
Awaken an expansive musical realm in this non-violent and poetic platformer. In Symphonia, you'll use the power of your violin coupled with your platforming skills to gather an orchestra to bring the musical machinery of the world back to life.
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About
In the realm of Symphonia, music acts as a source of life and energy. But since the founders and their orchestra vanished the inhabitants are divided, and the world slowly falls into silence. What if there was a way to gather a new orchestra? That's the question Philemon, the mysterious musician in Symphonia, will have to answer.

Embody a mysterious violinist, brought back to life in a declining world. Your violin and bow are both your instrument and a means of transport. Catapult yourself through the world, and complete levels by solving exciting platforming challenges while re-activating the machinery that brings life and energy back to this world.

Discover a musical world, based on the symphonic orchestra, and filled with colourful characters. Each area in Symphonia has its own distinct feel and characters, and each room is hand-crafted. Meet prodigious musicians and try to convince them to join the orchestra.

A unique soundtrack, based on the romantic musical period, crafted by composer Olivier Esman. Enjoy the performance of the Scoring Orchestra Paris, recorded specifically for Symphonia and written by composer Olivier Esman and his partners Alexandre Bucas-Français and Lou Corroyer. Play engrossing concerts, each centred around one of the families of instruments – Strings, Brass and Woodwinds.
Explore, navigate, play the violin, gather musicians. Awaken Symphonia.

Experience and overcome great platforming challenges with all of Philemon's abilities
Discover various environments which combine music and machinery
Play the violin to activate level elements and bring life to the realm
Gather musical Prodigies and play breathtaking concerts to bring music, joy, and glory, back to the land
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
لعبة منصات بسيطة شغلتها بدون أي توقع إنها راح تترك هالتجربة مميزة خفيفة ولقيت نفسي مندمجة فيها بدون أي إحساس بالوقت كل مرحلة أنهيها اكمل للمرحلة الي بعدها وضل هالشعور معي للنهاية و تمنيت أنها ما انتهت استمتعت بصعوبة التحدي بالأخص بالمراحل الجانبية و سبب المتعة الأكبر كان اسلوب اللعب نفسه و تصميم الحركات و المراحل رغم ان بعض الاحيان اتجاه الحركات غير دقيق القصة بسيطة لكن مبنية على رحلتك: عالم مليان موسيقى وحياة لكن صار شيء خرب النظام كله، والمملكة الموسيقية توقفت هدفك تجمع أعضاء الأوركسترا وترجع الحياة للمملكة قصة بدون عمق من ناحية الرسومات اللعبة جميلة جدًا بأسلوبها الفني الواضح مع ألوان زاهية وتصميم عالم يعطي إحساس بالحياة حتى بعد الخراب اللي صار للعالم .. اقدر اقول انها تركتني مبتسمة اغلب الوقت ⭐4\5 (9 ساعات )
Kimseye el kaldırmadığımız, karıncayı dahi incitmeyip kalplere fısıldadığımız zor bir platform oyunu. Kimi bölümleri kolay, kimileri ise gerçekten zor. Oyuna, orkestra şefinin ruhumuzu dünyaya getirmesiyle başlıyoruz. Amacımız, 1100. kez gerçekleşecek senfoni için orkestrayı tekrar bir araya getirmek. Orkestranın kemancısı olarak, 3 farklı kişinin peşine düşüyoruz. İlk 2 karakteri bulup getirmek açıkçası zor değildi; ancak 3. karakter ve ona giden yol, bazı anlarda ömrümden ömür götürdü. Rahatlayayım, müzikleriyle kafa dağıtayım diye girdiğim oyun, yer yer beni delirtti. Müzikleri, sanat tasarımı ve görsel stili hoşuma gitti. Oyundaki ana amacımız olan senfoni hariç, çoğu müziği beğendim. Senfoni kötü değildi ancak bu kadar uğraştan sonra daha epik bir şey beklemiştim. Bölüm tasarımları genellikle kolaydı ama yer yer gerçekten uğraştırıcı ve yorucuydu. 4 saatlik kısa bir oynanış sunsa da bence başarılı bir platform oyunu olmuş. Tavsiye ederim.
A very good precision platformer, with amazing sound design and music (as expected from a music-based game). Some mechanics can be clunky (most notably grapple...yeah, not a fan of that one), but for the most part, it is a really well-done platformer, with pretty art, nice story, and amazing music. Definitely can recommend.
Definitely worth playing if you're a fan of Silksong and Celeste. Beautiful visuals as well :D
For what it is, the game is *fine*. It's basically an entry-level precision platformer - unlikely to satisfy veterans of the genre, but it provides a decent challenge and doesn't overstay its welcome (for the most part, anyway). The chase sequence at the end of Level 3 is not great, and I don't particularly like that you can run into so many bonus challenges that need an ability you don't have at that point in the game, but on the whole it gets the job done. The art and aesthetic is great, the platforming is mostly solid, and while I have some complaints about how the controls are bound, nothing it does takes away from the experience too much. A solid 8/10 that probably won't wow you, but is a great step into the genre if you're on the outside looking in.
great overall, which makes its few glaring flaws stick out very hard default controls are completely insane and basically everything in the gameplay settings has to be set to the opposite value there's a significant hidden cooldown between using your abilities and you have to get used to it the hook has a variable length depending on how long you're holding its button, even though there's no situation in which it would be relevant, which makes the player die constantly by holding it one millisecond too short accessibility options and cheats are unlocked by... completing challenge levels the chase level at the end of the game requires you to repeatedly die by jumping into the unknown (or be clairvoyant) to know what you're even supposed to do at any given point the chasing shadow in the additional game mode is pitch black, which makes it invisible in darker areas
The concept is cool, some levels are fascinating, but for the main part of the game -- The platforming does not flow smoohtly at all
A short but very polished 2D precision platformer that reminds me of the golden age of precision platformers that began following the release of super meat boy. This is quite expensive for its short length but that is because of the orchestra hired in the making of this game. A lot of money went into the development of this game. It does have some really weird design choices though, such as rewarding you with cheats and accessibility settings for completing the toughest challenges. Oh, and the default binds are incredibly bad. make sure to change them in the settings. having the fast travel bind on the left face button normally used for attacks in platformers was truly insane.
This game was a lot of fun to play. I originally played the game on Xbox gamepass but then cancelled an wasn't able to play it anymore. I saw the game on sale and decided to purchase it so I could finish it. I think the game's strongest element is its gameplay, background music, and animation. The platforming was challenging and had me wanting to throw my controller, but I thankfully didn't. I honestly prefer a challenge in gameplay, especially platforming. Expect to take some calming breaks during your run through. The soundtrack is amazing and definitely made the world feel alive and like a world of music. The animation in the cutscenes and art were very well done. The story I think is its lowest spot. The story is nice but not the main focus. although the cutscenes were animated nicely, they are very boring. They usually consist of you getting to the end of the level and watching your character play his violin with the character he was chasing. I think it would been nice if they added like music game where you taps buttons to play the notes in the cutscene. I found myself just sitting there bored and looking at my phone while the scene played. Most of the deep lore is also hidden in the levels which means if you really want to figure out the whole story, you have to finish the game to get some of the required abilities to access those areas. I would give this game a 7/10, with 7/10 enjoyment score. The game is fun and gives you challenging platforming with lovely music in the background.
controls are sucks, camera view is too wide, in general this game looks interesting at the outside, but nothing going on inside.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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