf slayer because that's what's on the box and he's fun with the industry standard spin to win and shouting barbarian skill plus the ranged basic attack. However, I don't see myself grinding high rarity gear or anything because red items are pretty much the same with bigger numbers. Increasing the difficulty helps with the monotony, but you can only raise it so much before beating the final act so this is a temporary fix at best. The presentation is equally mixed as I found most environments, character models and animations to be quite good looking, but the game also suffers from some of the worst sound design I've ever experienced. A lot of sound effects are nauseating and your character barks at you constantly when they are either out of energy or a cooldown is still up despite the fact that there is a dedicated sound for these as well. I ended up playing the game with no voices because it was annoying me so much. The story is nothing to write home about and doesn't do a great job at introducing the setting to new players. The player character is a demigod who can cleave through chaos legions like a hot knife through butter and by the end of the first act you have already accomplished feats worthy of legend for the setting. This makes for fun, fast paced gameplay but not exactly the best worlbuilding. To conclude, I don't think Chaosbane is a bad game but I'm not sure who I could recommend it to. Perhaps you need to get it on sale and be in a state of mind where you don't want to think for about 10 hours, then you should get it like I did.
If you are thinking about buying this game, for the love of literally whatever god you believe in, do NOT! It is less embarrassing to spend the thirty bucks this game asks for on a body pillow with which you then walk through a town center than to spend those bucks to own this game. While there is some cool stuff here and there, and looting can be fun for a few minutes, ultimately, this game fails on every other front. The combat ranges from way too easy to literally impossibly hard, solely depending on whether the enemy you are fighting has moves you need to dodge, because even my hospitalized grandmother could move better than the characters can do in this game. The story is total garbage and utterly nonsensical and boils down to powerfull witch putting a guy in a coma so she can use him as a puppet, and then for some reason begins walking across the earth instead of simply lying low and winning. If this were a 10-buck indie game, it would be amazing, and I would be praising the developers for their effort and would give them my thoughts on how to improve. But this is a thirty euro game which is so full of gamebreaking bugs that it is clear that the developers made it ohly for a quick cash grab.
Уже играть надоело, а карточки все не выпадают......
Hi, This game seemed pretty good from the videos but the mixed reviewes had put me to question why are not people liking it? so I bought it and gave it a shot. This game has quality but the basic ingredients are not chosen well and are not well implemented, with that lets begin. Story - There is a story but it is incredibly boring so basically non existing for me. Gameplay and Missions: 1-Trough the entire game including the DLCs you are walking down the same koridors, killing mostly the same type of enemies, which differ in look but in reality they all do the same. There is nothing special about any of the dungeon or maps. 2-You get much later a boss rush mode which give you crap gear and you have to pay gold to enter them why? 3-There is an invasion mod which again you pay gold to enter which puts you back on the same boring linier maps to give you easy challenges. Finish The boss in time, survive the ambush or just clear the map. 4-There is also the only fun part for those loot grinding liking people like myself a tower dungeon mode which is 20k gold to enter again why? but at least this mode gives fast combat, challenging encounters, incredibly fast and high tiear loot. Bosses - Nothing special about bosses but that does not mean they are bad, They are just ok, so it is a plus. Loot - There is so much loot which I liked, but they destroyed the purpose of loot or lets say gear because you can not do anything with them. you get the loot pick the one that is better, than just donate tham in a shop to recieve slowly passive skills and upgrade gems. There is gold in the game which is only there to enter dungeons, you have to grind boring maps to get gold and than pay gold to play on boring maps. Proggression: 1-The game is not fun enough to grind your way up at higher levels and than get better-higher tier loot which you get The cool loot much much much much later in the game. Seriously I was 6 hours in when I found out that you could get a green colored items which are the highest gear level items. 2-There is an upgrade system that is also poorly implemented. For 5-6 hours you are gathering these different colored fragments that drop from enemies and chests, which are also given from quest as a pay and wonder what they are for? Much later in the game you can use these gems to upgrade you gear. you upgrade, than find out even much later that you can combine gems to increase the value of the gems, but the problem being you mostly exhausted your supply on testing and low tier items. I was again 8-9 hours in which I found out that you can also combine 3 different colored gems to increase a random skills to get ven much stronger... I mean it is just poorl implemented the system itself is not bad but how it is presented lacks a lot. Combat - The only good part of the game. Different classes with enough skills passives to go around. all skills have their uses even more with the extra skill trees. another huge pus would it is incredibly easy to change your skill setup, this is a huge plus because mostly these type of games for some reason never let you reset your skills point or even worst they want you to pay for each reset with ingame currency which defeats the purpose of try-error loop. This is as I set a huge plus in my book the easies setup for skill and skill point change. The combat is good but there is no place where you can use the combat. Overall considering on sale this game is getting super cheap. I can say if you are bored this game can quickly steal 10 hours from your life, it is not a bad game.
Вбивця діабло казали вони. Гіршого діаблоїда треба ще пошукати. Лор для галочки, музику хочеться вимкнути через кілька годин після початку, зламаний інвентар на геймпаді, але це дрібниці. Для діаблоїда важливий геймплей і баланс. Воно повністю зламане і нудне. Навіть на звичайній складності ти фігачиш найслабших мобів мінімум у 3 атаки, мінібосів хвилин 5+. А м'яса на тебе пре прям багаченько. У підсумку ти намагаєшся уникати боїв і біжиш ігноруючи мобів до точки квесту, або виходу.
Не плохая рпг играл с начало на пиратке потом решил купить .Играл только за Воина Империи заняла ло проходение 9 часов.Прохождение заняло по 9 часов за каждого персонажа.Четка игруля.
Extremely boring game. Tried playing this with two other people but it really did not help matters much. The enemies are boring, the combat is boring, the story is boring. And the worst offender: No dismemberment? Seriously???????? In a warhammer hack and slash RPG?????
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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